Your Favorite Games

Loading...

OpusMagnum Idle

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Times Viewed

Times Played

Times Favorited

Rating

12901 2233 0 53.33%
Add this game to favorites

Vote This Game

53.33%
(8 votes)
46.67%
(7 votes)

Game Description

Defensive soldiers against barbarians.

Whole thing is about upgrading your kingdom, expand your terrority and defend from barbarians.

OpusMagnum Idle Screenshots

Advertisement

Similar Games

3D Idle Smith

3D Idle Smith - Play Idle Game
ClickerClick to earn coins. Early start to a new game.

Idle Star

Idle Star - Play Idle Game
IdlerDesign your own ship and watch it fly into the great unknown, or don’t. You could read a book or watch tv in this new and exciting idle title!

Idle Portal Guardian

Idle Portal Guardian - Play Idle Game
Idler, Incremental, RPGRPG based Idle/Clicker Style Game. Fight against endless wave of monsters.Level up, unlock bonuses from skill tree, craft and upgrade equipments and hold your ground.

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.

You Can Try These Idle Games

Tap Heroes

Tap Heroes - Play Idle Game
Clicker, Idler, RPGEmbark on an epic journey through the lands to grow ever stronger and defeat your enemies.Tap your way through forests, deserts, caves, jungles, swamps and more as you grow ever more powerful and face tougher opponents and creatures.Defeat bosses to travel to new areas and recruit new heroes to join your adventure.Your mighty warrior can attack enemies at a rapid speed and still stand to shield the group from harm.Your healing mage will use healing magic to heal your wounds.Your skilled rogue will shoot poisonous arrows that damage your enemies over time and slow arrows to hinder their advance.Tap with your godly powers to hurt your enemies and heal your heroes. Or unleash your wrath on your enemies with awesome powers while blessing your heroes with helpful buffs.Spend the gold and other loot you gather on your journey to upgrade your heroes and gain new abilities to overcome the adventure ahead. Good luck!FeaturesOver 70 different enemies and bosses10 different worlds to discoverA Distinct group of heroes with different abilitiesInteresting powers to unleash on your enemiesRPG elements with tons of skills to upgradeAchievements to unlockRidiculous amounts of lootPossibly infinite gameplayPuppet stage graphics!

Giant Shaft Enterprises

Giant Shaft Enterprises - Play Idle Game
IdlerBuilding a giant enterprise is the aim of this game, where employees can be hired to earn you money and upgrades can be bought to improve their efficiency. The game is relatively simple, providing a list of achievements and a prestige system to improve the quality of future play throughs.

A Firelit Room

A Firelit Room - Play Idle Game
RPGThis game is based on an award-wining browser-based text RPG "A Dark Room" by Michael Townsend.It's exactly the same as the web version but with graphics and sound.

Reactor Idle

Reactor Idle - Play Idle Game
Clicker, IdlerStart by building wind turbines, these produce power that you have to manually sell. Later you can build offices that will sell power automatically and hire managers who update wind turbines automatically.