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IncrementCraft

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Development Status:

Abandoned

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14284 281 2 52.38%
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52.38%
(22 votes)
47.62%
(20 votes)

Game Description

A simple Minecraft themed incremental game.

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You Can Try These Idle Games

Goomy Clicker

Goomy Clicker - Play Idle Game
Clicker, IdlerGoomy Clicker is at first fairly simple: You click the big Goomy in the middle in order to collect more Goomies. On the right side, one can use Goomies in order to recursively gain more Goomies. Upgrades can later be bought and used to make the buildings more efficient.Along the bottom of the screen, one can find information such as the current level of your Goomies/Cursor/Something. This is in place of cursor upgrades. When the Goomy is clicked, a tiny amount of EXP Points is added to the bottom bar. When it fills, the Level raises by one. The higher the level, the more powerful the clicking. It appears as though the level will increase by buildings and upgrades as well.Also along the bottom is a small blurb about how large your swath of Goomies is. This reflects the current amount of Goomies you have along with their official size in the Pokédex in Generation 6 of Pokémon games. Some measurements include lanes in a street, height of the CN Tower, length of an Olympic pool, distance from Jupiter to the Sun and back, and even Goomies. That's right, your swath of Goomies can be one Goomy long.In the upper left of the screen is a miniature menu. Here you can save your game (though it autosaves every half hour) and exporting/importing your saves through code, along with resetting your buildings, level, and number of Goomies (but not your upgrades) and more info, where you can measure the mass of your Goomies and the space they occupy, similarly to the length/height of your Goomies at the bottom of the screen. At the lower-left of the screen is a credits tab, along with info about the current version of Goomy Clicker.

Plan: Expand the City

Plan: Expand the City - Play Idle Game
Civ Builder, IncrementalCreate your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.30+ resources. Every resource is required to improve housing or provide resources to produce other resources.50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.An advisor will hint to the next steps needed to grow the city.Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.Over 400 city achievements give small bonuses to city production.Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.

Tradecraft

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Clicker, IdlerCollect resources, accept good trade offers, refuse bad ones, buy upgrades and try to reach the rarest materials.Click on resources on colored background to collect them. Click on a trade offer to accept it. Resources near red arrow are the ones you are selling and resources near green arrow are ones you are buying. Each resource has its value. Your goal is to accept only the offers which leave you with more value then what you started with.Click on upgrades to buy them.

Shark Game

Shark Game - Play Idle Game
Clicker, IdlerThis game is a little different from the average clicker. You are a shark in an ocean with the option to catch fish. Once you have caught enough, your options expand to allow you to hire more sharks, gather new resources, and eventually travel to a strange new ocean to start over again.More end-game options, prestige balancing, and general bug fixes have been implemented in the latest release.