Your Favorite Games

Loading...

Settlement

Game Categories:

Civ Builder, Clicker

Game Platforms:

Javascript/HTML5

Development Status:

Abandoned

Version:

0.43a

Times Viewed

Times Played

Times Favorited

Rating

102536 40755 31 66.67%
Add this game to favorites

Vote This Game

66.67%
(232 votes)
33.33%
(116 votes)

Game Description

Settlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.
The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.

Development
Development started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.
The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.

Mechanics
The game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.
Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.
Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.

Future
The future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.

Settlement Screenshots








Advertisement

Similar Games

Click It!

Click It! - Play Idle Game
Clicker, IdlerBecome the button master and automate your empire. Earn cash, purchase upgrades, unlock new buttons and tiers to grow your empire.Click! Upgrade! Purchase!

Infinite Cosmos

Infinite Cosmos - Play Idle Game
Clicker, Idler, IncrementalIn Infinite Cosmos you are the newly appointed Planetary Development Director for the United Federation! Your assignment is constructing new habitats on extraterrestrial planets for the betterment of humanity. In this role you’re in charge of building and improving unique sectors of the habitats as well as managing off-world research departments dedicated to advancing humankind’s prosperity in the universe!Upgrade your planet’s sectors, install extensions, and perform system updates to advance humankind faster and further than ever before!You mostly do this via the bottom button on each sector. The upgrade multiplier button just to the right of the wealth bar at the top of the screen allows you to make improvements to each sector in bulk.The number on the specialist map panel indicates your current recruits. Request a planetary reassignment to convert them into specialists. Specialists always give an inherent output bonus, but can also be assigned to nodes in the specialist map, increasing your performance even further!The statistics panel can be a helpful tool in determining what sectors you might be interested in improving next. The bar chart is a normalized representation of the output per second of each sector. The smallest being the lowest per second, the largest being the highest per second, and all the other proportionately in between.Clicking the cog icon in the upper-left corner will open the settings menu. Here you can view save information or manage your settings.Good luck, have fun, and thank you for playing!

Darkness Cometh

Darkness Cometh - Play Idle Game
ClickerWhat if there was no sun?What if everything to ever exist was covered in impenetrable darkness?What if all light eventually disappeared just as easily as a fire goes out without fuel?A vision of horror, isn't it?Survive the evil lurking in the Darkness, relying only on yourself..."Darkness Cometh" is a minimalistic text-based adventure with incremental game design:The Player finds himself in a world where all the light sources are gone.Manage resources and suppliesCraft and construct toolsUpgrade your HideoutFeed the fireSurvive and progress using a simple interface, inspired by many other Text Adventure gamesDefend against creatures such as Imps or WargsPerform activities and discover the secrets of the storyNote: This is an absolutely free game. You don't have to pay for anything extra to play it! There are no ads, either!

Space Mineral Rush - Idle

Space Mineral Rush - Idle - Play Idle Game
Clicker, IdlerA simple idle/clicker game.Click the asteroid to obtain your first resources. Buy gatherers to increase automatic production. When production is high enough your base will grow, unlocking new sections and interactions.Hold a key to buy multiple units.A – x10S – x25D – x50F – x100

You Can Try These Idle Games

Banana Click

Banana Click - Play Idle Game
Clicker, IdlerHow to play Banana Click.Click the banana to collect banana/s.Click the Exchange button to exchange banana/s for upgrades.

IdleSpace 2

IdleSpace 2 - Play Idle Game
Idler, IncrementalSequel of IdleSpace.Click to buy, defeat enemies.

Tap Happy with Gigi

Tap Happy with Gigi - Play Idle Game
Clicker, IdlerThe game is pretty much a Cookie Clicker clone with a few cosmetic additions.

Mine Defense

Mine Defense - Play Idle Game
ClickerA simple incremental with combat added in, Mine Defense takes the basic gather resources to ridiculously high numbers and implements a simple combat system. Goblins attempt to break into your mine, while your walls and defensive units do all they can to keep them out.Mine Defense is an idle game set in a fantasy world where ants have unreasonable power and things get creepy fast. You start as a simple miner armed with a stick and build your way up to elaborate tools, magical allies, and more.DefensesThere are three methods of defense against the incoming hordes of goblins.WallsMagesBear TrapsWalls are the simplest defense, and are use to simply keep the goblins at bay. They will, however, eventually break through. Goblins can be manually killed by clicking them early game. The wall can be upgraded as the game progresses to increase the amount of damage it can handle.Mages provide an automated system to take care of defenses. They automatically attack goblins as they approach and can be purchased in high numbers. They reside within the wall to keep them safe as they attack from a distance.Bear traps prevent the goblins from approaching at all. They are timed, providing a short amount of protection.WorkersThere are a number of workers available to purchase, and each provides an automatic income of gold. They quickly become more and more expensive, making the later ones more efficient for their cost.In addition, there are workers that provide other effects. The mage, as above, kills goblins as they approach, while the craftsman ensure that any damage to the walls are mended.