Your Favorite Games

Loading...

Cave Heroes

Game Categories:

Civ Builder, Idler, RPG

Game Platforms:

Flash

Times Viewed

Times Played

Times Favorited

Rating

21956 3715 10 64.86%
Add this game to favorites

Vote This Game

64.86%
(48 votes)
35.14%
(26 votes)

Game Description

Pretty fun and interesting RPG and civ-builder idle game, where you send your heroes on quests where they automatically fight for you. At the same time you build a small town with inhabitants, whose main purpose is to craft weapons, spells and the other stuff for your party of heroes.
There are plenty of upgrades in the game, and a lot of stuff opens up as you progress through the game (your party collects scrolls from monsters they kill, which give you new abilities, buildings, professions etc.)

Cave Heroes Screenshots



Advertisement

Similar Games

Idle Mage Attack

Idle Mage Attack - Play Idle Game
Idler, RPGAn Idle Action-RPG like no other! Choose from 30 unique Spells for The Mage to cast such as Frost Lance, Shock Net, Ember, Icy Prism, Chain Lightning, and Inferno! Decimate tens of thousands of enemies of over 50 types, such as Iron Golems, Elven Arcanists, Ogre Maji, and Skeletal Horrors! Conduct Research, Level up your Spells, Enchant the Mage's Staff, Collect Runes, Fill the Bestiary and Codex, Go on Raids, Forge New Spells, Visit Dark Portals, Open the Arcane Tower - and Defeat The Doomstone!-30 Unique spells!-Over 50 enemy types with unique abilities!-Over 15 Research projects giving all kinds of boosts!-Over 100 Rune types to collect and utilize!-A Prestige system and a New Game Plus mode for the truly ambitious!

Progress Bars

Progress Bars - Play Idle Game
Clicker, IdlerThis seemingly simplistic game provides a deeper experience than many incrementals. It provides a simple interface comprised of a number of progress bars, each representing a different type of resource. The player must gather enough money to hire a number of workers to produce raw materials, then hire several more workers to sell products made of those materials. It's a careful balancing game designed to make you decide which resource is more important to make the biggest profit.The PremiseIn Progress Bars, your goal is to run an international conglomerate company and make oodles of cash. To accomplish this, you're gonna need some workers. But before that, you'll need some cold, hard cash.Making MoneyClick the Earn Money button to start generating income.Once you have enough money, buy your first Worker.Put this worker on wood-gathering duty by clicking the + button next to Wood.Watch! The worker will slowly gather wood, increasing your supply.Now get a few more workers and allocate them to Wood and Forest.You'll notice that Wood will get a 2x synergy bonus. This happens when you have some supply of Forest when your workers gather Wood.After a little while, you'll unlock Commodity Sales. Put some workers into sales.Every time the sales bar fills up, your workers will transport 50% of the supply of each resource into the sales warehouse.Next time when the sales bar fills up, your workers will sell 50% of the supply that is in the sales warehouse itself.Continue playing and see what you can discover!NodesThere are 4 different types of nodes:Biomes - like the ForestResources - like Wood and RubberSales - like Commodity SalesTools - like Cut ToolsQuadrantsThe game is divided into four quadrants. Each quadrant focuses on a specific Biome. The first biome to be unlocked is Forest.Each biome has two resources associated with it, and also receives bonuses from two types of tools.Synergy BonusesSynergy bonuses are awarded when you meet certain conditions. Each resource can receive several synergy bonuses:2x from the nearby Biome node2x from the nearby Biome node when that Biome has 80% supply or more2x from the nearby Tool node2x from the nearby Tool node when that Biome has 80% supply or moreThe maximum synergy bonus at the start of the game is 16x.Experience, Level, and Sales MultiplierEach node has a level. The level raises slowly over time as workers work there.When a Tool, Biome, or Resource node gains a level: 1) the unit price of the goods in that node go up, 2) your sales multiplier increases by 0.05x.When a Sales node gains a level: 1) the node gains 10 more max supply, 2) your sales multiplier increases by 0.10x.Your sales multiplier affects the sale rate of all of your resources, so improving it is critical to generating tons of money.

