Your Favorite Games

Loading...

Timewaster

Game Categories:

Clicker

Game Platforms:

Javascript/HTML5

Development Status:

In Development

Version:

1.2.60

Times Viewed

Times Played

Times Favorited

Rating

14263 1516 2 42.5%
Add this game to favorites

Vote This Game

42.5%
(17 votes)
57.5%
(23 votes)

Game Description

A simplistic game with slight focus on being more fast-paced as opposed to idle-friendly. Features two currencies as opposed to one - stock and money. Development version has more features, however is considerably more incomplete.

External Links
Development Version

Timewaster Screenshots

Advertisement

Similar Games

Paper Rocket

Paper Rocket - Play Idle Game
Clicker, IdlerYour drawn ship is awaiting your commands. Your mission is to explore the galaxy as far as possible, you will be able to collect resources by clicking on asteroids, planets and structures that you will encounter. Collected materials can be sold, or spent for new ships.

Stupid Clicker Game

Stupid Clicker Game - Play Idle Game
ClickerStart off with only 1 red button, which you have to click to earn money, but then you can buy menu, achievements, upgrades and start upgrading the game. Each thing you buy adds $0.25 to what you earn per click.Fun concept (similar to Upgrade Complete, but in clicker style), but somewhat boring since balance is such that you have to click A LOT to buy upgrades.The game includes over 50 upgrades and 10 achievements.

Space Colonists

Space Colonists - Play Idle Game
Clicker, IdlerEver wondered how it feels to be a commander of space colony ? Is space exploration your thing ? Wait no longer, give the game a shot.The game is being developed mainly by me with help of my girlfriend. We work on it daily in our spare time and try to maintain very frequent updates. We are open for your suggestions, feedback and positive or negative comments. Both improve the game equally. At the time of writing this, the game is still in ALPHA PHASE. There are many place holders, a lot of functionality is still not in place and you can encounter bugs ( please report them) .Most of the planned features can be found in the development road map.Suggested browsers are: Google Chrome / Chromium / Firefox.Contact / Feedback / Bug Reports:E-mail : contact[dot]spacecolonists[at]gmail.comRedditDon't hesitate the send us a message. We'll be happy to answer.  :)Thanks for giving our game a go, hope you enjoyed!

Tech Support Clicker

Tech Support Clicker - Play Idle Game
ClickerTech Support Clicker is currently still in development. An early build of the game is available to play with some features not yet implemented. The game provides a number of mechanics for the player to expand their wealth and the size of their corporation, though requires some level of strategy to successfully move up the corporate ladder.ResourcesThere are 3 resources available: Money, Tickets, and Reputation. These resources work together to allow the player to do a number of things. Money and tickets can be produced by clicking, while reputation needs to be produced.Money is the currency of the game. It allows the player to hire new staff, pay the staff [not implemented], purchase new office spaces, pay bills [not implemented], taxes [not implemented], and more. Some workers can be used to produce money automatically, while the player has the option of manually clicking to gather more.Tickets are produced from companies that have been contracted. Each company will produce support tickets that can then be solved by your tech support staff. Each ticket resolved will provide reputation.Reputation is important for prestiging. The ability to close a company down and start fresh, when combined with reputation, will provide the player a boost to whichever level of staff they choose to spend the points on. Reputation can also be spent on reducing the one time cost of new office space.OfficesThe player starts off with a single office with support for a few staff. This is the beginning of the player's corporation, and must gradually be expanded. Real estate is always available, and the pricing and sizing will vary. To begin with, the player will only be permitted to purchase a single office, but with the purchase of franchise licenses, they have the ability to expand, providing more offices for more staff and more income.CompaniesThe player has the option of marketing towards companies and taking them onboard. Each company will produce support tickets, which must be resolved in exchange for reputation. If tickets take too long to process, a company may start to get upset with the player and eventually cancel the contract, ending the income and ticket production [not implemented].UpgradesUpgrades are available for just about every aspect of the game, from improving production to increasing the real estate market [not implemented] and improving the player's current level.LevelsAt the beginning of the game, the player is on level 0. This is the level of their company. At level 0, they have the option of hiring level 0 staff. As their reputation and wealth increases, they are given the option to pay a one time cost to upgrade to level 1, which will unlock level 1 workers that produce more income etc.The FutureA new update for the game is currently in development. It will provide the additional company related features mentioned above, as well as several bug fixes related to other components of the game.

You Can Try These Idle Games

Plan: Expand the City

Plan: Expand the City - Play Idle Game
Civ Builder, IncrementalCreate your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.30+ resources. Every resource is required to improve housing or provide resources to produce other resources.50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.An advisor will hint to the next steps needed to grow the city.Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.Over 400 city achievements give small bonuses to city production.Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.

Construction Clicker

Construction Clicker - Play Idle Game
Civ Builder, Clicker, IdlerGather resources to provide housing for you villagers to enable you to expand your growing population.

Goomy Clicker 2

Goomy Clicker 2 - Play Idle Game
Clicker, IdlerGoomy Clicker 2 is a new version of Goomy Clicker. It works on mobile phones in the web browser.

Word Clicker

Word Clicker - Play Idle Game
Clicker, IdlerYou wake up with a burning desire to click words.