Your Favorite Games

Loading...

Antimatter Dimensions

Game Categories:

Idler, Incremental

Game Platforms:

Android, Javascript/HTML5

Development Status:

In Development

Times Viewed

Times Played

Times Favorited

Rating

16306 3032 11 88.16%
Add this game to favorites

Vote This Game

88.16%
(67 votes)
11.84%
(9 votes)

Game Description

Buy dimensions to gain antimatter, at least that's how you start.... Things quickly get more complicated after you get your first infinity, and soon, you end up having to do challenges, keep track of more numbers, buy new types of dimensions, automate buying those dimensions, go down a skill tree and more.

Antimatter Dimensions Screenshots

Advertisement

Similar Games

call click()

call click() - Play Idle Game
Clicker, Idler, IncrementalThis is call click(). A simple idle/clicker game. Update your variable and loop values to reach huge numbers.

RoidCorp

RoidCorp - Play Idle Game
Clicker, IdlerYou begin by mining basic asteroid and you have to upgrade your technology to unlock more asteroid. Level up and increase your effiency in mining. Become the biggest asteroid miner of the universe.

Fisherman Idle

Fisherman Idle - Play Idle Game
Clicker, IdlerManage fishermen and run a successful fishing company!

Reactor Idle

Reactor Idle - Play Idle Game
Clicker, IdlerStart by building wind turbines, these produce power that you have to manually sell. Later you can build offices that will sell power automatically and hire managers who update wind turbines automatically.

You Can Try These Idle Games

Beat Bop: Pop Star Clicker

Beat Bop: Pop Star Clicker - Play Idle Game
ClickerTake center stage in Beat Bop, the music clicker that rockets you up the ranks to superstardom!A fresh and addictive new music-themed clicker that puts you in the shoes of a rising star, building up a band and your music career from scratch. Beat Bop combines the fast-paced tapping mechanic with a dynamic soundtrack that evolves as your career develops. Choose your favorite look and music by unlocking a wide variety of costumes and soundtracks, and buy merchandise to earn money even while you're inactive. Trailer

12 matches

12 matches - Play Idle Game
Clicker, IdlerThis business simulation game (in early alpha stage) is meant to be discovered incrementally, while trying to manage a little but growingly complex system.But basically you're going to be crafting matches...

Realm of Decay

Realm of Decay - Play Idle Game
Idler, RPGAn RPG that allows you to level up your skills, buy new equipment, and more.

Plan: Expand the City

Plan: Expand the City - Play Idle Game
Civ Builder, IncrementalCreate your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.30+ resources. Every resource is required to improve housing or provide resources to produce other resources.50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.An advisor will hint to the next steps needed to grow the city.Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.Over 400 city achievements give small bonuses to city production.Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.