Anti Idle The Game

Anti Idle The Game - Play Idle Game
RPGA:TG (the proper abbreviation, of course) defies categorization into a single heading. There's an idle aspect as a baseline, of course, but there's also clicking (the button machine,) RPG aspects (the Battle Arena,) an Arcade mode, a collectable card game, and a number of other little features.The "anti" part comes into play with the bonuses you can get for actively playing certain features versus idling; active play in the Battle Arena lets you hit harder, actively harvesting the garden means you don't have to spend rare blue coins to do so, and actively fishing means you use your stamina more effectively.

Absorber

Absorber - Play Idle Game
Idler, RPGFight enemies to absorb their power. Defeat Bosses to unlock new enemies and abilities. Can you defeat the boss faster than the others?

You Can Try These Idle Games

Second Derivative Clicker

Second Derivative Clicker - Play Idle Game
Clicker, IdlerSimilar to Derivative Clicker (the inspiration for this game), progress compounds with each next step. However, to purchase the next level of a unit, the previous level must be sacrificed.

Goblin Treasure Hunt

Goblin Treasure Hunt - Play Idle Game
ClickerYour hero has gotten lost in a mysterious forest where he finds two suspicious chests. Little does he know that the chest to the right gives him gold coins every time he hits it, and the chest to the left holds an endless supply of rare items. Work your way up to the top and defeat all the gloomy monsters that want your treasure!

Platypus Evolution

Platypus Evolution - Play Idle Game
Clicker, IdlerEgg-laying, duck-billed, beaver-tailed, otter footed mammals... And venomous! Yes, platypus are already odd by nature. What would happen if mutations started happening to them? Find out in Platypus Evolution!From the minds that brought you Cow Evolution and forever changed the way you see bovines, comes a new game that somehow manages to be even crazier and more nonsensical.We can all agree that platypus are unique creatures. They swim. They lay eggs. They have beaks. They are mammals. They have venom. I mean, they’re just plain bizarre already. What the heck would happen if some of them go through hardcore mutations?Play God and turn already weird creatures into even weirder ones! Mix, match, combine and evolve regular platypus to God-knows-what new species of platypus and take over the world and BEYOND!How To PlayDrag and drop similar platypus to create new mysterious creaturesUse platypus poop coins to buy new creatures and make even more moneyAlternatively, fiercely tap a platypus to make coins pop from pooping

A Dark Room

A Dark Room - Play Idle Game
RPGA Dark Room creates a roguelike experience within the incremental genre. It starts the game as a very simplistic interface, providing a single button to progress, but quickly integrates multiple resources, building construction, equipment, and more. It is available in both browser and iOS.ResourcesThere are a wide range of resources that become available to the player as the game progresses. Notably, wood quickly becomes the most important, as it is required to keep the fire burning and to construct buildings. Other resources that come into player later on include meat for curing (which can then be used to keep the player fed during expeditions), leather, and steel.BuildingsHuts are just the first building that become available, and will allow the player to receive population to help support the player's campsite. People that have moved into huts can be assigned jobs, from gathering wood to mining for coal. These jobs all produce resources, while some will also consume them. Raw meat, for example, will be consumed when producing cured meat.EquipmentThe player will be given the option of crafting equipment. There is a long list of items available to make, but they include weapons, armor, bags to carry more goods when on an expeditions, water reservoirs to carry more water, and more. These become vital to the progression of the player late game.Alternatively, some items can be found while out on expeditions. Swords, guns, bullets, and more can be found from either felled enemies or hidden caches.ExpeditionOnce the player has received a compass, they will be able to go out on an expedition. While out, the player must maintain enough food and water to ensure that they don't die. Water is consumed once ever step, while cured meat is consumed once every 4.The player may randomly encounter enemies while outside the safety of the camp. As the player progresses further and further away, the enemies become stronger and faster, meaning that the player must ensure that they have enough skill to defend themselves. This will generally consist of arming themselves with better weapons (such as rifles).Houses, caves, mines, and more can be found while out. If the player clears a location of enemies and reaches the end, they will generally be rewarded with a cache of items. This can include meat, but may also hold rarer items such as steel swords or grenades. Once the location has been cleared, it may be turned into a safehouse. Once a safehouse has been established, it will populate with a random amount of cured meat for the player to collect while out travelling. A safehouse can only be visited once per trip and will automatically replenish the player's water supplies.Roads will be made from the safehouse back to the camp. While on roads, the player will not be attacked at all.