Your Favorite Games

Loading...

Reactor Incremental

Game Categories:

Clicker, Idler

Game Platforms:

Unity, WebGL

Times Viewed

Times Played

Times Favorited

Rating

39304 6219 19 70.26%
Add this game to favorites

Vote This Game

70.26%
(300 votes)
29.74%
(127 votes)

Game Description

An incremental clicker/idler about managing a nuclear reactor! Lots and lots of layers of abstraction. Fuel cells produce power and heat. Power gets you money for more parts, and heat gets you a meltdown if you accumulate too much of it.

Reactor Incremental Screenshots


Advertisement

Other Games in Reactor Series

Reactor Idle

Reactor Idle - Play Idle Game
Clicker, IdlerStart by building wind turbines, these produce power that you have to manually sell. Later you can build offices that will sell power automatically and hire managers who update wind turbines automatically.

Similar Games

Coding Idle: Recoded

Coding Idle: Recoded - Play Idle Game
Clicker, IdlerOnce upon a time there was a button and some text (a few clicks later) a game was born…..You will start out the game with a button and a text and the further your progress you will get better layouts, better upgrades, help, and much moreThis game is feature rich and comes with tons of hidden surprisesThis game features saving and offline gains but you gotta build your game to do soHave fun we look forward to your masterpiecesThe further you progress in the game you will notice it becomes very feature rich we recommend plain the game with other apps closed and/or having a device capable of running feature enhanced games.

CivClicker

CivClicker - Play Idle Game
Civ Builder, ClickerThis game provides the ability to create a civilisation from the ground up. You are required to provide your population with basic resources, housing, advanced buildings, upgrades, and more. The ultimatum to the game is to build a wonder, and worship a god, then to start over, attempting to gain the effects of all the wonders together.ResourcesThere are a number of resources available to use.FoodWoodStoneSkinsHerbsOreLeatherPietyMetalGoldFood, wood, and stone are the basic building blocks of CivClicker. They allow buildings to be constructed and workers to be fed. These resources can either be manually collected by clicking or automatically collected by hiring workers to do so. It is a balance however, to ensure that workers have enough food to continue to work on the jobs that they are assigned without dying.Skins, herbs, and ore are randomly collected when gathering the above resources. They have a chance of being found, which can be upgraded later, and are used for more advanced things. Some are spent on higher tier buildings, while others are used for upgrades. Skins and ore, for example, can be converted into leather and metal by the appropriate workers and used on even higher tier purchases.Piety works a little differently, and is gathered by worshipping gods. Piety can be used for a number of upgrades and for constructing wonders (where all resources are required). All resources are intertwined to ensure that a careful balance is required amongst all of them to make the civilisation grow.Gold cannot be collected normally, and must be gathered through the use of the trade system. Traders will randomly arrive asking for a certain resource and will reward you 1 gold per transaction. They only remain for a short time, so gold is very scarce early game. It can, however, be used to speed up wonder construction, drastically reducing the amount of time it would normally take to build one.SicknessWorkers can get sick, and unfortunately, sick workers don't work. They can be healed, however, by using apothecaries and herbs. Each apothecary heals a number of workers per second, assuming that enough herbs are present. If workers remain sick, they can start to cause a problem, as the infection can spread and remove workers from harvesting food. If this happens, food production can dip, and the population are quickly starving to death.Dead bodies, if not quickly taken care of through the use of cemetaries, can quickly become a problem. Sickness can spread, and the population will quickly get angry, lowering their production.CombatSoldiers can be hired by providing them with the appropriate resources. Note that soldiers still consume food, and should still be considered when calculating food requirements. Soldiers can either be stationed in the civilisation or in the army. Their location affects how they affect the game.Soldiers in the city will defend against attacks. This includes wolves and barbarians.Soldiers assigned to the army will not defend against raids. These soldiers can only be used in raids against other civilisations. Raids can return happiness to your people or even a stash of resources. Note that siege engines cannot be moved out of the army.External LinksFAQWikiSubreddit

Doge Miner 2

Doge Miner 2 - Play Idle Game
Clicker, Idler, IncrementalHelp the doge to mine resources and go to the moon!

Digital Logic Design

Digital Logic Design - Play Idle Game
Clicker, IdlerThis game combines elements of traditional incremental games like Cookie Clicker with more complex elements designed apeal to someone interested in clicking less and thinking more.

You Can Try These Idle Games

Idle Lich King

Idle Lich King - Play Idle Game
Idler, IncrementalSimple derivative idle game. Purchase units with Magic and lower units, new units generate lower tier units in addition to magic. Utilize upgrades and milestones for big bonuses.

Idle Sword

Idle Sword - Play Idle Game
IdlerRaid the dungeons, collect items, upgrade your heroes! Perfect mix between RPG and Idle.

Endless Dream

Endless Dream - Play Idle Game
Clicker, Idler, RPGFace beastly monsters in treacherous areas, find legendary artifacts and epic loot, or crawl through the Endless Dungeon in an attempt to reach the last floor!

Pingy the Ping

Pingy the Ping - Play Idle Game
Clicker, IdlerPingy the Ping is an idle RPG about penguins, and there’s lots to do if you don’t like idling too.