Your Favorite Games

Loading...

Drowning in Problems

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Development Status:

Completed

Version:

1.0

Times Viewed

Times Played

Times Favorited

Rating

21785 2824 4 65.22%
Add this game to favorites

Vote This Game

65.22%
(45 votes)
34.78%
(24 votes)

Game Description

Developed by Notch, the creator of Minecraft, the game was made in a matter of days. It provides a bleak life experience, starting with creating a body and a life, through to the inevitability of death.

Drowning in Problems Screenshots

Advertisement

Similar Games

I Want to Be a Billionaire 2

I Want to Be a Billionaire 2 - Play Idle Game
Clicker, IdlerThis is the second episode of I Want to Be a Billionaire and your mission to become the most successful businessman continues. Build your business and start earning a profit over time. As you earn enough money, you can upgrade your business to earn more revenue and buy more business to earn even more money. Keep the operation running smoothly and show your management skill.

Planet Running Master

Planet Running Master - Play Idle Game
Clicker, IdlerFinish the game by getting to the 5th planet as fast as you can! Or play at a snails pace, whatever, I don’t mind, it’s your life! Click the planet. Buy upgrades. Mouse over the words for more info in game. Make sure to read everything if you want the most success!

Idle Monkeylogy

Idle Monkeylogy - Play Idle Game
Clicker, Idler, IncrementalAn idle game that is based on The infinite monkey theorem.

Jingle Clicker

Jingle Clicker - Play Idle Game
Clicker, IdlerClick to make music. Collect karma and buy better sounding bells!

You Can Try These Idle Games

A Dark Room

A Dark Room - Play Idle Game
RPGA Dark Room creates a roguelike experience within the incremental genre. It starts the game as a very simplistic interface, providing a single button to progress, but quickly integrates multiple resources, building construction, equipment, and more. It is available in both browser and iOS.ResourcesThere are a wide range of resources that become available to the player as the game progresses. Notably, wood quickly becomes the most important, as it is required to keep the fire burning and to construct buildings. Other resources that come into player later on include meat for curing (which can then be used to keep the player fed during expeditions), leather, and steel.BuildingsHuts are just the first building that become available, and will allow the player to receive population to help support the player's campsite. People that have moved into huts can be assigned jobs, from gathering wood to mining for coal. These jobs all produce resources, while some will also consume them. Raw meat, for example, will be consumed when producing cured meat.EquipmentThe player will be given the option of crafting equipment. There is a long list of items available to make, but they include weapons, armor, bags to carry more goods when on an expeditions, water reservoirs to carry more water, and more. These become vital to the progression of the player late game.Alternatively, some items can be found while out on expeditions. Swords, guns, bullets, and more can be found from either felled enemies or hidden caches.ExpeditionOnce the player has received a compass, they will be able to go out on an expedition. While out, the player must maintain enough food and water to ensure that they don't die. Water is consumed once ever step, while cured meat is consumed once every 4.The player may randomly encounter enemies while outside the safety of the camp. As the player progresses further and further away, the enemies become stronger and faster, meaning that the player must ensure that they have enough skill to defend themselves. This will generally consist of arming themselves with better weapons (such as rifles).Houses, caves, mines, and more can be found while out. If the player clears a location of enemies and reaches the end, they will generally be rewarded with a cache of items. This can include meat, but may also hold rarer items such as steel swords or grenades. Once the location has been cleared, it may be turned into a safehouse. Once a safehouse has been established, it will populate with a random amount of cured meat for the player to collect while out travelling. A safehouse can only be visited once per trip and will automatically replenish the player's water supplies.Roads will be made from the safehouse back to the camp. While on roads, the player will not be attacked at all.

1492 Clicker

1492 Clicker - Play Idle Game
ClickerIn 1492, you arrived in New World with a group of pioneers. Fortunately, New World had plentiful resources and a mild climate to live in. Now the only one necessary is a leader - who can lead them in the right way. Could you be a mighty leader who settles in New World? Could you declare independence from the King for liberty?

Space Lich Omega 2

Space Lich Omega 2 - Play Idle Game
RPGSpace Lich Omega 2 is the sequel to Space Lich Omega.  It is an ASCII Art Incremental RPG inspired by candybox and a dark room.

AI Lab

AI Lab - Play Idle Game
Clicker, IncrementalRun an AI research lab, train models, manage alignment, and race toward AGI. Every mechanic mirrors a real AI safety concept: alignment decay, rogue model events, safety/capability tradeoffs. Phase 1 demo, ~20 min playthrough.