Your Favorite Games

Loading...

Military Capitalist

Game Categories:

Clicker, Idler

Game Platforms:

Unity

Times Viewed

Times Played

Times Favorited

Rating

11726 1401 0 60%
Add this game to favorites

Vote This Game

60%
(12 votes)
40%
(8 votes)

Game Description

Become the richest military capitalist.

Military Capitalist Screenshots


Advertisement

Similar Games

Creepy Cooker

Creepy Cooker - Play Idle Game
Clicker, IdlerIn this addictive game, you can click the creeper icon to cook a creeper, then once you get up so much money, you can buy Zombies, and even skeletons to cook creepers for you! Note:Options for price osculation are in the options menu.

Farm Tiles

Farm Tiles - Play Idle Game
Clicker, IdlerFarm Tiles is an abstract farm simulator where the minor details of being a good honest hard working farmer from Lancashire is simplified down to managing simple tiles of crops, animals, machinery and more for the ultimate goal of a delicious picnic lunch!Buy Tiles… Click Tiles… Farm Tiles!

Scream Collector

Scream Collector - Play Idle Game
Clicker, IdlerA Fun Halloween idle game where you get to build up a haunted house!

DualForce Idle

DualForce Idle - Play Idle Game
Clicker, Idler, IncrementalCool combination of idle and tower defense mechanics, with unique art style and unusual fresh gameplay solutions! Play for both monsters and turrets, find your play style, choose upgrades carefully! The game is open to tactics and strategic thinking!

You Can Try These Idle Games

Humanity Idle

Humanity Idle - Play Idle Game
Idler, IncrementalEvolve, gather resources, expand and ascend!Gather cells and purchase embryos to start earning food and begin your journey.

Idle Civ

Idle Civ - Play Idle Game
Clicker, IdlerUpgrade, train, defend, conquer kingdoms.

IdleSpace 2

IdleSpace 2 - Play Idle Game
Idler, IncrementalSequel of IdleSpace.Click to buy, defeat enemies.

Underhearth

Underhearth - Play Idle Game
Idler, Incremental, MMO, RPGUnderhearth is an idle dungeon MMO played in the browser. Combat is asynchronous by design, not by compromise: every decision — gear, potions, tactics, who fills the empty slots — happens before the descent. A deterministic engine then fights it out tick by tick and produces a reproducible report you can re-run, share by seed, and argue about.The guild keeps records. Your deeds fill a public register, your standing earns you warrants, and the wall remembers who stayed down there. Levels run warmer the deeper you go; the one cold room is the wrong one.Every number is balance-tested: 10,000 simulated runs per cell, walls that keep tankless parties losing, and a published exhibit fight (seed 42) where the tank dies at tick 51 and the party still wins at 53.No real-time combat, no purchasable power — ever. Free to play, and playable without an account.