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New Idle Javascript/HTML5 Games
IncrementalMRR Clicker Inc. is a single-screen incremental clicker dressed as the analytics dashboard of a Software-as-a-Service company. You tap to acquire your first customer. You buy upgrades to attract more. You watch Monthly Recurring Revenue climb. The numbers compound from your first dollar through trillions and into the late number suffixes.The chart is the main visual. Animated, reactive, built on Chart.js (the same library many real analytics dashboards use).What's inside:- Four growth pillars (traffic, conversion, price, retention) with 32 upgrades across them.- A startup market where you can acquire other imaginary companies for their dividends.- A card collection of corporate archetypes, earned through a gem economy.- Late-game managers who eventually automate the tapping and buying for you.- An online leaderboard.- Layered late-game systems that open up over time.- Cloud save across web and iOS.How it plays. Single screen, mobile-first, also plays on tablet and desktop. Sessions start hands-on. Once late-game managers come online, you can leave the tab open and watch the chart climb on its own.How far it goes today. The current sweet spot for play is the 0 to 1 trillion MRR range, which is where the loop feels best balanced right now. The numbers technically keep climbing all the way to ZZ in the late number suffixes, and more endgame content for that range is in active development.What's for sale. The game is free. Cosmetic chart themes (11 at launch, dark and board room free for everyone, the rest paid). Gems are a premium currency for card pulls and also drop through gameplay and rewarded ads. Card pulls are balanced so paying does not put you ahead. No subscription, no content behind a paywall.Web at https://mrrclickerinc.com. iOS live. Android coming soon.
Clicker, IncrementalRun an AI research lab, train models, manage alignment, and race toward AGI. Every mechanic mirrors a real AI safety concept: alignment decay, rogue model events, safety/capability tradeoffs. Phase 1 demo, ~20 min playthrough.
IncrementalA Dark Cave is a text-based survival and settlement-building game set in a mysterious underground world. Light a fire, gather resources, craft weapons, build a village, and descend deeper into ancient ruins to uncover a lost civilization's dark secrets. Play free in your browser on desktop or mobile.
IncrementalWhat is Midnight Idle?- An incremental game with a flavor of old-school Choose Your Own Adventure game books.- A unique story about an amnesiac ooze (first of its kind!)- Unlock 7 classes with unique skills and upgrades.- Multiple layers of prestige mechanic to discover.- Mobile optimized, and you can switch between PC & mobile with export/import features.
Clicker, Idler, IncrementalDegens Idle is a web-based incremental game that blends strategic resource management with humor and unique mechanics. Players collect and upgrade resources to unlock powerful multipliers while enjoying a quirky collection of memes that add humor to the experience. The game is simple to pick up but offers deep layers of complexity for those who love to optimize and strategize. Actively developed and community-driven, Degens Idle evolves with player feedback to shape its future.
Clicker, IdlerAre you ready to start your shooting-range tycoon? Target Shooter Clicker is a game where you operate several shooting grounds against red inanimate targets with each weapon pointed against it to idle "points" for you. Upgrade your weapons' potency and firerate to burst down targets to earn even more points against them. Purchase big upgrades for your weapons to hit their targets much harder, and become the Ultimate Target Hunter!
Idler, IncrementalYou awake in darkness. You realize you can wiggle. You are alone.Amino Idle is a game where you are a cell, slowly becoming conscious and evolving into something more. The game explores themes of cosmic loneliness and depression.
Idler, Incremental, MMO, RPGMilky Way Idle is a Multiplayer Idle RPG inspired by Runescape skilling and combat. It has a variety of skills, including resource gathering, item crafting, as well as combat. There is a player-driven marketplace, in-game chat, leaderboard. New features are frequently added.
IdlerExcellent Idler game that is the successor to the Diamond Hunt series
Idler, IncrementalBuy dimensions to gain antimatter, at least that's how you start.... Things quickly get more complicated after you get your first infinity, and soon, you end up having to do challenges, keep track of more numbers, buy new types of dimensions, automate buying those dimensions, go down a skill tree and more.
Clicker, Idler, IncrementalA game about managing a Space Station and trading your way to build an intergalactic trading empire.
