Your Favorite Games

Loading...

Incremental RPG

Game Categories:

Civ Builder, Clicker, RPG

Game Platforms:

Javascript/HTML5

Development Status:

Abandoned

Version:

0.5

Times Viewed

Times Played

Times Favorited

Rating

24835 5512 5 36.59%
Add this game to favorites

Vote This Game

36.59%
(15 votes)
63.41%
(26 votes)

Game Description

Gather resources to build your civilization.

Incremental RPG Screenshots

Advertisement

Similar Games

Immense Army

Immense Army - Play Idle Game
ClickerYour goal in Immense Army is to build up a huge, unstoppable army. You do this by buying buildings, which lets you recruit soldiers automatically (every second). You can upgrade the barracks to get more swordsmen. You can also upgrade the soldiers! When you are ready, you can set out for battle. Your units attack automatically, but you can also click to cause additional damage. You can adjust the tactics of your attacks to be more or less aggressive. You can also choose a predatory tactic to capture more enemies for your mine.

1492 Clicker

1492 Clicker - Play Idle Game
ClickerIn 1492, you arrived in New World with a group of pioneers. Fortunately, New World had plentiful resources and a mild climate to live in. Now the only one necessary is a leader - who can lead them in the right way. Could you be a mighty leader who settles in New World? Could you declare independence from the King for liberty?

One Small Loan

One Small Loan - Play Idle Game
Clicker, IdlerBuild a factory from the ground up. Select the material to use, and products to build.Hire staff to improve the process. Retire young and wealthy, pass along your success to your child.Maximize your Networth Per Second as best you can! Adjust values of buttons, and click, click, click!

HexaClicker

HexaClicker - Play Idle Game
ClickerClicking the central hexagon allows points to be accrued that can be spent on buying automatic hexagons that will gather points for you. The hexagons can be upgraded to produce faster, and can be sold and replaced with higher tier hexagons. Upgrade hexagons can also be placed that will double the output of adjacent matching automatic hexagons for a limited time.LevellingVersion 0.2 introduced a levelling system whereby the player can choose to either farm points or use them to kill the next level monsters. With each kill, points are awarded to the player that can be spent normally on upgrades or buying new hexas. The update also included bosses that must be defeated every 5 levels. In contrast to normal levels, where 10 of each enemy must be killed, only one kill is needed. The boss will have higher health and a limited time to kill it.

You Can Try These Idle Games

Highwayman

Highwayman - Play Idle Game
ClickerAttack anyone on the highway for their sweet coins. Upgrade your attack, defense and more.

Vector Incremental

Vector Incremental - Play Idle Game
Idler, IncrementalIt’s an idle game, where you launch anything into rings and destroy it to go further and further, I hope, you’ll have fun.Idling, buying upgrades, watching at particles and rings, prestiging, playing again.

A Dark Room

A Dark Room - Play Idle Game
RPGA Dark Room creates a roguelike experience within the incremental genre. It starts the game as a very simplistic interface, providing a single button to progress, but quickly integrates multiple resources, building construction, equipment, and more. It is available in both browser and iOS.ResourcesThere are a wide range of resources that become available to the player as the game progresses. Notably, wood quickly becomes the most important, as it is required to keep the fire burning and to construct buildings. Other resources that come into player later on include meat for curing (which can then be used to keep the player fed during expeditions), leather, and steel.BuildingsHuts are just the first building that become available, and will allow the player to receive population to help support the player's campsite. People that have moved into huts can be assigned jobs, from gathering wood to mining for coal. These jobs all produce resources, while some will also consume them. Raw meat, for example, will be consumed when producing cured meat.EquipmentThe player will be given the option of crafting equipment. There is a long list of items available to make, but they include weapons, armor, bags to carry more goods when on an expeditions, water reservoirs to carry more water, and more. These become vital to the progression of the player late game.Alternatively, some items can be found while out on expeditions. Swords, guns, bullets, and more can be found from either felled enemies or hidden caches.ExpeditionOnce the player has received a compass, they will be able to go out on an expedition. While out, the player must maintain enough food and water to ensure that they don't die. Water is consumed once ever step, while cured meat is consumed once every 4.The player may randomly encounter enemies while outside the safety of the camp. As the player progresses further and further away, the enemies become stronger and faster, meaning that the player must ensure that they have enough skill to defend themselves. This will generally consist of arming themselves with better weapons (such as rifles).Houses, caves, mines, and more can be found while out. If the player clears a location of enemies and reaches the end, they will generally be rewarded with a cache of items. This can include meat, but may also hold rarer items such as steel swords or grenades. Once the location has been cleared, it may be turned into a safehouse. Once a safehouse has been established, it will populate with a random amount of cured meat for the player to collect while out travelling. A safehouse can only be visited once per trip and will automatically replenish the player's water supplies.Roads will be made from the safehouse back to the camp. While on roads, the player will not be attacked at all.

Ultimate Five-Leaf Clover

Ultimate Five-Leaf Clover - Play Idle Game
IdlerCan you pass the final alchemy test and breed the ultimate Five-Leaf Clover?