Your Favorite Games

Loading...

Canada Clicker

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Development Status:

Completed

Version:

1.003

Times Viewed

Times Played

Times Favorited

Rating

18038 1550 2 64%
Add this game to favorites

Vote This Game

64%
(16 votes)
36%
(9 votes)

Game Description

Train your Canadian skills!

Canada Clicker Screenshots

Advertisement

Similar Games

Big O Bigger Ho

Big O Bigger Ho - Play Idle Game
Clicker, IdlerClick to gain Hos. Use Hos to buy buildings and upgrade to automatically gather more Hos. Profit.

Black Hole Shrinker

Black Hole Shrinker - Play Idle Game
Clicker, Idler, IncrementalShrink the black hole with Hawking radiation and get Quarks!

Goomy Clicker 2

Goomy Clicker 2 - Play Idle Game
Clicker, IdlerGoomy Clicker 2 is a new version of Goomy Clicker. It works on mobile phones in the web browser.

You Can Try These Idle Games

Beyond The Universe

Beyond The Universe - Play Idle Game
ClickerWhat lies beyond the edge of the universe is a huge mystery. It may be infinite or there might be some parallel universes. Your mission is to find out the truth about our universe!

Gifts Clicker

Gifts Clicker - Play Idle Game
Clicker, IdlerPretty interesting and enjoyable idle game with very nice balance. At first you click gifts and upgrade how many gifts you get per click, but quickly you start buying snowmen for gifts, who in turn produce gifts automatically.While the gameplay is not anything new, similar to clickers heroes and a lot of the other games, the balance is what makes this game stand out. Unlike most of the other idle games, where only the last "unit" is worth upgrading, in Gifts Clicker the "best" unit changes a lot (at first being the last one, but then going back to the first one and moving back and forth), thanks to "super" upgrade at each 250th level, and double upgrade every 10 levels, which makes the game exciting for a long time.The only drawback of the game is bad english translation, but most things are obvious without any text anyway, so this shouldn't stop you from enjoying the game.Recommended!

Widget Factory

Widget Factory - Play Idle Game
ClickerPress the Make Widget button to get Widgets. Spend those widgets to buy workers to click for you. The more workers you have, the more widgets it will automake for you. Workers will make 1 widget each per second, Skilled Workers will make 5 each per second.The game will keep track of how many widgets you have spent in total.Supervisors add efficiency to the entire manufacturing process, increasing efficiency by 2% per supervisor.The click multiplier will increase the number of widgets you and your workers get for clicking.The save function is a work in progress. Meaning it will not currently work if you try it.

Ayumilove Idle Story

Ayumilove Idle Story - Play Idle Game
ClickerAyumilove Idle Story uses assets from the popular MMORPG Maple Story and applies them to a clicker style game. In addition to the normal "click to gather resources" style of gameplay, it applies a level system for the player's character, equipment, upgrades, and more.LevellingEach time the player kills (either by clicking or idling) a monster, they are rewarded with xp. This xp is applied to the character and used to increment the character's level, improving their attack strength and chance of hitting a higher level monster. Monsters can be upgraded at any time, but it is possible that if the player chooses a monster of a level well beyond their own, they may not be able to hit it. Higher monsters provide higher drops.EquipmentNew equipment can be bought at any time, though they must be equal to or below the player's current level for them to be used. The equipment can be upgraded at any time however (even right at the start of the game) proving that the player has enough pixels to purchase the upgrades. The upgrades are applied to the equipment the player currently has, and can improve things such as xp and pixels gained, accuracy, attack speed, and more.Purchasing and SellingThe game implements a system where pricing is randomly set within a range of the current market value of whatever is being purchased. This means that the player can choose to decline a price and reroll for a new price, either slightly higher or slightly lower than the current market value. Early game, prices can have a base value of 10 and a range of +/- 3 pixels, meaning that the player can get as low as 7 to buy the item. Late game, this variance increases.