Your Favorite Games

Loading...

New Idle Javascript/HTML5 Games

Widget Factory

Widget Factory - Play Idle Game
ClickerPress the Make Widget button to get Widgets. Spend those widgets to buy workers to click for you. The more workers you have, the more widgets it will automake for you. Workers will make 1 widget each per second, Skilled Workers will make 5 each per second.The game will keep track of how many widgets you have spent in total.Supervisors add efficiency to the entire manufacturing process, increasing efficiency by 2% per supervisor.The click multiplier will increase the number of widgets you and your workers get for clicking.The save function is a work in progress. Meaning it will not currently work if you try it.

Scholar Clicker

Scholar Clicker - Play Idle Game
ClickerThis game takes a little bit of a turn away from the traditional incremental style. It starts out by presenting you with a series of buttons with garbled text, which when clicked, gradually teach you to read. The game progresses by allowing you to learn different skills as your "character" ages.

Kitty Clicker

Kitty Clicker - Play Idle Game
ClickerClick kitties to get meows!

Game of Clicks

Game of Clicks - Play Idle Game
Clicker, IdlerThe game appears similar to the stock standard clicker genre, but it expands upon it by providing a second currency, army, which can be used to interact with the map in the center of the screen.

Progress Bars

Progress Bars - Play Idle Game
Clicker, IdlerThis seemingly simplistic game provides a deeper experience than many incrementals. It provides a simple interface comprised of a number of progress bars, each representing a different type of resource. The player must gather enough money to hire a number of workers to produce raw materials, then hire several more workers to sell products made of those materials. It's a careful balancing game designed to make you decide which resource is more important to make the biggest profit.The PremiseIn Progress Bars, your goal is to run an international conglomerate company and make oodles of cash. To accomplish this, you're gonna need some workers. But before that, you'll need some cold, hard cash.Making MoneyClick the Earn Money button to start generating income.Once you have enough money, buy your first Worker.Put this worker on wood-gathering duty by clicking the + button next to Wood.Watch! The worker will slowly gather wood, increasing your supply.Now get a few more workers and allocate them to Wood and Forest.You'll notice that Wood will get a 2x synergy bonus. This happens when you have some supply of Forest when your workers gather Wood.After a little while, you'll unlock Commodity Sales. Put some workers into sales.Every time the sales bar fills up, your workers will transport 50% of the supply of each resource into the sales warehouse.Next time when the sales bar fills up, your workers will sell 50% of the supply that is in the sales warehouse itself.Continue playing and see what you can discover!NodesThere are 4 different types of nodes:Biomes - like the ForestResources - like Wood and RubberSales - like Commodity SalesTools - like Cut ToolsQuadrantsThe game is divided into four quadrants. Each quadrant focuses on a specific Biome. The first biome to be unlocked is Forest.Each biome has two resources associated with it, and also receives bonuses from two types of tools.Synergy BonusesSynergy bonuses are awarded when you meet certain conditions. Each resource can receive several synergy bonuses:2x from the nearby Biome node2x from the nearby Biome node when that Biome has 80% supply or more2x from the nearby Tool node2x from the nearby Tool node when that Biome has 80% supply or moreThe maximum synergy bonus at the start of the game is 16x.Experience, Level, and Sales MultiplierEach node has a level. The level raises slowly over time as workers work there.When a Tool, Biome, or Resource node gains a level: 1) the unit price of the goods in that node go up, 2) your sales multiplier increases by 0.05x.When a Sales node gains a level: 1) the node gains 10 more max supply, 2) your sales multiplier increases by 0.10x.Your sales multiplier affects the sale rate of all of your resources, so improving it is critical to generating tons of money.

Scrapocalypse

Scrapocalypse - Play Idle Game
ClickerA two resource clicker, the game requires you to buy scraps to purchase workers that gather electricity, which can in turn be used to buy workers that produce scraps.

Santaception

Santaception - Play Idle Game
ClickerSanta has woken with 2 days before Christmas with no presents to hand out!The game follows the normal cycle of incremental games where you are required to gather presents in order to hire helpers to automatically produce them. Upgrades work in the same manner as well, providing boosts to automatic production. The game has a polished finish, and is already completed at version 1.x.

Blackmarket

Blackmarket - Play Idle Game
ClickerThis game provides a simplified gangster experience, allowing you to fire bullets for money and hire workers to handle it for you. Eventually, you'll be able to trade in weed and meth to increase your income. Upgrades aplenty, this game is still just a prototype at this stage.

Galactic Clicker

Galactic Clicker - Play Idle Game
ClickerIn Galactic Clicker you have to idle and click your way to become the ruler of a vast galactic empire. Buy a scout and watch the money start coming in. Today, you will get the moon, tomorrow the heart of the galaxy!

Dope Slinger Tycoon

Dope Slinger Tycoon - Play Idle Game
IdlerAn idle game based around the production and distribution of drugs. Hire and fire dealers, upgrade them with weapons and gadgets.

Pizza Barrel Llama

Pizza Barrel Llama - Play Idle Game
Clicker, IdlerHigh fives all around!

Pixel This

Pixel This - Play Idle Game
ClickerThis game is less "Clicker" and more "Mouse-over-er". It loads images from Reddit, then covers them with a black coating. It is the player's job to mouse over the image to clear away the black and reveal the picture beneath.UpgradesThere is a range of upgrades available that change how quickly the player can clear images, as well as what images are loaded. These upgrades cost pixels, which can be collected by removing them from the image with the mouse.

