Your Favorite Games

Loading...

Button Masher Idle

Game Categories:

Idler

Game Platforms:

Flash

Times Viewed

Times Played

Times Favorited

Rating

13807 648 4 57.89%
Add this game to favorites

Vote This Game

57.89%
(22 votes)
42.11%
(16 votes)

Game Description

You can play Button Masher Idle and have Masher do all your work for you!

Button Masher Idle Screenshots

Advertisement

Similar Games

Dictionary Clicker

Clicker, IdlerClick to go through every single word in the dictionary.

Idle Web Tycoon

Idle Web Tycoon - Play Idle Game
Clicker, IdlerBuild up a successful website imperium by starting out to collect pageviews. Buy your friend's PC, a dediced server, botnets, quantum chips and so forth until you are the most powerful web tycoon that the world has ever seen.

I Want to Be a Billionaire 2

I Want to Be a Billionaire 2 - Play Idle Game
Clicker, IdlerThis is the second episode of I Want to Be a Billionaire and your mission to become the most successful businessman continues. Build your business and start earning a profit over time. As you earn enough money, you can upgrade your business to earn more revenue and buy more business to earn even more money. Keep the operation running smoothly and show your management skill.

You Can Try These Idle Games

Crafting Idle Clicker

Crafting Idle Clicker - Play Idle Game
Clicker, IdlerHarvest resources and combine them to intermediate products and goods. Research new metals to advance in new eras. Optimize your production chain and vendor distribution to earn achievements that unlock permanent advantages!The pannel on the bottom shows an item’s production. Click on the product icon to speed up production, click Sell All to sell your storage and Upgrade/Downgrade on the left to change the production level.You can buy multiple upgrades at once by holding down shift/control:* Shift: x10* Control: x50* Shift + Control: MaximumOn the left side you see your vendors and researchs.Research happens automatically even when your offline. Invest money in more research points/second to speed it up.Vendors can be used to automatically sell items at the end of an item’s production cycle. You can distribute them in an item’s production detail panel next to the sell button.On the right side you see your current modifiers and active bonuses. You get a free bonus every 24 hours, so be sure to check back everyday. Some modifiers are also affected by permanent achievement advantages.In the top bar you can reset your game progress, which is the only way to advance to a higher level. When you do this, you will lose your current savings, your built production units and your researches., but you will keep all achievements, active bonuses, bought vendors and research point investments.You can reset the game at any time, but you will only advance to a higher level, when you earned enough points for the level. You get 1 point for each order of magnitude of your current money above your current level minus one (e.g. 1.0E12 and level 3: 12 – 2 = 10 points)

Idle Power

Idle Power - Play Idle Game
IdlerExtract power, save the Earth!Experimental idle game and music toy.

Parameters

Parameters - Play Idle Game
Civ Builder, ClickerThis Japanese game is the first of two where the ultimate goal is to defend the city against alien invasion. This is done by upgrading a number of skills and attacking invaded territories/occupying abandoned territories. Once completed, the game presents the player with a total play time.Occupying/Attacking TerritoriesLand is gained by occupying squares. Free squares are those with a black background and a % number on them. With each click, the % will increase and a small amount of cash and xp will drop. Cash can be spent on unlocking locked squares or buying upgrades on the map, while xp is automatically applied to the player's current total.Attacking yellow squares requires the strength of the player's army to be sufficient enough to eliminate the alien threat. With each attack, the player's defenses are attacked in turn, either resulting in the player being "injured" or "killed". If the player is killed, they must wait for their health to rise again before attacking again, during which time, the alien forces can return to the square in question. Once a square has been defeated, it becomes open to occupy.CashCash is rewarded with each time an unoccupied territory is clicked, and a smaller amount when an occupied territory is clicked. Cash can be spent on buying upgrades on the map, that affect a few different aspects of the game such as attack strength and life recovery.LevellingThis is done automatically when the player collects enough XP. Once a level has been achieved, the player receives points that can be spent on attributes. The attributes are assigned at the top of the screen using the + buttons next to the three lines. The three available are Recovery, Attack, and Defense.Action PointsActions can only be performed when the player has enough points to spend on performing them. These can be seen in the purple bar on the left of the screen. Each action takes a number of points to perform, and these points are returned at a rate determined by the recovery score of the player.KeysThese are rewarded to the player upon defeating enemies. Keys are used to unlock locked squares on the map. Both silver and gold keys are available to the player, and will only unlock their respective locks. It is important to note that some upgrade squares are locked and require keys to access, adding a level of strategy to the game.

Heiankyo Parameters

Heiankyo Parameters - Play Idle Game
Civ Builder, ClickerThe successor to the original Parameters game, Heiankyo Parameters adds a few new features to the game.TerritoryOccupying territory is done by clicking and holding the mouse button over an empty or semi-occupied territory. Territories have a number of different levels of occupation, each providing a different quantity of cash once completed. Each territory also provides automatic income at regular intervals once it has been obtained.Yellow territories are occupied by aliens and must first be cleared before they can be built upon. Each of these combat situations takes into account the player's attack and defense values and with each click, runs a combat simulation. If the player's health reaches 0, attack, defense, and recover are temporarily reduced to 0. The player must wait for these to return before attacking again. Once an enemy has been attacked, their health will regenerate over time.CashCash is rewarded with each time an unoccupied territory is levelled up, and a smaller amount at regular intervals thereafter. Cash can be spent on buying upgrades that affect attack strength and defense level.LevellingThis is done automatically when the player collects enough XP. Once a level has been achieved, the player receives points that can be spent on attributes. The attributes are assigned at the right of the screen using the + buttons next to the three lines. The five available are Life, Attack, Defense, Recovery, and Cost.Action PointsActions can only be performed when the player has enough points to spend on performing them. These can be seen in the purple bar on the right of the screen. Each action takes a number of points to perform, and these points are returned at a rate determined by the recovery score of the player.