Your Favorite Games

Loading...

Poop Clicker

Game Categories:

Clicker, Idler

Game Platforms:

Flash

Times Viewed

Times Played

Times Favorited

Rating

9162 443 4 55.56%
Add this game to favorites

Vote This Game

55.56%
(20 votes)
44.44%
(16 votes)

Game Description

Poop Clicker is just another silly clicking game like Pizza Pusher.
Move your mouse over the little brown blub and get as many hits as you can.

Poop Clicker Screenshots

Advertisement

Similar Games

MegaCorporation

MegaCorporation - Play Idle Game
ClickerMega Corporation is a simple clicker that allows you to buy buildings to gather money and resources to improve the buildings.

Scream Collector

Scream Collector - Play Idle Game
Clicker, IdlerA Fun Halloween idle game where you get to build up a haunted house!

Antimatter Dimensions

Antimatter Dimensions - Play Idle Game
Idler, IncrementalBuy dimensions to gain antimatter, at least that's how you start.... Things quickly get more complicated after you get your first infinity, and soon, you end up having to do challenges, keep track of more numbers, buy new types of dimensions, automate buying those dimensions, go down a skill tree and more.

Clickie Zoo

Clickie Zoo - Play Idle Game
Clicker, IdlerClickie Zoo is an incremental zoo game where you collect and raise your very own zoo animals. Upgrade them to increase their birth rate and value, then sell them for a profitImprove your zoo with the small things like bathrooms and food stalls to attract visitors. More visitors means more money. Before you know it, you'll be able to afford aquariums and safari rides!Your zoo will continue to grow and make you money while you're gone or idle. Use that cash to unlock new animals and continue building your zoo.Trade your animals in bulk at the trading post for gems so you can research permanent upgrades for large boostWatch as you start your zoo tycoon from mere dung beetles and incrementally work all the way up to gorillas and lions!Key Features• Idle Progress - Your zoo will continue to grow and make money while you're gone• Buy and sell your favorite zoo animals• Animals populate based on a birth and death rate percentage• Upgrade each zoo animal to help it's survival rate and sell price• Open your zoo to visitors to begin your zoo tycoon, this provides passive income• Invest in improvements that can permanently increase birth rate or increase the maximum time your zoo can run without you• Trade your animals at the trade post for gems which can be used to boost your progress• No internet connection required, and only watch ads if you want• A unique incremental / idle game experience without too much clicking• Earn as many achievements as possible

You Can Try These Idle Games

Idle GameDev

Idle GameDev - Play Idle Game
Clicker, IdlerIn Idle GameDev, you are a game developer. You start with simple Text Adventures and get better and richer until you make Triple A Games.

Anime Clicker 2

Anime Clicker 2 - Play Idle Game
Clicker, IdlerAnime Clicker is BACK! Train and combine up to 15 beast to defeat more than 100 anime characters. Find and kill Mythical enemies and challenge Ethereo Bosses!

Goomy Clicker

Goomy Clicker - Play Idle Game
Clicker, IdlerGoomy Clicker is at first fairly simple: You click the big Goomy in the middle in order to collect more Goomies. On the right side, one can use Goomies in order to recursively gain more Goomies. Upgrades can later be bought and used to make the buildings more efficient.Along the bottom of the screen, one can find information such as the current level of your Goomies/Cursor/Something. This is in place of cursor upgrades. When the Goomy is clicked, a tiny amount of EXP Points is added to the bottom bar. When it fills, the Level raises by one. The higher the level, the more powerful the clicking. It appears as though the level will increase by buildings and upgrades as well.Also along the bottom is a small blurb about how large your swath of Goomies is. This reflects the current amount of Goomies you have along with their official size in the Pokédex in Generation 6 of Pokémon games. Some measurements include lanes in a street, height of the CN Tower, length of an Olympic pool, distance from Jupiter to the Sun and back, and even Goomies. That's right, your swath of Goomies can be one Goomy long.In the upper left of the screen is a miniature menu. Here you can save your game (though it autosaves every half hour) and exporting/importing your saves through code, along with resetting your buildings, level, and number of Goomies (but not your upgrades) and more info, where you can measure the mass of your Goomies and the space they occupy, similarly to the length/height of your Goomies at the bottom of the screen. At the lower-left of the screen is a credits tab, along with info about the current version of Goomy Clicker.

Ayumilove Idle Story

Ayumilove Idle Story - Play Idle Game
ClickerAyumilove Idle Story uses assets from the popular MMORPG Maple Story and applies them to a clicker style game. In addition to the normal "click to gather resources" style of gameplay, it applies a level system for the player's character, equipment, upgrades, and more.LevellingEach time the player kills (either by clicking or idling) a monster, they are rewarded with xp. This xp is applied to the character and used to increment the character's level, improving their attack strength and chance of hitting a higher level monster. Monsters can be upgraded at any time, but it is possible that if the player chooses a monster of a level well beyond their own, they may not be able to hit it. Higher monsters provide higher drops.EquipmentNew equipment can be bought at any time, though they must be equal to or below the player's current level for them to be used. The equipment can be upgraded at any time however (even right at the start of the game) proving that the player has enough pixels to purchase the upgrades. The upgrades are applied to the equipment the player currently has, and can improve things such as xp and pixels gained, accuracy, attack speed, and more.Purchasing and SellingThe game implements a system where pricing is randomly set within a range of the current market value of whatever is being purchased. This means that the player can choose to decline a price and reroll for a new price, either slightly higher or slightly lower than the current market value. Early game, prices can have a base value of 10 and a range of +/- 3 pixels, meaning that the player can get as low as 7 to buy the item. Late game, this variance increases.