Your Favorite Games

Loading...

NanoBotBuilder

Game Categories:

Clicker

Game Platforms:

Javascript/HTML5

Development Status:

Completed

Version:

2.0.8

Times Viewed

Times Played

Times Favorited

Rating

16156 2107 3 62.5%
Add this game to favorites

Vote This Game

62.5%
(30 votes)
37.5%
(18 votes)

Game Description

This game provides a graphically pleasing and mechanically broad experience. There are a wide range of options available to the player, secrets, achievements, and more. You are required to create Bots, buy Factories, grow your Queen, perform Research, forge Implants, find Treasures, Evolve, and Prestige. Transcendence at stage 14 will bring a wormhole delivering free factories.

Bots and Factories
Bots are the main currency of the game and, as with most incrementals, can be gathered manually or automatically through the construction of buildings. Buildings can provide a number of changes to bots, from giving more per manual click to more per automated click.
The factories are just as important, providing a way to automate the process entirely. They will provide an income of bots, which can then be used to improve other aspects of the game.

The Queen
The queen is important to gameplay in that it can help you either gather bots or research. Both of these things are vital to progress further in the game. The queen, at certain points in the game, can evolve into a larger being, providing more and more bonuses.
Implants can be crafted and applied to the queen during the game to boost the queen's effects.

Research
Researching is completed by the queen once it is available. The queen must be set to research specific upgrades one at a time. These upgrades affect a number of different aspects of the game, from resources per click to automated resource production and more. Once they have been researched, they need to be manually activated before their effects are applied.

Evolution
This is a staging mechanic that allows you to progress through the game in set stages. Each evolutionary form represents a new level in the game. New upgrades become available, new options in the forge become available, and the missed secrets from the last level are lost and replaced with those of the new level. Evolution is performed by researching the required upgrade (Evolution: Stage X), then activating it. An "Evolve" button presents itself, which enables the player to move on to the next stage.
Once evolution is complete, the queen must once again grow to 100% before researching can be started again.

Secrets
Scattered throughout each stage are a number of secret, clickable objects. Each of these provide a small to moderate once off bonus to bots. Once a stage has been passed, the secrets from that stage can no longer be found, thus the achievements attached to them are lost until the game is prestiged and the stage once again attained.

Laboratory
The laboratory can be used to gamble bots in the hope of achieving free bots in return. This works similar to a slot machine, and has a fairly balanced return rate. However, there is a chance that upon using the machine, a virus outbreak can occur.
A virus outbreak gradually eats away at your bots. It is represented by a bot moving around the screen randomly. To dismiss the outbreak, the player must click on the bot floating around the screen enough times that it disappears.

External Links
Change Log

NanoBotBuilder Screenshots

Advertisement

Similar Games

Rugby World Cup Clicker

Rugby World Cup Clicker - Play Idle Game
Clicker, IdlerRugby World Cup is one of the Clicker Clicker first game on the theme of sport! The game lets you choose your team among the 20 official teams.Click on the balloon get some balls, make investments, sign contracts, use the prestige mode if you block. Do some research to improve your team ...The game features a game system, if your team wins you will get a small reward. You may also bet on matches with a rating calculated based on performance in the competition.Finally you will learn the typical expression of rugby by clicking on images!

Drowning in Problems

Drowning in Problems - Play Idle Game
Clicker, IdlerDeveloped by Notch, the creator of Minecraft, the game was made in a matter of days. It provides a bleak life experience, starting with creating a body and a life, through to the inevitability of death.

Derivative Clicker

Derivative Clicker - Play Idle Game
Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithub

Manager of Hell

Manager of Hell - Play Idle Game
Clicker, IdlerYour goal is to capture as many souls. It all starts with the fact that you distribute sin (click on the channel sinners), then start to drop souls of people who in life were affected by your sin. As soon as the soul will fall - it will be yours.The accumulation of a certain number of souls you can spend them in the acquisition of Hell beings that spread sin without your help. Unfortunately, your servants are not so endowed with wisdom as you, so soon attract the attention of the people and representatives of Paradise, resulting in increased probability of their exile. In the exile the creature slowly falling channel sinners. It is worth noting that in the channel sinners at a time can fit only a limited number of souls and beings.With the ever increasing flow shower soon begins overflow channel sinners, in this case, those souls that did not fit into the channel, will be lost to you, so you need to stock up a means of delivery of a large number of souls (bags, boxes, and so on).After accumulation of a sufficiently large number of souls you will be available to purchase buildings. Buildings are also spread sin, and significantly better than the creatures, but their effectiveness depends on the number of beings who act as intermediaries between people and buildings Hell (the effectiveness of Grekhovodov depends on the number of tempters, the effectiveness of the Spheres of evil on the number of devils, and so on). As buildings allow you to accumulate experience of creatures. The experience allows you to develop skills in a specific area. It is worth considering the fact that the increase of skill in one area necessarily has a negative effect in another (improving income increases the likelihood of expulsion).Hell periodically supports throwing various bonuses, the frequency of emission of the bonuses in the future, it is possible to increase the skills of buildings, which can increase the accumulation of a certain amount of experience after the construction of the Generator of the Apocalypse. The revenue generator Apocalypse depends on the size of your army of creatures.

You Can Try These Idle Games

Idle Hacker

Idle Hacker - Play Idle Game
Clicker, IdlerBecome a famous hacker and unleash deadly programs to generate profit.

Idle Web Tycoon

Idle Web Tycoon - Play Idle Game
Clicker, IdlerBuild up a successful website imperium by starting out to collect pageviews. Buy your friend's PC, a dediced server, botnets, quantum chips and so forth until you are the most powerful web tycoon that the world has ever seen.

Idle City Builder

Idle City Builder - Play Idle Game
Clicker, IdlerClick to earn money or buy houses and businesses to generate money for you automatically every second. There are also upgrades and achievements which increase your revenue per second.Basically your usual idle game. It has a small twist in that when you click any building, it starts generating 2x revenue per second, but it cools down in a few seconds, so you have to keep clicking on each building to get 2x bonus. Or you can just wait and earn passively without clicking, just 2x smaller revenue.All in all, pretty basic idle game. Somewhat enjoyably, but not a lot of new things to discover, so seems to get boring rather quickly.

Save the Earth

Save the Earth - Play Idle Game
Clicker, IdlerMouse over aliens to kill them and gain resources/xp. With each successive kill, your resouces/xp per kill rises, giving an incentive to manuall kill aliens. Resources can be spent on purchasing military units to automatically kill aliens for you. Once enough xp has been gained, the player levels up and is rewarded with research points. These can be spent on upgrades to improve the resources per second that military units provide amongst other things.