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Civ Builder, Idler, IncrementalFill Up The Hole is a game where you help peons create as much garbage as possible and toss it into a hole. Watch your village grow and evolve as you unlock visual upgrades and new features.
Idler, IncrementalFill casts to make various products in your factory. Unlock new products as you increase production. Advertise to sell more products & donate unsold items to trigger bonus events. Hire managers to work for you & sit idle as your empire grows Prestige for better event bonuses, item prices & to increase multiple factory limits.
Clicker, Idler, IncrementalIn Infinite Cosmos you are the newly appointed Planetary Development Director for the United Federation! Your assignment is constructing new habitats on extraterrestrial planets for the betterment of humanity. In this role you’re in charge of building and improving unique sectors of the habitats as well as managing off-world research departments dedicated to advancing humankind’s prosperity in the universe!Upgrade your planet’s sectors, install extensions, and perform system updates to advance humankind faster and further than ever before!You mostly do this via the bottom button on each sector. The upgrade multiplier button just to the right of the wealth bar at the top of the screen allows you to make improvements to each sector in bulk.The number on the specialist map panel indicates your current recruits. Request a planetary reassignment to convert them into specialists. Specialists always give an inherent output bonus, but can also be assigned to nodes in the specialist map, increasing your performance even further!The statistics panel can be a helpful tool in determining what sectors you might be interested in improving next. The bar chart is a normalized representation of the output per second of each sector. The smallest being the lowest per second, the largest being the highest per second, and all the other proportionately in between.Clicking the cog icon in the upper-left corner will open the settings menu. Here you can view save information or manage your settings.Good luck, have fun, and thank you for playing!
Idler, IncrementalWelcome to Idle Quest – light and funny idle quests sim.Learn Skills, Make Quests, Have Fun and don’t forget to upvote.
Idler, IncrementalSimple derivative idle game. Purchase units with Magic and lower units, new units generate lower tier units in addition to magic. Utilize upgrades and milestones for big bonuses.
IdlerHelp Bloop, the curious slime in his adventures. Train, upgrade and overcome various obstacles in pursuit for knowledge and treasures, conquer a mysterious dungeon and harness its powers in Bloop Adventure Idle!
Clicker, IdlerHarvest and sell the grass on your farm with the help of your animal companions!
Idler, RPGA speed run roguelite based on rapid loot decisions.
Clicker, Idler, Incremental, RPGUpgrades unlock as you progress. Make sure to read the tool-tips for more info or refer to the in-game help found in the System menu.
Clicker, IdlerClick the cookie repeatedly and save the world!
Clicker, Idler, IncrementalRun, Click, Idle, Prestige to achieve the speed of light!The main currency is the Experience, which you gain as you run. You can buy upgrades with it to run faster and longer. Also don’t forget to keep and eye on the environment to click the chests and get the additional reward!
Clicker, Idler, Incremental, MergerTons of blocks, tons of upgrades, multiple prestige layers etc.Drag blocks on top of each other to merge them and increase their tier and income.
Idler, IncrementalIf, unfortunately for you, you were not born a Great Master of the brush of the Renaissance, then Aspiring artist 2 is chance to fulfill a dream!This is an idle game. Whole point is to upgrade paint and skills to draw faster and progress further until you reach the end. Reset your game if you feel that your progress is stuck.
Clicker, Idler, IncrementalMake toys for Christmas to supply around globe. Unlock new toys, hire managers, increase production & prestige.
You Can Try These Idle Games
Civ Builder, ClickerThe successor to the original Parameters game, Heiankyo Parameters adds a few new features to the game.TerritoryOccupying territory is done by clicking and holding the mouse button over an empty or semi-occupied territory. Territories have a number of different levels of occupation, each providing a different quantity of cash once completed. Each territory also provides automatic income at regular intervals once it has been obtained.Yellow territories are occupied by aliens and must first be cleared before they can be built upon. Each of these combat situations takes into account the player's attack and defense values and with each click, runs a combat simulation. If the player's health reaches 0, attack, defense, and recover are temporarily reduced to 0. The player must wait for these to return before attacking again. Once an enemy has been attacked, their health will regenerate over time.CashCash is rewarded with each time an unoccupied territory is levelled up, and a smaller amount at regular intervals thereafter. Cash can be spent on buying upgrades that affect attack strength and defense level.LevellingThis is done automatically when the player collects enough XP. Once a level has been achieved, the player receives points that can be spent on attributes. The attributes are assigned at the right of the screen using the + buttons next to the three lines. The five available are Life, Attack, Defense, Recovery, and Cost.Action PointsActions can only be performed when the player has enough points to spend on performing them. These can be seen in the purple bar on the right of the screen. Each action takes a number of points to perform, and these points are returned at a rate determined by the recovery score of the player.
Civ BuilderBuild your realm from a small Hamlet to a transcendental domain spanning the stars. The player is required to hire workers to gather resource and meet specific goals for each location.ExpandingOnce a location has been completed, a new location will be opened up, with new requiresments to complete it. Finally, once a location has enough of a particular size, it will expand into a larger type. Enough hamlets, for example, will become a village. Enough villages, and it will expand into a town. This pattern continues as the player progresses.It should be noted that once a village has been unlocked, a second village will appear beneath it, with a hamlet contained inside of it. The hamlets for this new village must be completed before the villages can then be combined into a town. This pattern continues.Resources and UpgradesThere are a number of resources available, limited to the type of location that the player is working in. These resources can only be gained from their associated location. They can be spent on upgrading a number of things, again associated with the appropriate location type. Upgrades can reward with free workers every X seconds, or even apply a modifier to a new location. These modifiers will generally change the cost or production of workers.External LinksRedditDevelopment Version