Your Favorite Games
New Idle Reactor Games
Clicker, IdlerStart by building wind turbines, these produce power that you have to manually sell. Later you can build offices that will sell power automatically and hire managers who update wind turbines automatically.
Clicker, IdlerAn incremental clicker/idler about managing a nuclear reactor! Lots and lots of layers of abstraction. Fuel cells produce power and heat. Power gets you money for more parts, and heat gets you a meltdown if you accumulate too much of it.
You Can Try These Idle Games
ClickerStart your own virtual game dev career in this unique clicker game.Make a Game Clicker is unique incremental clicker game with game dev theme.First you start to making Space Shooter game. Do design, implementation by clicking. Fix bugs by tapping bugs. After design, implementation and bug fixing you can play mini game. Then you need economy boost and you start selling game by clicking. Soon you are ready for next game. Be boss and make your own story of game business. Grow your business from beggar to billionaire. Use cash to speed up progress with upgrades. Be prepared for fun and entertainment! Play free today!Currently 4 games to develop Space shooter, Jumperman, Grand Rally and Epic Sniper Party.Trailer
Civ BuilderKittens Game is a text-based incremental/idle village simulation browser game. You manage a village of kittens as they acquire resources and unlock new technologies. You may call it a spiritual successor of a Dark Room The game has a lot of content and usually updates 1-2 times a week.External LinksWikiSubreddit
ClickerClick on the items to mine them and look for gems.
Clicker, IdlerMouse over aliens to kill them and gain resources/xp. With each successive kill, your resouces/xp per kill rises, giving an incentive to manuall kill aliens. Resources can be spent on purchasing military units to automatically kill aliens for you. Once enough xp has been gained, the player levels up and is rewarded with research points. These can be spent on upgrades to improve the resources per second that military units provide amongst other things.