Swarm Simulator

Swarm Simulator - Play Idle Game
IdlerStarting with only a few larvae and a small pile of meat, build a merciless swarm of trillions of giant bugs.SubredditSource code

Idle Tower HTML5

Idle Tower HTML5 - Play Idle Game
IdlerIdle game where you have to build a tower.Use the mouse to buy the different resources.By clicking on the resource icons you could by the next production level.By clicking on the build icon on the right bottom of the game. You build a new stage if you have enough resources.As higher a resource production level is, as faster the progressbar will run. Over level 75 the bar will be permanently full and the productions runs fast.

Goomy Clicker 2

Goomy Clicker 2 - Play Idle Game
Clicker, IdlerGoomy Clicker 2 is a new version of Goomy Clicker. It works on mobile phones in the web browser.

Goomy Clicker

Goomy Clicker - Play Idle Game
Clicker, IdlerGoomy Clicker is at first fairly simple: You click the big Goomy in the middle in order to collect more Goomies. On the right side, one can use Goomies in order to recursively gain more Goomies. Upgrades can later be bought and used to make the buildings more efficient.Along the bottom of the screen, one can find information such as the current level of your Goomies/Cursor/Something. This is in place of cursor upgrades. When the Goomy is clicked, a tiny amount of EXP Points is added to the bottom bar. When it fills, the Level raises by one. The higher the level, the more powerful the clicking. It appears as though the level will increase by buildings and upgrades as well.Also along the bottom is a small blurb about how large your swath of Goomies is. This reflects the current amount of Goomies you have along with their official size in the Pokédex in Generation 6 of Pokémon games. Some measurements include lanes in a street, height of the CN Tower, length of an Olympic pool, distance from Jupiter to the Sun and back, and even Goomies. That's right, your swath of Goomies can be one Goomy long.In the upper left of the screen is a miniature menu. Here you can save your game (though it autosaves every half hour) and exporting/importing your saves through code, along with resetting your buildings, level, and number of Goomies (but not your upgrades) and more info, where you can measure the mass of your Goomies and the space they occupy, similarly to the length/height of your Goomies at the bottom of the screen. At the lower-left of the screen is a credits tab, along with info about the current version of Goomy Clicker.

You Can Try These Idle Games

Idle Monkeylogy

Idle Monkeylogy - Play Idle Game
Clicker, Idler, IncrementalAn idle game that is based on The infinite monkey theorem.

OpusMagnum Idle

OpusMagnum Idle - Play Idle Game
Clicker, IdlerDefensive soldiers against barbarians.Whole thing is about upgrading your kingdom, expand your terrority and defend from barbarians.

BananaClick 2

BananaClick 2 - Play Idle Game
Clicker, IdlerClick the Banana to collect bananas and the game autosaves...

CivClicker

CivClicker - Play Idle Game
Civ Builder, ClickerThis game provides the ability to create a civilisation from the ground up. You are required to provide your population with basic resources, housing, advanced buildings, upgrades, and more. The ultimatum to the game is to build a wonder, and worship a god, then to start over, attempting to gain the effects of all the wonders together.ResourcesThere are a number of resources available to use.FoodWoodStoneSkinsHerbsOreLeatherPietyMetalGoldFood, wood, and stone are the basic building blocks of CivClicker. They allow buildings to be constructed and workers to be fed. These resources can either be manually collected by clicking or automatically collected by hiring workers to do so. It is a balance however, to ensure that workers have enough food to continue to work on the jobs that they are assigned without dying.Skins, herbs, and ore are randomly collected when gathering the above resources. They have a chance of being found, which can be upgraded later, and are used for more advanced things. Some are spent on higher tier buildings, while others are used for upgrades. Skins and ore, for example, can be converted into leather and metal by the appropriate workers and used on even higher tier purchases.Piety works a little differently, and is gathered by worshipping gods. Piety can be used for a number of upgrades and for constructing wonders (where all resources are required). All resources are intertwined to ensure that a careful balance is required amongst all of them to make the civilisation grow.Gold cannot be collected normally, and must be gathered through the use of the trade system. Traders will randomly arrive asking for a certain resource and will reward you 1 gold per transaction. They only remain for a short time, so gold is very scarce early game. It can, however, be used to speed up wonder construction, drastically reducing the amount of time it would normally take to build one.SicknessWorkers can get sick, and unfortunately, sick workers don't work. They can be healed, however, by using apothecaries and herbs. Each apothecary heals a number of workers per second, assuming that enough herbs are present. If workers remain sick, they can start to cause a problem, as the infection can spread and remove workers from harvesting food. If this happens, food production can dip, and the population are quickly starving to death.Dead bodies, if not quickly taken care of through the use of cemetaries, can quickly become a problem. Sickness can spread, and the population will quickly get angry, lowering their production.CombatSoldiers can be hired by providing them with the appropriate resources. Note that soldiers still consume food, and should still be considered when calculating food requirements. Soldiers can either be stationed in the civilisation or in the army. Their location affects how they affect the game.Soldiers in the city will defend against attacks. This includes wolves and barbarians.Soldiers assigned to the army will not defend against raids. These soldiers can only be used in raids against other civilisations. Raids can return happiness to your people or even a stash of resources. Note that siege engines cannot be moved out of the army.External LinksFAQWikiSubreddit