Your Favorite Games

Loading...

Progress Bars

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Development Status:

In Development

Version:

1.1.0

Times Viewed

Times Played

Times Favorited

Rating

16206 2830 6 64.29%
Add this game to favorites

Vote This Game

64.29%
(18 votes)
35.71%
(10 votes)

Game Description

This seemingly simplistic game provides a deeper experience than many incrementals. It provides a simple interface comprised of a number of progress bars, each representing a different type of resource. The player must gather enough money to hire a number of workers to produce raw materials, then hire several more workers to sell products made of those materials. It's a careful balancing game designed to make you decide which resource is more important to make the biggest profit.

The Premise
In Progress Bars, your goal is to run an international conglomerate company and make oodles of cash. To accomplish this, you're gonna need some workers. But before that, you'll need some cold, hard cash.

Making Money
  1. Click the Earn Money button to start generating income.
  2. Once you have enough money, buy your first Worker.
  3. Put this worker on wood-gathering duty by clicking the + button next to Wood.
  4. Watch! The worker will slowly gather wood, increasing your supply.
  5. Now get a few more workers and allocate them to Wood and Forest.
  6. You'll notice that Wood will get a 2x synergy bonus. This happens when you have some supply of Forest when your workers gather Wood.
  7. After a little while, you'll unlock Commodity Sales. Put some workers into sales.
  8. Every time the sales bar fills up, your workers will transport 50% of the supply of each resource into the sales warehouse.
  9. Next time when the sales bar fills up, your workers will sell 50% of the supply that is in the sales warehouse itself.
  10. Continue playing and see what you can discover!

Nodes
There are 4 different types of nodes:
  • Biomes - like the Forest
  • Resources - like Wood and Rubber
  • Sales - like Commodity Sales
  • Tools - like Cut Tools

Quadrants
The game is divided into four quadrants. Each quadrant focuses on a specific Biome. The first biome to be unlocked is Forest.
Each biome has two resources associated with it, and also receives bonuses from two types of tools.

Synergy Bonuses
Synergy bonuses are awarded when you meet certain conditions. Each resource can receive several synergy bonuses:
  • 2x from the nearby Biome node
  • 2x from the nearby Biome node when that Biome has 80% supply or more
  • 2x from the nearby Tool node
  • 2x from the nearby Tool node when that Biome has 80% supply or more

The maximum synergy bonus at the start of the game is 16x.

Experience, Level, and Sales Multiplier
Each node has a level. The level raises slowly over time as workers work there.
When a Tool, Biome, or Resource node gains a level: 1) the unit price of the goods in that node go up, 2) your sales multiplier increases by 0.05x.
When a Sales node gains a level: 1) the node gains 10 more max supply, 2) your sales multiplier increases by 0.10x.
Your sales multiplier affects the sale rate of all of your resources, so improving it is critical to generating tons of money.

Progress Bars Screenshots

Advertisement

Similar Games

Idle Tower Defense

Idle Tower Defense - Play Idle Game
IdlerBuild towers to stop the enemy monsters from reaching the end of the path. But don’t worry about leaks – monsters will simply re-spawn at the start (allowing you to idle!). However, there is a boss at the end of each wave that you must defeat to progress to the next wave. And if he leaks, the wave will start over.This is a true idle game, so there is no repetitive clicking in this game. Your towers will auto-attack and progress as far as they are capable of on their own. However, active play does have its benefits. Tap on an enemy that almost sneaks by to focus target it. Use each tower’s unique skills for massive power-ups to defeat difficult bosses.Prestige to earn diamonds, skill points, and auras – all of which give incredibly helpful bonuses that affect all aspects of the game. Complete achievements and daily missions to earn rubies that can be used to purchase all kinds of helpful items.

Get Elected

Get Elected - Play Idle Game
Clicker, IdlerThis game is in alpha, but it appears to be dead. There are a number of reasources, but only one seems to be accessible. A multi-resource Cookie Clicker styled game.

Shitty Incremental Game

Shitty Incremental Game - Play Idle Game
Clicker, IdlerA simple incremental clone.

Number

Number - Play Idle Game
IdlerMake number go up.

You Can Try These Idle Games

Clicker Heroes

Clicker Heroes - Play Idle Game
Clicker, Idler, RPGClicker Heroes is a game developed as a side project from a larger game already in production. It borrows the art assets from it and implements simple clicker style gameplay. As such, it's a high quality graphical interface that provides a number of workers, upgrades, and achievements with a large amount of gameplay.External LinksRedditTwitter

Clicksmith

Clicksmith - Play Idle Game
Clicker, Idler, RPGA game full of interesting ideas. You take control over a village. You have to make it prosper. You’ll be gathering resources and trading them to obtain gold. Gold will buy you tool blueprints and workforce. This game features an interesting idea of giving you a mini map showing all your buildings.

Plan: Expand the City

Plan: Expand the City - Play Idle Game
Civ Builder, IncrementalCreate your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.30+ resources. Every resource is required to improve housing or provide resources to produce other resources.50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.An advisor will hint to the next steps needed to grow the city.Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.Over 400 city achievements give small bonuses to city production.Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.

Grow Defense

Grow Defense - Play Idle Game
Clicker, IdlerGrow your castle and successfully defend the incoming threats.