Your Favorite Games

Loading...

Save the Galaxy!

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Development Status:

Completed

Times Viewed

Times Played

Times Favorited

Rating

10032 1119 0 57.14%
Add this game to favorites

Vote This Game

57.14%
(8 votes)
42.86%
(6 votes)

Game Description

Eliminate the aliens from planets to planets.

Save the Galaxy! Screenshots


Advertisement

Similar Games

Incremental Epic Hero

Incremental Epic Hero - Play Idle Game
Clicker, Idler, Incremental, RPGUpgrades unlock as you progress. Make sure to read the tool-tips for more info or refer to the in-game help found in the System menu.

Yet another Merge Game

Yet another Merge Game - Play Idle Game
Clicker, Idler, Incremental, MergerMerge Objects, buy different Upgrades, prestige and reach ridiculous numbers.Click on the game area (the canvas) to reduce the time to the next spawn.

Bonfire

Bonfire - Play Idle Game
IdlerBonfire takes the incremental style and adds a cooldown multiplier to the mix. The idea of the game is to stoke a fire by clicking to produce CO2. This resource can be spent on items to automate the production of CO2 and upgrade other in game elements. The game rewards clicking by adding a temperature indicator. Each click increases the temperature, the higher the temperature, the higher the multiplier. If the player stops clicking, the multiplier will steadily drop.

You Can Try These Idle Games

Idle Mine: Remix

Idle Mine: Remix - Play Idle Game
Clicker, IdlerEarn money by mining an infinite amount of different minerals. Buy different Upgrades, craft Pickaxes and follow the story. Reach limitless amounts of resources. Earn money even when you’re away.Click the Mineral to damage it. Buy Upgrades to progress. The story provides you with additional help.Inspired by Crovies Idle Mine.

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.

HeroVille

HeroVille - Play Idle Game
Clicker, RPGAs an RPG, this game provides a number of options. As you improve your tent, you can hire more heroes, assigning them to jobs to gather resources, trawl through dungeons, or create potions. Dungeons can be improved to provide greater loot to your heroes.

Incremental Farm Idle

Incremental Farm Idle - Play Idle Game
Clicker, IdlerClaim the tithe (one-tenth) of your peasants harvest, reinvest it to create more and bigger farms. Merge farms to evolve them to a higher stage, which generates higher incomes and reduces upgrading costs. Harvest 6 different type of crops and become the breadbasked of the world.This game was made in one week as part of the 2nd Kongregate gamejam with the theme “The number 10”. It also implements two of the modifiers “no violence” and “mouth sounds”.