Your Favorite Games

Loading...

Crushing Defeat

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Development Status:

In Development

Version:

0.1.6

Times Viewed

Times Played

Times Favorited

Rating

14391 1964 6 67.86%
Add this game to favorites

Vote This Game

67.86%
(19 votes)
32.14%
(9 votes)

Game Description

Sell goods to purchase upgrades to increase their price and sale speed. Autosellers can be purchased to automate the process. Once enough cash has been saved, new products with higher values and sale times can be unlocked to further improve income.

Crushing Defeat Screenshots

Advertisement

Similar Games

Loot Clicker

Loot Clicker - Play Idle Game
Clicker, IdlerCollect your Gold and Loot in Loot Clicker!Use the Mouse to navigate Menus.Click the "Farm!" button to gain gold.Spend your gold on units to kill monsters and get gold for you.Find Loot to upgrade your units.

Just another idle clicker

Just another idle clicker - Play Idle Game
Clicker, Idler, RPGVery basic graphics and basic gameplay with a heavy skew towards clicking. The balance seems a bit off especially at the start of the game where you need to do a lot of clicks for small progress in the game.

Must a Mine

Must a Mine - Play Idle Game
ClickerClick on the ground then buy mining equipment in this fun incremental clicker.

Drowning in Problems

Drowning in Problems - Play Idle Game
Clicker, IdlerDeveloped by Notch, the creator of Minecraft, the game was made in a matter of days. It provides a bleak life experience, starting with creating a body and a life, through to the inevitability of death.

You Can Try These Idle Games

Get Elected

Get Elected - Play Idle Game
Clicker, IdlerThis game is in alpha, but it appears to be dead. There are a number of reasources, but only one seems to be accessible. A multi-resource Cookie Clicker styled game.

Masks all the Way Down

Masks all the Way Down - Play Idle Game
Clicker, Idler, IncrementalThe monster has given you the slip dozens of times, but you have finally caught him! All that's left to do now is find out who is really under that mask!Unmask your way through as many masks as your fingers can handle, spend points in the skill tree to unlock new abilities, items and helpers.Gain billions of points, remove hundreds? thousands? Maybe even millions of masks in this incremental game

Platypus Evolution

Platypus Evolution - Play Idle Game
Clicker, IdlerEgg-laying, duck-billed, beaver-tailed, otter footed mammals... And venomous! Yes, platypus are already odd by nature. What would happen if mutations started happening to them? Find out in Platypus Evolution!From the minds that brought you Cow Evolution and forever changed the way you see bovines, comes a new game that somehow manages to be even crazier and more nonsensical.We can all agree that platypus are unique creatures. They swim. They lay eggs. They have beaks. They are mammals. They have venom. I mean, they’re just plain bizarre already. What the heck would happen if some of them go through hardcore mutations?Play God and turn already weird creatures into even weirder ones! Mix, match, combine and evolve regular platypus to God-knows-what new species of platypus and take over the world and BEYOND!How To PlayDrag and drop similar platypus to create new mysterious creaturesUse platypus poop coins to buy new creatures and make even more moneyAlternatively, fiercely tap a platypus to make coins pop from pooping

Matter of Scale

Matter of Scale - Play Idle Game
Civ BuilderBuild your realm from a small Hamlet to a transcendental domain spanning the stars. The player is required to hire workers to gather resource and meet specific goals for each location.ExpandingOnce a location has been completed, a new location will be opened up, with new requiresments to complete it. Finally, once a location has enough of a particular size, it will expand into a larger type. Enough hamlets, for example, will become a village. Enough villages, and it will expand into a town. This pattern continues as the player progresses.It should be noted that once a village has been unlocked, a second village will appear beneath it, with a hamlet contained inside of it. The hamlets for this new village must be completed before the villages can then be combined into a town. This pattern continues.Resources and UpgradesThere are a number of resources available, limited to the type of location that the player is working in. These resources can only be gained from their associated location. They can be spent on upgrading a number of things, again associated with the appropriate location type. Upgrades can reward with free workers every X seconds, or even apply a modifier to a new location. These modifiers will generally change the cost or production of workers.External LinksRedditDevelopment Version