Your Favorite Games

Loading...

DualForce Idle

Game Categories:

Clicker, Idler, Incremental

Game Platforms:

Javascript/HTML5

Times Viewed

Times Played

Times Favorited

Rating

14973 0 43 79.87%
Add this game to favorites

Vote This Game

79.87%
(127 votes)
20.13%
(32 votes)

Game Description

Game Control

Cool combination of idle and tower defense mechanics, with unique art style and unusual fresh gameplay solutions! Play for both monsters and turrets, find your play style, choose upgrades carefully! The game is open to tactics and strategic thinking!

Use Left Mouse Button to damage monsters and also for everything else!

DualForce Idle Screenshots


Advertisement

Similar Games

Tiny Tappers

Tiny Tappers - Play Idle Game
Clicker, IdlerLydia needs your help! Find piles of gold, and special treasures, equip your best gear, bring along your favorite allies, and tap your way through endless hordes of monsters in Tiny Tappers!

Space Station Manager

Space Station Manager - Play Idle Game
Clicker, Idler, IncrementalA game about managing a Space Station and trading your way to build an intergalactic trading empire.

Dwarf Miner

Dwarf Miner - Play Idle Game
Clicker, Idler, RPGAn asteroid has crashed nearby! Being the lucrative Smith that you are, it's time to strike it rich! Watch your back!--Manage your Mining operation as you collect minerals, craft items, unlock skills, and upgrade your gear. Use your profits to increase your mining power, abilities, support, harder to craft items and more.. Unlock achievements and track your progress.

Idle Coin Pusher Idle

Idle Coin Pusher Idle - Play Idle Game
ClickerHave they made an idle game for everything yet? Drop coins and wait until they are pushed your way.

You Can Try These Idle Games

AFK Heroes

AFK Heroes - Play Idle Game
Clicker, IdlerSet on adventures with your three heroes.

CivClicker

CivClicker - Play Idle Game
Civ Builder, ClickerThis game provides the ability to create a civilisation from the ground up. You are required to provide your population with basic resources, housing, advanced buildings, upgrades, and more. The ultimatum to the game is to build a wonder, and worship a god, then to start over, attempting to gain the effects of all the wonders together.ResourcesThere are a number of resources available to use.FoodWoodStoneSkinsHerbsOreLeatherPietyMetalGoldFood, wood, and stone are the basic building blocks of CivClicker. They allow buildings to be constructed and workers to be fed. These resources can either be manually collected by clicking or automatically collected by hiring workers to do so. It is a balance however, to ensure that workers have enough food to continue to work on the jobs that they are assigned without dying.Skins, herbs, and ore are randomly collected when gathering the above resources. They have a chance of being found, which can be upgraded later, and are used for more advanced things. Some are spent on higher tier buildings, while others are used for upgrades. Skins and ore, for example, can be converted into leather and metal by the appropriate workers and used on even higher tier purchases.Piety works a little differently, and is gathered by worshipping gods. Piety can be used for a number of upgrades and for constructing wonders (where all resources are required). All resources are intertwined to ensure that a careful balance is required amongst all of them to make the civilisation grow.Gold cannot be collected normally, and must be gathered through the use of the trade system. Traders will randomly arrive asking for a certain resource and will reward you 1 gold per transaction. They only remain for a short time, so gold is very scarce early game. It can, however, be used to speed up wonder construction, drastically reducing the amount of time it would normally take to build one.SicknessWorkers can get sick, and unfortunately, sick workers don't work. They can be healed, however, by using apothecaries and herbs. Each apothecary heals a number of workers per second, assuming that enough herbs are present. If workers remain sick, they can start to cause a problem, as the infection can spread and remove workers from harvesting food. If this happens, food production can dip, and the population are quickly starving to death.Dead bodies, if not quickly taken care of through the use of cemetaries, can quickly become a problem. Sickness can spread, and the population will quickly get angry, lowering their production.CombatSoldiers can be hired by providing them with the appropriate resources. Note that soldiers still consume food, and should still be considered when calculating food requirements. Soldiers can either be stationed in the civilisation or in the army. Their location affects how they affect the game.Soldiers in the city will defend against attacks. This includes wolves and barbarians.Soldiers assigned to the army will not defend against raids. These soldiers can only be used in raids against other civilisations. Raids can return happiness to your people or even a stash of resources. Note that siege engines cannot be moved out of the army.External LinksFAQWikiSubreddit

Canada Clicker

Canada Clicker - Play Idle Game
Clicker, IdlerTrain your Canadian skills!

Click Euro

Click Euro - Play Idle Game
Clicker, IdlerClick and collect Imaginary Euros