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Idle God

Game Categories:

Clicker, Idler

Game Platforms:

Flash

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20073 1804 1 62.07%
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62.07%
(18 votes)
37.93%
(11 votes)

Game Description

Join the Organization on a trillion year quest as they seek the origin of the universe.

Idle God Screenshots

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Other Games in Idle God Series

Idle God 2

Idle God 2 - Play Idle Game
Clicker, IdlerFind out the truth behind the origin of the universe!There are many ways to increase currency, about 6x more methods.The story is now a short novel with a dozen endings based on choices.

Idle God 3

Idle God 3 - Play Idle Game
ClickerSave the universe!… Or destroy it!The game starts by allowing you to gather a single resource, but quickly expands on that, providing new buildings, resources, and more. There are a range of options to take in the game, offering 9 different endings.ResourcesThere are a number of resources available to collect:ScrapsGoldGarnetCrystalsMineralsPerksEach resource can be used to purchase different things providing different bonuses. Perks, for example, can be applied to improve the chances of getting item drops on the main screen, thus gradully removing the need to click for resources.

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ClickerVery basic mobile-only (android) clicker game with very linear gameplay. Could be fun for a few minutes, but gets boring very very quickly. Each upgrade is limited (5 level ups max), most of the time you'll have only 1 option to upgrade, the other options are locked until you upgrade your harbor (which you can only do after you max out the other upgrades). So you don't have a lot of exciting stuff to do, and the game is too predictable.The game does feature nice graphics and interesting harbor theme, but these are mostly the only pros of the Harbor Tycoon Clicker.The game interface is a bit unresponsive at times (you have to tap upgrade buttons multiple times before it finally registers your tap). But the clicking part is actually fun and quite responsive. It has nice visuals, and when you use 5 fingers to tap it looks and feels pretty good.Overall, a very boring clicker game with very limited upgrades and very linear gameplay. If you do like the harbor theme, you can try playing it since its free anyway, but you'll probably find this game a waste of your time.

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Clicker, IdlerYour goal is to capture as many souls. It all starts with the fact that you distribute sin (click on the channel sinners), then start to drop souls of people who in life were affected by your sin. As soon as the soul will fall - it will be yours.The accumulation of a certain number of souls you can spend them in the acquisition of Hell beings that spread sin without your help. Unfortunately, your servants are not so endowed with wisdom as you, so soon attract the attention of the people and representatives of Paradise, resulting in increased probability of their exile. In the exile the creature slowly falling channel sinners. It is worth noting that in the channel sinners at a time can fit only a limited number of souls and beings.With the ever increasing flow shower soon begins overflow channel sinners, in this case, those souls that did not fit into the channel, will be lost to you, so you need to stock up a means of delivery of a large number of souls (bags, boxes, and so on).After accumulation of a sufficiently large number of souls you will be available to purchase buildings. Buildings are also spread sin, and significantly better than the creatures, but their effectiveness depends on the number of beings who act as intermediaries between people and buildings Hell (the effectiveness of Grekhovodov depends on the number of tempters, the effectiveness of the Spheres of evil on the number of devils, and so on). As buildings allow you to accumulate experience of creatures. The experience allows you to develop skills in a specific area. It is worth considering the fact that the increase of skill in one area necessarily has a negative effect in another (improving income increases the likelihood of expulsion).Hell periodically supports throwing various bonuses, the frequency of emission of the bonuses in the future, it is possible to increase the skills of buildings, which can increase the accumulation of a certain amount of experience after the construction of the Generator of the Apocalypse. The revenue generator Apocalypse depends on the size of your army of creatures.

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