Your Favorite Games
Top Rated Idle Reactor Games
Clicker, IdlerAn incremental clicker/idler about managing a nuclear reactor! Lots and lots of layers of abstraction. Fuel cells produce power and heat. Power gets you money for more parts, and heat gets you a meltdown if you accumulate too much of it.
Clicker, IdlerStart by building wind turbines, these produce power that you have to manually sell. Later you can build offices that will sell power automatically and hire managers who update wind turbines automatically.
You Can Try These Idle Games
Clicker, Idler, IncrementalBecome a Game Dev Tycoon! Make games! Create & upgrade your idle business! Workidle is an idle clicker game about making games, simply called game dev. Upgrade EVERYTHING! Optimize game dev business management. Fully immersive idle clicker experience! # Features● Manage your own gamedev studio. ● Hit the keyboard to write code. ● Punch the screen to compile. ● Squash bugs! ● Optimize idle income. ● Complete life goals to make dad proud! ● Super realistic gamedev simulator. ● Offline idle game!Download the game and start your game dev business now!
IdlerExpand your corporate empire into every market in this fantasy world! Medieval Markets is the idler, upgrade game you’ve been looking to play!Features:-Prestige System!-Over 250 Upgrades-6 Different Markets with 6 Producers each!-Statistics!-Offline Income
IdlerGrow your garden and protect it from bugs.
Civ BuilderBuild your realm from a small Hamlet to a transcendental domain spanning the stars. The player is required to hire workers to gather resource and meet specific goals for each location.ExpandingOnce a location has been completed, a new location will be opened up, with new requiresments to complete it. Finally, once a location has enough of a particular size, it will expand into a larger type. Enough hamlets, for example, will become a village. Enough villages, and it will expand into a town. This pattern continues as the player progresses.It should be noted that once a village has been unlocked, a second village will appear beneath it, with a hamlet contained inside of it. The hamlets for this new village must be completed before the villages can then be combined into a town. This pattern continues.Resources and UpgradesThere are a number of resources available, limited to the type of location that the player is working in. These resources can only be gained from their associated location. They can be spent on upgrading a number of things, again associated with the appropriate location type. Upgrades can reward with free workers every X seconds, or even apply a modifier to a new location. These modifiers will generally change the cost or production of workers.External LinksRedditDevelopment Version