You can use hotkeys 1-0 and "-" to change buy amount and step.
You can swap "Buy amount" and "Step" positions in the Settings tab.
| Name | Level | Value | Upgrade |
|---|---|---|---|
| Capacity | {{energyMaxDC() | bignum:0:1}} +{{upgCtr.capacityUpgradeIncDC() | bignum:0:1}} | Use percentage: | |
| Amplifier {{$index+1}}{{tube.improvementLevel + 1}} | {{upgCtr.getTubeAmplifierLevel($index)}} +{{upgCtr.getTubeAmplifierLevelUpgradeInc($index)}} | {{upgCtr.getTubeAmplifierValue($index) | bignum:(upgCtr.isShowAmplifierValueAsMult() ? 0 : 2):1}} +{{upgCtr.getTubeAmplifierIncDC($index) | bignum:(upgCtr.isShowAmplifierValueAsMult() ? 0 : 2):1}} | |
| Show amplifier's value as Use [Shift]+[1] - [Shift]+[6] to buy corresponding upgrades, [`] to max upgrade capacity. [Shift]+Improve = Regress (revert the tube to the previous state before last improve). | |||
| Name | Ball bounce rate | Upgrade |
|---|---|---|
| Ball {{$index+1}} | {{upgCtr.getBallBounceCnt($index) | bignum:0:3}} +{{upgCtr.getBallBounceUpgradeInc($index) | bignum:0:3}} Est. time: {{upgCtr.getBallBounceTime($index)}} |
| Name | Ball size (radius) | Upgrade |
|---|---|---|
| Ball {{$index+1}} | {{ball.r}} +{{upgCtr.getBallSizeUpgradeInc($index)}} (max {{upgCtr.getBallSizeMax($index)}}) | |
| Hint: increase radius ×2 => increase energy ×8 | ||
| Name | Tube height | Upgrade |
|---|---|---|
| Tube {{$index+1}} | {{tube.height}} +{{upgCtr.getTubeHeightUpgradeInc($index)}} (max {{upgCtr.getTubeHeightMax()}}) | |
| Hint: increase height ×2 => increase energy ×2 | ||
| Name | Ability | Points | Drop height | Change |
|---|---|---|---|---|
| Tube {{$index+1}} |
Current multiplier: ×{{achCtr.achievementsMult()[$index] | bignum:item.multDecDigits}}
MAX
| Gravity: | +{{evCtr.eventsGravityPerc()}}% |
| Bounce: | +{{evCtr.eventsBouncePerc()}}% |
| Energy: | +{{evCtr.eventsEnergyPerc()}}% |
| Idle bonus: | +{{evCtr.eventsIdleMultPerc()}}% |
| Idle time: | +{{evCtr.eventsIdleMultTimePerc()}}% |
| Meta bonus: | +{{evCtr.eventsMetaBonusIncPerc()}}% |
No active events.
Come back later.
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WARNING: You should be logged in to {{isSteamVersion ? 'Steam' : 'kongregate'}} with the same user to be able to import this save data!
To export, click the text above and copy (ctrl-c). To import, click the text and paste (ctrl-v) your exported data.
It's normal for imported saves to have more energy and other stats than you exported with. Your tubes continue their work even after saved data is exported/before it's imported.
Idle Bouncer v. {{gameVer}}
Some icons provided by http://game-icons.net
| Gravity: | +{{premCtr.premiumGravityPerc()}}% |
| Bounce: | +{{premCtr.premiumBouncePerc()}}% |
| Energy: | +{{premCtr.premiumEnergyPerc()}}% |
| Idle bonus: | +{{premCtr.premiumIdleMultPerc()}}% |
| Idle time: | +{{premCtr.premiumIdleMultTimePerc()}}% |
| Energy generator: | {{premCtr.premiumEnergyGeneratorStr()}} |