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Coding Idle: Recoded [BETA]

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

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Rating

11000 1510 2 57.89%
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57.89%
(11 votes)
42.11%
(8 votes)

Game Description

Once upon a time there was a button and some text (a few clicks later) a game was born…..

You will start out the game with a button and a text and the further your progress you will get better layouts, better upgrades, help, and much more

This game is feature rich and comes with tons of hidden surprises

This game features saving and offline gains but you gotta build your game to do so

Have fun we look forward to your masterpieces

The further you progress in the game you will notice it becomes very feature rich we recommend plain the game with other apps closed and/or having a device capable of running feature enhanced games.

Warning: This is the official beta version of the game, here you’ll find functions that are not yet available in the public release!

Coding Idle: Recoded [BETA] Screenshots

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ClickerTech Support Clicker is currently still in development. An early build of the game is available to play with some features not yet implemented. The game provides a number of mechanics for the player to expand their wealth and the size of their corporation, though requires some level of strategy to successfully move up the corporate ladder.ResourcesThere are 3 resources available: Money, Tickets, and Reputation. These resources work together to allow the player to do a number of things. Money and tickets can be produced by clicking, while reputation needs to be produced.Money is the currency of the game. It allows the player to hire new staff, pay the staff [not implemented], purchase new office spaces, pay bills [not implemented], taxes [not implemented], and more. Some workers can be used to produce money automatically, while the player has the option of manually clicking to gather more.Tickets are produced from companies that have been contracted. Each company will produce support tickets that can then be solved by your tech support staff. Each ticket resolved will provide reputation.Reputation is important for prestiging. The ability to close a company down and start fresh, when combined with reputation, will provide the player a boost to whichever level of staff they choose to spend the points on. Reputation can also be spent on reducing the one time cost of new office space.OfficesThe player starts off with a single office with support for a few staff. This is the beginning of the player's corporation, and must gradually be expanded. Real estate is always available, and the pricing and sizing will vary. To begin with, the player will only be permitted to purchase a single office, but with the purchase of franchise licenses, they have the ability to expand, providing more offices for more staff and more income.CompaniesThe player has the option of marketing towards companies and taking them onboard. Each company will produce support tickets, which must be resolved in exchange for reputation. If tickets take too long to process, a company may start to get upset with the player and eventually cancel the contract, ending the income and ticket production [not implemented].UpgradesUpgrades are available for just about every aspect of the game, from improving production to increasing the real estate market [not implemented] and improving the player's current level.LevelsAt the beginning of the game, the player is on level 0. This is the level of their company. At level 0, they have the option of hiring level 0 staff. As their reputation and wealth increases, they are given the option to pay a one time cost to upgrade to level 1, which will unlock level 1 workers that produce more income etc.The FutureA new update for the game is currently in development. It will provide the additional company related features mentioned above, as well as several bug fixes related to other components of the game.