Your Favorite Games

Loading...

Energy Bay

Game Categories:

Clicker, Idler

Game Platforms:

Flash

Times Viewed

Times Played

Times Favorited

Rating

16898 2721 4 47.62%
Add this game to favorites

Vote This Game

47.62%
(10 votes)
52.38%
(11 votes)

Game Description

Find the quickest way to charge electronic devices with energy. Upgrade on the sources and the Bank unlock them daily reports and do not forget to follow the news.

Use Mouse to fulfill the item with energy and upgrade the energy sources.

Energy Bay Screenshots

Advertisement

Similar Games

Gold Rush

Gold Rush - Play Idle Game
ClickerGold Rush is inspired by DiamondHunt after its development was discontinued.GameplayGold Rush is a mining themed incremental game. Players start out manually mining until they have enough money to purchase their first Gatherer. Rarer and more valuable resources as well as resource Processors are introduced as they player progresses. Upgrades are obtained either by purchase or by crafting depending on their type.

Simpocalypse

Simpocalypse - Play Idle Game
Clicker, Idler, IncrementalSimPocalypse is a post-apocalyptic civilization simulator game, where you manage your settlement to become a global empire!-> Survive the post-apocalyptic times-> Rebuild the pillars of modern civilization-> Manage your citizens to create a powerful establishment-> Choose your own path with a massive research tree and Advance your civilization into the new heights-> Trade the Global Market to your advantage

Idle Coin Pusher Idle

Idle Coin Pusher Idle - Play Idle Game
ClickerHave they made an idle game for everything yet? Drop coins and wait until they are pushed your way.

Sim Apocalypse

Sim Apocalypse - Play Idle Game
IdlerHow long can you survive in this randomized apocalypse scenario? Game made by Blobzone.

You Can Try These Idle Games

Rat Clicker RPG

Rat Clicker RPG - Play Idle Game
IdlerRat Clicker RPG is a roleplaying incremental idle game with tons of items, crafting, taping, spellcasting, questing end leveling. Equip most powerful epic set of items gained by completing legendary quests and unlock every talisman to become most prestigious rat slayer in the world.Features:- hundreds of randomly generated items- 6 item rarity tiers- 5 inventory slots- 7 crafting materials, various crafting recipes- 6 different spells- 4 character attributes- 4 types of minions- 5 powerful talismans - craftable upgrades- 31 unique quests to complete - rare and legendary- 2 rankings- 27 achievements to unlock- tons of rats killed, experience gained, items lootedComing soon: a mystery crafting recipe...

Incremental Adventures

Incremental Adventures - Play Idle Game
Idler, Incremental, MMOLead your heroes in their neverending adventures!

Ayumilove Idle Story

Ayumilove Idle Story - Play Idle Game
ClickerAyumilove Idle Story uses assets from the popular MMORPG Maple Story and applies them to a clicker style game. In addition to the normal "click to gather resources" style of gameplay, it applies a level system for the player's character, equipment, upgrades, and more.LevellingEach time the player kills (either by clicking or idling) a monster, they are rewarded with xp. This xp is applied to the character and used to increment the character's level, improving their attack strength and chance of hitting a higher level monster. Monsters can be upgraded at any time, but it is possible that if the player chooses a monster of a level well beyond their own, they may not be able to hit it. Higher monsters provide higher drops.EquipmentNew equipment can be bought at any time, though they must be equal to or below the player's current level for them to be used. The equipment can be upgraded at any time however (even right at the start of the game) proving that the player has enough pixels to purchase the upgrades. The upgrades are applied to the equipment the player currently has, and can improve things such as xp and pixels gained, accuracy, attack speed, and more.Purchasing and SellingThe game implements a system where pricing is randomly set within a range of the current market value of whatever is being purchased. This means that the player can choose to decline a price and reroll for a new price, either slightly higher or slightly lower than the current market value. Early game, prices can have a base value of 10 and a range of +/- 3 pixels, meaning that the player can get as low as 7 to buy the item. Late game, this variance increases.