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Career

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Development Status:

Alpha

Version:

0.1

Times Viewed

Times Played

Times Favorited

Rating

19358 3100 5 60.56%
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60.56%
(43 votes)
39.44%
(28 votes)

Game Description

The game starts the player as an 18 year old with negative income and no job. It is the player's role to find a job and turn this character into a billionaire.

Career Screenshots

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Clicker, IdlerClickie Zoo is an incremental zoo game where you collect and raise your very own zoo animals. Upgrade them to increase their birth rate and value, then sell them for a profitImprove your zoo with the small things like bathrooms and food stalls to attract visitors. More visitors means more money. Before you know it, you'll be able to afford aquariums and safari rides!Your zoo will continue to grow and make you money while you're gone or idle. Use that cash to unlock new animals and continue building your zoo.Trade your animals in bulk at the trading post for gems so you can research permanent upgrades for large boostWatch as you start your zoo tycoon from mere dung beetles and incrementally work all the way up to gorillas and lions!Key Features• Idle Progress - Your zoo will continue to grow and make money while you're gone• Buy and sell your favorite zoo animals• Animals populate based on a birth and death rate percentage• Upgrade each zoo animal to help it's survival rate and sell price• Open your zoo to visitors to begin your zoo tycoon, this provides passive income• Invest in improvements that can permanently increase birth rate or increase the maximum time your zoo can run without you• Trade your animals at the trade post for gems which can be used to boost your progress• No internet connection required, and only watch ads if you want• A unique incremental / idle game experience without too much clicking• Earn as many achievements as possible

IdleCracker

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Clicker, IdlerThis game is about passwords cracking, shell hunting and the usual script kiddies methodology in general - and incidently could lead you to learn a few things about computer security. Cleartext passwords used in-game are real ones for instance. More difficult passwords are displayed as authentic crypt(3) salted hashes which are readily prepared by your web browser - fortunatly, we don't have to hash millions passwords really.It exposes original incremental game mechanics based on upgrades and progress (more to come!).The goal of the tutorial level is to crack into every computer of the network through the compromise of every single user account and password, and then find out the exit. It is a small network and since your are equipped with cutting edge GUI hacking tools this should only take a minute or so.Then it's up to you to discover how to progress further into an endless world of networks.It is alpha release, so please expect bugs, poorly balanced levels, downtime, and other unfortunate events.And be careful, this is not a simulation!

Parameters

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Civ Builder, ClickerThis Japanese game is the first of two where the ultimate goal is to defend the city against alien invasion. This is done by upgrading a number of skills and attacking invaded territories/occupying abandoned territories. Once completed, the game presents the player with a total play time.Occupying/Attacking TerritoriesLand is gained by occupying squares. Free squares are those with a black background and a % number on them. With each click, the % will increase and a small amount of cash and xp will drop. Cash can be spent on unlocking locked squares or buying upgrades on the map, while xp is automatically applied to the player's current total.Attacking yellow squares requires the strength of the player's army to be sufficient enough to eliminate the alien threat. With each attack, the player's defenses are attacked in turn, either resulting in the player being "injured" or "killed". If the player is killed, they must wait for their health to rise again before attacking again, during which time, the alien forces can return to the square in question. Once a square has been defeated, it becomes open to occupy.CashCash is rewarded with each time an unoccupied territory is clicked, and a smaller amount when an occupied territory is clicked. Cash can be spent on buying upgrades on the map, that affect a few different aspects of the game such as attack strength and life recovery.LevellingThis is done automatically when the player collects enough XP. Once a level has been achieved, the player receives points that can be spent on attributes. The attributes are assigned at the top of the screen using the + buttons next to the three lines. The three available are Recovery, Attack, and Defense.Action PointsActions can only be performed when the player has enough points to spend on performing them. These can be seen in the purple bar on the left of the screen. Each action takes a number of points to perform, and these points are returned at a rate determined by the recovery score of the player.KeysThese are rewarded to the player upon defeating enemies. Keys are used to unlock locked squares on the map. Both silver and gold keys are available to the player, and will only unlock their respective locks. It is important to note that some upgrade squares are locked and require keys to access, adding a level of strategy to the game.

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