Your Favorite Games

Loading...

Pizza Pusher

Game Categories:

Clicker, Idler

Game Platforms:

Flash

Times Viewed

Times Played

Times Favorited

Rating

13408 763 2 61.76%
Add this game to favorites

Vote This Game

61.76%
(21 votes)
38.24%
(13 votes)

Game Description

This game is based off of the awesome game titled Cookie Clicker.
Just click the pizza and you get a point.
You can buy upgrades that allow you to get more pizza every 5 seconds.

Pizza Pusher Screenshots

Advertisement

Similar Games

Paper Rocket

Paper Rocket - Play Idle Game
Clicker, IdlerYour drawn ship is awaiting your commands. Your mission is to explore the galaxy as far as possible, you will be able to collect resources by clicking on asteroids, planets and structures that you will encounter. Collected materials can be sold, or spent for new ships.

Infinite Cosmos

Infinite Cosmos - Play Idle Game
Clicker, Idler, IncrementalIn Infinite Cosmos you are the newly appointed Planetary Development Director for the United Federation! Your assignment is constructing new habitats on extraterrestrial planets for the betterment of humanity. In this role you’re in charge of building and improving unique sectors of the habitats as well as managing off-world research departments dedicated to advancing humankind’s prosperity in the universe!Upgrade your planet’s sectors, install extensions, and perform system updates to advance humankind faster and further than ever before!You mostly do this via the bottom button on each sector. The upgrade multiplier button just to the right of the wealth bar at the top of the screen allows you to make improvements to each sector in bulk.The number on the specialist map panel indicates your current recruits. Request a planetary reassignment to convert them into specialists. Specialists always give an inherent output bonus, but can also be assigned to nodes in the specialist map, increasing your performance even further!The statistics panel can be a helpful tool in determining what sectors you might be interested in improving next. The bar chart is a normalized representation of the output per second of each sector. The smallest being the lowest per second, the largest being the highest per second, and all the other proportionately in between.Clicking the cog icon in the upper-left corner will open the settings menu. Here you can view save information or manage your settings.Good luck, have fun, and thank you for playing!

Multiverse Miner

Multiverse Miner - Play Idle Game
ClickerMultiverse Miner is a unique game; it's part sim, part incremental, part rpg. The object of the game is to mine resources from planets, while defending yourself against hostile enemies; which include players and NPCs. To provide protection, and advance, you must craft items, weapons and armor from recipes which closely mirror their real world counterparts. Fly to the planets, and procedurally created alien planets, conquer or be conquered. The key to progressing is developing a plan to accrue elements, while not leaving yourself or your home planet vulnerable.

Idle Mosquito

Idle Mosquito - Play Idle Game
IdlerExtract blood from people just for fun.Config menu to MUTE the music.You can create a MOSQUITO with the top left button. Mosquitos extract BLOOD. Each mosquito has a BLOOD CAPACITY, it is the amount of blood it can store. This is the amount of blood that it added to the TEST TUBE when the BLOOD DROP is dropped inside of it.When the test tube is full and you keep adding blood you add LEVEL POINTS, this increases your level and the MAX BLOOD STORAGE in the test tube.Upgrades:* Mosquito movement speed, blood extraction speed, and max. blood capacity.* Level points per blood unit.Example: if a mosquito has a capacity of 10 and the extraction speed is 5 it will take 2 seconds to fill its storage. If a mosquito has a capacity of 10 and the extraction speed is 20 it will take half a second.You can multiply the value of each drop of blood in two ways:- ACHIEVEMENT points: click the yellow star to see your achievements. Each level increases the achievement multiplier.- ASCENSION: when you reach level 200 you start adding 0.005 to the multiplier for each level beyond 200. It will be aplied when you ascend.- So the real value of a blood of drop is: blood capacity * ascension multiplier * achievements multiplier.There is a BATTLE panel. You fight other mosquitos. Every time you kill one of them, the next one has higher HP and DAMAGE.You can upgrade your mosquito hp and damage.When you ascend, not everything is reseted. BATTLE and ACHIEVEMENTS are not reseted.

You Can Try These Idle Games

Evolution The Game

Evolution The Game - Play Idle Game
IdlerThis is a prototype of a three resource evolution based game. Your resources are gold, DNA, and creatures. The more creatures you have, the more gold you can produce. This balance is controlled by a slider, whereby you can balance the generation of creatures vs gold. DNA is produced whenever a creature mutates, and is handled randomly. It can be spent on upgrades that can change the course of the game in several ways.

Idle Power

Idle Power - Play Idle Game
IdlerExtract power, save the Earth!Experimental idle game and music toy.

Five Amigos Idle

Five Amigos Idle - Play Idle Game
Idler5 friends have decided to engage in adventures!

Heiankyo Parameters

Heiankyo Parameters - Play Idle Game
Civ Builder, ClickerThe successor to the original Parameters game, Heiankyo Parameters adds a few new features to the game.TerritoryOccupying territory is done by clicking and holding the mouse button over an empty or semi-occupied territory. Territories have a number of different levels of occupation, each providing a different quantity of cash once completed. Each territory also provides automatic income at regular intervals once it has been obtained.Yellow territories are occupied by aliens and must first be cleared before they can be built upon. Each of these combat situations takes into account the player's attack and defense values and with each click, runs a combat simulation. If the player's health reaches 0, attack, defense, and recover are temporarily reduced to 0. The player must wait for these to return before attacking again. Once an enemy has been attacked, their health will regenerate over time.CashCash is rewarded with each time an unoccupied territory is levelled up, and a smaller amount at regular intervals thereafter. Cash can be spent on buying upgrades that affect attack strength and defense level.LevellingThis is done automatically when the player collects enough XP. Once a level has been achieved, the player receives points that can be spent on attributes. The attributes are assigned at the right of the screen using the + buttons next to the three lines. The five available are Life, Attack, Defense, Recovery, and Cost.Action PointsActions can only be performed when the player has enough points to spend on performing them. These can be seen in the purple bar on the right of the screen. Each action takes a number of points to perform, and these points are returned at a rate determined by the recovery score of the player.