Your Favorite Games

Loading...

Bitcoin Mining Profit Calculator: Gaiden

Game Categories:

Clicker, Idler, RPG

Game Platforms:

Javascript/HTML5

Development Status:

Completed

Times Viewed

Times Played

Times Favorited

Rating

24078 2846 2 64.52%
Add this game to favorites

Vote This Game

64.52%
(80 votes)
35.48%
(44 votes)

Game Description

A rather complicated idler with a pseudo storyline that touches upon a number of bitcoin related issues with a touch of humour.

Bitcoin Mining Profit Calculator: Gaiden Screenshots

Advertisement

Similar Games

Heroic Battle

Heroic Battle - Play Idle Game
Clicker, IdlerHeroic Battle is a fun idle/clicker game between humans and monsters. Your troops are periodically spawn based on the capacity and automatically engage the enemies. You can also help your troops by clicking the monsters and eventually destroying the main camp. Buy upgrades and train more troops to make your battle easier.

Hit N' Run

Hit  N' Run - Play Idle Game
ClickerDrive around as recklessly as you can, earn points by mowing down humans and purchase upgrades to make flattening people even easier!

Canada Clicker

Canada Clicker - Play Idle Game
Clicker, IdlerTrain your Canadian skills!

Fat Army Clicker

Fat Army Clicker - Play Idle Game
ClickerThe game is pretty simple. You're first presented with a single warrior that must attack the dummy in the middle of the screen. By clicking on the warrior's image, you can find upgrades that will increase the per click and per second income. More warriors can be purchased on the left, with better upgrades and faster production.

You Can Try These Idle Games

Plan: Expand the City

Plan: Expand the City - Play Idle Game
Civ Builder, IncrementalCreate your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.30+ resources. Every resource is required to improve housing or provide resources to produce other resources.50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.An advisor will hint to the next steps needed to grow the city.Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.Over 400 city achievements give small bonuses to city production.Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.

Clickie Zoo

Clickie Zoo - Play Idle Game
Clicker, IdlerClickie Zoo is an incremental zoo game where you collect and raise your very own zoo animals. Upgrade them to increase their birth rate and value, then sell them for a profitImprove your zoo with the small things like bathrooms and food stalls to attract visitors. More visitors means more money. Before you know it, you'll be able to afford aquariums and safari rides!Your zoo will continue to grow and make you money while you're gone or idle. Use that cash to unlock new animals and continue building your zoo.Trade your animals in bulk at the trading post for gems so you can research permanent upgrades for large boostWatch as you start your zoo tycoon from mere dung beetles and incrementally work all the way up to gorillas and lions!Key Features• Idle Progress - Your zoo will continue to grow and make money while you're gone• Buy and sell your favorite zoo animals• Animals populate based on a birth and death rate percentage• Upgrade each zoo animal to help it's survival rate and sell price• Open your zoo to visitors to begin your zoo tycoon, this provides passive income• Invest in improvements that can permanently increase birth rate or increase the maximum time your zoo can run without you• Trade your animals at the trade post for gems which can be used to boost your progress• No internet connection required, and only watch ads if you want• A unique incremental / idle game experience without too much clicking• Earn as many achievements as possible

Clicking FF7

Clicking FF7 - Play Idle Game
RPGClicking FF7 is a clicking game based on FF7 universe, where you have to power up your characters to fight enemy and go through the different zones to clear the game. "that's a different way to revisit ff7 story" -MenenciaExternal LinksChangelogSubreddit

Learn to Fly

Learn to Fly - Play Idle Game
IdlerLearn to Fly takes the standard incremental style and adds a more involved method of play. The game requires you to fire snowballs at objects at increasing distances with increasing amounts of health. Each destroyed object provides money that can then be spent on upgrading the cannon. The cannon can either be fired manually by clicking or, once the upgrade is purchased, automatically. The game requires the player to aim the cannon, and once set, the autofire continues to fire at the same angle as the last player initiated shot.ResearchThe player is awarded research points by performing simple tasks in the game. These points add up over time and can be spent on specialised upgrades, such as reducing the space between the player and the object or increasing the speed at which projectiles move. Research points are also awarded whenever an achievement is obtained.