Idler, IncrementalProgress Knight is a life-sim incremental based in a fantasy/medieval setting, where you must progress through the career ladder and acquire new skills to become the ultimate being.You first start off as a beggar, barely being able to feed yourself as the days go by. However, over the years you learn new skills and gain plenty of work experience to enter new high paying jobs while managing your living expenses...Will you decide to take the easy route of doing simple commoner work? Or will you go through harsh training to climb the ranks within the military? Or maybe will you decide to study hard and enrol in a magic academy, learning life-impacting spells? Your career path is open-ended, the decision is up to you.Eventually, your age will catch up to you. You will be given an option to prestige and gain xp multipliers (based on the performance of your current life) for your next life at the cost of losing all your levels and assets. Fear not though, as you will re-gain your levels much, much more quickly than in your previous life...
Clicker, Idler, IncrementalSimPocalypse is a post-apocalyptic civilization simulator game, where you manage your settlement to become a global empire!-> Survive the post-apocalyptic times-> Rebuild the pillars of modern civilization-> Manage your citizens to create a powerful establishment-> Choose your own path with a massive research tree and Advance your civilization into the new heights-> Trade the Global Market to your advantage
Clicker, IdlerManage your sugar cane plantation and establish a successful sugar plant!
You Can Try These Idle Games
Clicker, IdlerExplore new traits and continue your journey to Otter greatness!You’re an otter, trying to make your way through the world. Play, thrive, and discover secrets as you guide your pals in this idle game!
Clicker, IdlerThis game is basic. There is not much to it...yet. You click gold and buy miners.I am currently working on stuff but if you have an idea that i haven't thought of, feel free to email me. silverdw1996@yahoo.com (Ideas for a custom stylesheet is also appreciated.)
Civ Builder, ClickerThis game provides the ability to create a civilisation from the ground up. You are required to provide your population with basic resources, housing, advanced buildings, upgrades, and more. The ultimatum to the game is to build a wonder, and worship a god, then to start over, attempting to gain the effects of all the wonders together.ResourcesThere are a number of resources available to use.FoodWoodStoneSkinsHerbsOreLeatherPietyMetalGoldFood, wood, and stone are the basic building blocks of CivClicker. They allow buildings to be constructed and workers to be fed. These resources can either be manually collected by clicking or automatically collected by hiring workers to do so. It is a balance however, to ensure that workers have enough food to continue to work on the jobs that they are assigned without dying.Skins, herbs, and ore are randomly collected when gathering the above resources. They have a chance of being found, which can be upgraded later, and are used for more advanced things. Some are spent on higher tier buildings, while others are used for upgrades. Skins and ore, for example, can be converted into leather and metal by the appropriate workers and used on even higher tier purchases.Piety works a little differently, and is gathered by worshipping gods. Piety can be used for a number of upgrades and for constructing wonders (where all resources are required). All resources are intertwined to ensure that a careful balance is required amongst all of them to make the civilisation grow.Gold cannot be collected normally, and must be gathered through the use of the trade system. Traders will randomly arrive asking for a certain resource and will reward you 1 gold per transaction. They only remain for a short time, so gold is very scarce early game. It can, however, be used to speed up wonder construction, drastically reducing the amount of time it would normally take to build one.SicknessWorkers can get sick, and unfortunately, sick workers don't work. They can be healed, however, by using apothecaries and herbs. Each apothecary heals a number of workers per second, assuming that enough herbs are present. If workers remain sick, they can start to cause a problem, as the infection can spread and remove workers from harvesting food. If this happens, food production can dip, and the population are quickly starving to death.Dead bodies, if not quickly taken care of through the use of cemetaries, can quickly become a problem. Sickness can spread, and the population will quickly get angry, lowering their production.CombatSoldiers can be hired by providing them with the appropriate resources. Note that soldiers still consume food, and should still be considered when calculating food requirements. Soldiers can either be stationed in the civilisation or in the army. Their location affects how they affect the game.Soldiers in the city will defend against attacks. This includes wolves and barbarians.Soldiers assigned to the army will not defend against raids. These soldiers can only be used in raids against other civilisations. Raids can return happiness to your people or even a stash of resources. Note that siege engines cannot be moved out of the army.External LinksFAQWikiSubreddit
Civ Builder, IdlerUpgrade and watch over your own randomly generated city. Gain money while playing to upgrade and better your city. Increase your income, population, and rating!