Your Favorite Games

Loading...

Beat Bop: Pop Star Clicker

Game Categories:

Clicker

Game Platforms:

Android, iOS

Development Status:

Completed

Version:

2.0

Times Viewed

Times Played

Times Favorited

Rating

13316 924 1 59.26%
Add this game to favorites

Vote This Game

59.26%
(16 votes)
40.74%
(11 votes)

Game Description

Take center stage in Beat Bop, the music clicker that rockets you up the ranks to superstardom!
A fresh and addictive new music-themed clicker that puts you in the shoes of a rising star, building up a band and your music career from scratch. Beat Bop combines the fast-paced tapping mechanic with a dynamic soundtrack that evolves as your career develops. Choose your favorite look and music by unlocking a wide variety of costumes and soundtracks, and buy merchandise to earn money even while you're inactive. 
Trailer

Beat Bop: Pop Star Clicker Screenshots




Advertisement

Similar Games

Incremental Epic Hero

Incremental Epic Hero - Play Idle Game
Clicker, Idler, Incremental, RPGUpgrades unlock as you progress. Make sure to read the tool-tips for more info or refer to the in-game help found in the System menu.

Game of Clicks

Game of Clicks - Play Idle Game
Clicker, IdlerThe game appears similar to the stock standard clicker genre, but it expands upon it by providing a second currency, army, which can be used to interact with the map in the center of the screen.

CivClicker

CivClicker - Play Idle Game
Civ Builder, ClickerThis game provides the ability to create a civilisation from the ground up. You are required to provide your population with basic resources, housing, advanced buildings, upgrades, and more. The ultimatum to the game is to build a wonder, and worship a god, then to start over, attempting to gain the effects of all the wonders together.ResourcesThere are a number of resources available to use.FoodWoodStoneSkinsHerbsOreLeatherPietyMetalGoldFood, wood, and stone are the basic building blocks of CivClicker. They allow buildings to be constructed and workers to be fed. These resources can either be manually collected by clicking or automatically collected by hiring workers to do so. It is a balance however, to ensure that workers have enough food to continue to work on the jobs that they are assigned without dying.Skins, herbs, and ore are randomly collected when gathering the above resources. They have a chance of being found, which can be upgraded later, and are used for more advanced things. Some are spent on higher tier buildings, while others are used for upgrades. Skins and ore, for example, can be converted into leather and metal by the appropriate workers and used on even higher tier purchases.Piety works a little differently, and is gathered by worshipping gods. Piety can be used for a number of upgrades and for constructing wonders (where all resources are required). All resources are intertwined to ensure that a careful balance is required amongst all of them to make the civilisation grow.Gold cannot be collected normally, and must be gathered through the use of the trade system. Traders will randomly arrive asking for a certain resource and will reward you 1 gold per transaction. They only remain for a short time, so gold is very scarce early game. It can, however, be used to speed up wonder construction, drastically reducing the amount of time it would normally take to build one.SicknessWorkers can get sick, and unfortunately, sick workers don't work. They can be healed, however, by using apothecaries and herbs. Each apothecary heals a number of workers per second, assuming that enough herbs are present. If workers remain sick, they can start to cause a problem, as the infection can spread and remove workers from harvesting food. If this happens, food production can dip, and the population are quickly starving to death.Dead bodies, if not quickly taken care of through the use of cemetaries, can quickly become a problem. Sickness can spread, and the population will quickly get angry, lowering their production.CombatSoldiers can be hired by providing them with the appropriate resources. Note that soldiers still consume food, and should still be considered when calculating food requirements. Soldiers can either be stationed in the civilisation or in the army. Their location affects how they affect the game.Soldiers in the city will defend against attacks. This includes wolves and barbarians.Soldiers assigned to the army will not defend against raids. These soldiers can only be used in raids against other civilisations. Raids can return happiness to your people or even a stash of resources. Note that siege engines cannot be moved out of the army.External LinksFAQWikiSubreddit

Harvest Idle

Harvest Idle - Play Idle Game
Clicker, IdlerHarvest crops, chop trees, and cook food in this mellow idle game.

You Can Try These Idle Games

Panda Clicker

Panda Clicker - Play Idle Game
ClickerIn Panda Clicker you have to tap the panda to get food. Upgrade the food to get, well, more food... Buy drinks to get even more food. You get the picture!

Spell Idle 3

Spell Idle 3 - Play Idle Game
IdlerThe spell idle 3, you need to develop your spells to become the greatest power in the world. All sorts of improvements and amplification will help you in this task.

IF2

IF2 - Play Idle Game
Idler, IncrementalJourney through a horde of evil Slimes. Well maybe not evil, but they keep getting all over your boots and making your socks wet.Fight different variations of Slimes as you attempt to make your way to the Titan Gods. This game is a Sidescroller Idle Management game.

Progress Quest

Progress Quest - Play Idle Game
Idler, RPGProgress Quest is a next generation computer role-playing game. Gamers who have played modern online role-playing games, or almost any computer role-playing game, or who have at any time installed or upgraded their operating system, will find themselves incredibly comfortable with Progress Quest's very familiar gameplay. Progress Quest follows reverently in the footsteps of recent smash hit online worlds, but is careful to streamline the more tedious aspects of those offerings. Players will still have the satisfaction of building their character from a ninety-pound level 1 teenager, to an incredibly puissant, magically imbued warrior, well able to snuff out the lives of a barnload of bugbears without need of so much as a lunch break. Yet, gone are the tedious micromanagement and other frustrations common to that older generation of RPG's.