Your Favorite Games

Loading...

Gaben Clicker

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Development Status:

Abandoned

Times Viewed

Times Played

Times Favorited

Rating

16587 1118 1 57.69%
Add this game to favorites

Vote This Game

57.69%
(15 votes)
42.31%
(11 votes)

Game Description

 

Gaben Clicker Screenshots

Advertisement

Similar Games

Gold Mine - The Second

Gold Mine - The Second - Play Idle Game
ClickerWhat will make you the most rich person in the world? Gold is the answer!Build and upgrade your Gold Mines and just in an hour you can sit back and watch how you get more and more gold!And don’t forget to get back once a while to upgrade everything to get even more gold income!

Light Speed Runner

Light Speed Runner - Play Idle Game
Clicker, Idler, IncrementalRun, Click, Idle, Prestige to achieve the speed of light!The main currency is the Experience, which you gain as you run. You can buy upgrades with it to run faster and longer. Also don’t forget to keep and eye on the environment to click the chests and get the additional reward!

Almost a Hero

Almost a Hero - Play Idle Game
Clicker, IdlerAlmost A Hero is an incremental RPG clicker game where you will meet 11 idle heroes, also known as the most useless idiots to walk this earth, who embark on a quest to be slightly less useless idiots.Your team of idle heroes is a bunch of deeply unique and deeply flawed individuals who have been chosen for greatness. Heroic, noble, enlightened... Just 3 of the many words they can’t spell. They will set off on an epic journey that will turn them from zeroes to almost heroes. Or dead people. More likely the latter.Join these zeroes on a quest to become heroes in an ancient land. Train them to learn battle skills, magical powers and which end of a sword is the business end.In AaH you’ll find idle heroes with upgrades, quests, ancient artifacts and secrets to unlock to become clicker heroes. Oh, and there’s lots of clicking to do. Yup, that’s what clicker games are all about. Have you nearly got what it takes to become almost a hero? Lead your idle heroes to victory before it’s too late!

You Can Try These Idle Games

Reapers Revenge

Reapers Revenge - Play Idle Game
Clicker, Idler, RPGSomewhat strange idle game with basic graphics which is hard to pick up due to absence of any good tutorial. It is somewhat deep with many different options available in the game, be sure to move your mouse to "?" button at the top right to better understand each game screen, as they're otherwise not intuitively understandable. A few more tips:- Auto attack or click for additional damage (you can keep the mouse pressed or space bar).- The Azur Tower has special fighting condition (Path 1 : Auto attack only, Path 2 : Click atk only, Path 3 : Critical dmg only, Path 4 : Double atk only ... etc... the other is either mana dmg based, total monster killed, or other condition).

Manager of Hell

Manager of Hell - Play Idle Game
Clicker, IdlerYour goal is to capture as many souls. It all starts with the fact that you distribute sin (click on the channel sinners), then start to drop souls of people who in life were affected by your sin. As soon as the soul will fall - it will be yours.The accumulation of a certain number of souls you can spend them in the acquisition of Hell beings that spread sin without your help. Unfortunately, your servants are not so endowed with wisdom as you, so soon attract the attention of the people and representatives of Paradise, resulting in increased probability of their exile. In the exile the creature slowly falling channel sinners. It is worth noting that in the channel sinners at a time can fit only a limited number of souls and beings.With the ever increasing flow shower soon begins overflow channel sinners, in this case, those souls that did not fit into the channel, will be lost to you, so you need to stock up a means of delivery of a large number of souls (bags, boxes, and so on).After accumulation of a sufficiently large number of souls you will be available to purchase buildings. Buildings are also spread sin, and significantly better than the creatures, but their effectiveness depends on the number of beings who act as intermediaries between people and buildings Hell (the effectiveness of Grekhovodov depends on the number of tempters, the effectiveness of the Spheres of evil on the number of devils, and so on). As buildings allow you to accumulate experience of creatures. The experience allows you to develop skills in a specific area. It is worth considering the fact that the increase of skill in one area necessarily has a negative effect in another (improving income increases the likelihood of expulsion).Hell periodically supports throwing various bonuses, the frequency of emission of the bonuses in the future, it is possible to increase the skills of buildings, which can increase the accumulation of a certain amount of experience after the construction of the Generator of the Apocalypse. The revenue generator Apocalypse depends on the size of your army of creatures.

Airfield Tycoon Clicker

Airfield Tycoon Clicker - Play Idle Game
ClickerProve your business skills with the unique airport theme tap adventure.Have you ever dream about starting your own company and becoming an entrepreneur? In Airfield Tycoon Clicker game you will be given the opportunity to realize your dreams.Tap to create money and earn enough money to invest in your airport.Start from a scratch with an empty airport, and reach the most impressive airport which has never been seen. Hire and level up staff, buy airplanes and environments to your airport. While your airport improves, new airport areas will unlocked.Open gift case to get impressive clicker bonuses.Free to play.

A Dark Room

A Dark Room - Play Idle Game
RPGA Dark Room creates a roguelike experience within the incremental genre. It starts the game as a very simplistic interface, providing a single button to progress, but quickly integrates multiple resources, building construction, equipment, and more. It is available in both browser and iOS.ResourcesThere are a wide range of resources that become available to the player as the game progresses. Notably, wood quickly becomes the most important, as it is required to keep the fire burning and to construct buildings. Other resources that come into player later on include meat for curing (which can then be used to keep the player fed during expeditions), leather, and steel.BuildingsHuts are just the first building that become available, and will allow the player to receive population to help support the player's campsite. People that have moved into huts can be assigned jobs, from gathering wood to mining for coal. These jobs all produce resources, while some will also consume them. Raw meat, for example, will be consumed when producing cured meat.EquipmentThe player will be given the option of crafting equipment. There is a long list of items available to make, but they include weapons, armor, bags to carry more goods when on an expeditions, water reservoirs to carry more water, and more. These become vital to the progression of the player late game.Alternatively, some items can be found while out on expeditions. Swords, guns, bullets, and more can be found from either felled enemies or hidden caches.ExpeditionOnce the player has received a compass, they will be able to go out on an expedition. While out, the player must maintain enough food and water to ensure that they don't die. Water is consumed once ever step, while cured meat is consumed once every 4.The player may randomly encounter enemies while outside the safety of the camp. As the player progresses further and further away, the enemies become stronger and faster, meaning that the player must ensure that they have enough skill to defend themselves. This will generally consist of arming themselves with better weapons (such as rifles).Houses, caves, mines, and more can be found while out. If the player clears a location of enemies and reaches the end, they will generally be rewarded with a cache of items. This can include meat, but may also hold rarer items such as steel swords or grenades. Once the location has been cleared, it may be turned into a safehouse. Once a safehouse has been established, it will populate with a random amount of cured meat for the player to collect while out travelling. A safehouse can only be visited once per trip and will automatically replenish the player's water supplies.Roads will be made from the safehouse back to the camp. While on roads, the player will not be attacked at all.