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Idler

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Flash

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IF2

IF2 - Play Idle Game
Idler, IncrementalJourney through a horde of evil Slimes. Well maybe not evil, but they keep getting all over your boots and making your socks wet.Fight different variations of Slimes as you attempt to make your way to the Titan Gods. This game is a Sidescroller Idle Management game.

Auto Turret

Auto Turret - Play Idle Game
Clicker, IdlerUse mouse to buy upgrades.Turret upgrades:* Upgrade your turret so you can kill enemies faster.Research laboratory:* Upgrade your research level to open more upgrades.Enemies:* Upgrade your enemies to earn more cash.Cash production:* Earn cash every 15 seconds.* Upgrade your cash production so you earn more cash.Settings:* Disable sounds, bullets, explosions and particles. You can also turn on flashing lights and delete your game progress.* If game is lagging too much, go into Settings and disable particles.

Idle Painters

Idle Painters - Play Idle Game
Clicker, Idler, IncrementalWanna be an artist? Try your hand at painting pictures in this fun idle game. Click to reveal ("draw") the pictures and then sell them for profit. Hire assistants who automatically do this for you, upgrade lots of things to generate more and more profit and reveal more and more pictures!Changelog:v1.2.0- the magic brush consumption decreased 5 times- from level 11 the picture's complexity increases exponentially- the picture price increases linearly- the rate of sales increases at levels 2, 4, 8, 16 etc.v1.1.0- condensed design- decreased sell timev1.0.1- "Finish tutorial" renamed to "Skip tutorial" (the button skips the tutorial, not just dismisses the message)- Student Painter is automatically re-activated at each layer (if it was activated by player).- fixed the incorrect auto-change from the magic to simple brush on the layer/picture change

Incremental Farm Idle

Incremental Farm Idle - Play Idle Game
Clicker, IdlerClaim the tithe (one-tenth) of your peasants harvest, reinvest it to create more and bigger farms. Merge farms to evolve them to a higher stage, which generates higher incomes and reduces upgrading costs. Harvest 6 different type of crops and become the breadbasked of the world.This game was made in one week as part of the 2nd Kongregate gamejam with the theme “The number 10”. It also implements two of the modifiers “no violence” and “mouth sounds”.

You Can Try These Idle Games

Outsourced Hell

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Idle Tower Defense

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IdlerBuild towers to stop the enemy monsters from reaching the end of the path. But don’t worry about leaks – monsters will simply re-spawn at the start (allowing you to idle!). However, there is a boss at the end of each wave that you must defeat to progress to the next wave. And if he leaks, the wave will start over.This is a true idle game, so there is no repetitive clicking in this game. Your towers will auto-attack and progress as far as they are capable of on their own. However, active play does have its benefits. Tap on an enemy that almost sneaks by to focus target it. Use each tower’s unique skills for massive power-ups to defeat difficult bosses.Prestige to earn diamonds, skill points, and auras – all of which give incredibly helpful bonuses that affect all aspects of the game. Complete achievements and daily missions to earn rubies that can be used to purchase all kinds of helpful items.

Planet Running Man

Planet Running Man - Play Idle Game
Clicker, IdlerClick to increase the speed of your running man and get him to run around the planet faster and faster. There is no save in this game.

CivClicker

CivClicker - Play Idle Game
Civ Builder, ClickerThis game provides the ability to create a civilisation from the ground up. You are required to provide your population with basic resources, housing, advanced buildings, upgrades, and more. The ultimatum to the game is to build a wonder, and worship a god, then to start over, attempting to gain the effects of all the wonders together.ResourcesThere are a number of resources available to use.FoodWoodStoneSkinsHerbsOreLeatherPietyMetalGoldFood, wood, and stone are the basic building blocks of CivClicker. They allow buildings to be constructed and workers to be fed. These resources can either be manually collected by clicking or automatically collected by hiring workers to do so. It is a balance however, to ensure that workers have enough food to continue to work on the jobs that they are assigned without dying.Skins, herbs, and ore are randomly collected when gathering the above resources. They have a chance of being found, which can be upgraded later, and are used for more advanced things. Some are spent on higher tier buildings, while others are used for upgrades. Skins and ore, for example, can be converted into leather and metal by the appropriate workers and used on even higher tier purchases.Piety works a little differently, and is gathered by worshipping gods. Piety can be used for a number of upgrades and for constructing wonders (where all resources are required). All resources are intertwined to ensure that a careful balance is required amongst all of them to make the civilisation grow.Gold cannot be collected normally, and must be gathered through the use of the trade system. Traders will randomly arrive asking for a certain resource and will reward you 1 gold per transaction. They only remain for a short time, so gold is very scarce early game. It can, however, be used to speed up wonder construction, drastically reducing the amount of time it would normally take to build one.SicknessWorkers can get sick, and unfortunately, sick workers don't work. They can be healed, however, by using apothecaries and herbs. Each apothecary heals a number of workers per second, assuming that enough herbs are present. If workers remain sick, they can start to cause a problem, as the infection can spread and remove workers from harvesting food. If this happens, food production can dip, and the population are quickly starving to death.Dead bodies, if not quickly taken care of through the use of cemetaries, can quickly become a problem. Sickness can spread, and the population will quickly get angry, lowering their production.CombatSoldiers can be hired by providing them with the appropriate resources. Note that soldiers still consume food, and should still be considered when calculating food requirements. Soldiers can either be stationed in the civilisation or in the army. Their location affects how they affect the game.Soldiers in the city will defend against attacks. This includes wolves and barbarians.Soldiers assigned to the army will not defend against raids. These soldiers can only be used in raids against other civilisations. Raids can return happiness to your people or even a stash of resources. Note that siege engines cannot be moved out of the army.External LinksFAQWikiSubreddit