Your Favorite Games

Loading...

Yet another Merge Game

Game Categories:

Clicker, Idler, Incremental, Merger

Game Platforms:

Javascript/HTML5

Times Viewed

Times Played

Times Favorited

Rating

11735 1897 12 81.25%
Add this game to favorites

Vote This Game

81.25%
(65 votes)
18.75%
(15 votes)

Game Description

Merge Objects, buy different Upgrades, prestige and reach ridiculous numbers.
Click on the game area (the canvas) to reduce the time to the next spawn.

Yet another Merge Game Screenshots

Advertisement

Similar Games

Idle Mine: Remix

Idle Mine: Remix - Play Idle Game
Clicker, IdlerEarn money by mining an infinite amount of different minerals. Buy different Upgrades, craft Pickaxes and follow the story. Reach limitless amounts of resources. Earn money even when you’re away.Click the Mineral to damage it. Buy Upgrades to progress. The story provides you with additional help.Inspired by Crovies Idle Mine.

Candy Empirical

Candy Empirical - Play Idle Game
Clicker, IdlerCreating candy is the name of the game, and it is done by selling your existing candy for sugar. The sugar can then be converted into new types of candy, which are required to buy new candy production.

Word Clicker

Word Clicker - Play Idle Game
Clicker, IdlerYou wake up with a burning desire to click words.

Number

Number - Play Idle Game
IdlerMake number go up.

You Can Try These Idle Games

Clicker Monsters

Clicker Monsters - Play Idle Game
ClickerSimilar to Clicker Heros, click on the monster to lower his HP. Unlock new monsters, stages and weapons.

Swarm Simulator: Evolution

Swarm Simulator: Evolution - Play Idle Game
Idler, IncrementalWhat is this? A game for ants?!? Hatch a quintillion bugs. Conquer the UNIVERSE!The hit web game gains some serious upgrades – 3D graphics, new Units, new features … welcome back to Swarm Simulator, but EVOLVED!Start out by spawning a few Drones, keep collecting more Meat and Larvae, Expand across the Universe! For more information and help check out the in-game ‘Swarmpedia’.Swarm Sim is also on reddit (http://www.reddit.com/r/swarmsim) – join us for more updates, discussion, feedback, etc.

Manager of Hell

Manager of Hell - Play Idle Game
Clicker, IdlerYour goal is to capture as many souls. It all starts with the fact that you distribute sin (click on the channel sinners), then start to drop souls of people who in life were affected by your sin. As soon as the soul will fall - it will be yours.The accumulation of a certain number of souls you can spend them in the acquisition of Hell beings that spread sin without your help. Unfortunately, your servants are not so endowed with wisdom as you, so soon attract the attention of the people and representatives of Paradise, resulting in increased probability of their exile. In the exile the creature slowly falling channel sinners. It is worth noting that in the channel sinners at a time can fit only a limited number of souls and beings.With the ever increasing flow shower soon begins overflow channel sinners, in this case, those souls that did not fit into the channel, will be lost to you, so you need to stock up a means of delivery of a large number of souls (bags, boxes, and so on).After accumulation of a sufficiently large number of souls you will be available to purchase buildings. Buildings are also spread sin, and significantly better than the creatures, but their effectiveness depends on the number of beings who act as intermediaries between people and buildings Hell (the effectiveness of Grekhovodov depends on the number of tempters, the effectiveness of the Spheres of evil on the number of devils, and so on). As buildings allow you to accumulate experience of creatures. The experience allows you to develop skills in a specific area. It is worth considering the fact that the increase of skill in one area necessarily has a negative effect in another (improving income increases the likelihood of expulsion).Hell periodically supports throwing various bonuses, the frequency of emission of the bonuses in the future, it is possible to increase the skills of buildings, which can increase the accumulation of a certain amount of experience after the construction of the Generator of the Apocalypse. The revenue generator Apocalypse depends on the size of your army of creatures.