Your Favorite Games

Loading...

Idle Planet

Game Categories:

Clicker, Idler

Game Platforms:

Flash

Times Viewed

Times Played

Times Favorited

Rating

18902 2891 6 65.71%
Add this game to favorites

Vote This Game

65.71%
(46 votes)
34.29%
(24 votes)

Game Description

Click on the Planet to get Points and upgrade.

Idle Planet Screenshots

Advertisement

Similar Games

Idle Tower HTML5

Idle Tower HTML5 - Play Idle Game
IdlerIdle game where you have to build a tower.Use the mouse to buy the different resources.By clicking on the resource icons you could by the next production level.By clicking on the build icon on the right bottom of the game. You build a new stage if you have enough resources.As higher a resource production level is, as faster the progressbar will run. Over level 75 the bar will be permanently full and the productions runs fast.

Idle Idle Gamedev

Idle Idle Gamedev - Play Idle Game
Idler, IncrementalBecome an idle game developer, idly!

Doge Miner 2

Doge Miner 2 - Play Idle Game
Clicker, Idler, IncrementalHelp the doge to mine resources and go to the moon!

Treedle

Treedle - Play Idle Game
Clicker, IdlerChop down trees to gain wood. Wood can be spent on upgrading stats, such as the number of trees that can spawn, the amount of wood the trees return, and the speed at which the trees spawn.

You Can Try These Idle Games

Idle Painters

Idle Painters - Play Idle Game
Clicker, Idler, IncrementalWanna be an artist? Try your hand at painting pictures in this fun idle game. Click to reveal ("draw") the pictures and then sell them for profit. Hire assistants who automatically do this for you, upgrade lots of things to generate more and more profit and reveal more and more pictures!Changelog:v1.2.0- the magic brush consumption decreased 5 times- from level 11 the picture's complexity increases exponentially- the picture price increases linearly- the rate of sales increases at levels 2, 4, 8, 16 etc.v1.1.0- condensed design- decreased sell timev1.0.1- "Finish tutorial" renamed to "Skip tutorial" (the button skips the tutorial, not just dismisses the message)- Student Painter is automatically re-activated at each layer (if it was activated by player).- fixed the incorrect auto-change from the magic to simple brush on the layer/picture change

Titan Hunter

Titan Hunter - Play Idle Game
Idler, MMO, RPGIdle + Incremental + Monster Hunter + Epic + Story-Driven = Titan HunterTitan Hunter just recently entered Early Alpha and features an online world where players idle through zones while leveling up and encountering rare Titan's.Centuries ago ravenous beasts began to assault the various cities of the world of Risildar. In a final effort for survival, a group of scientist’s, researchers, and military personnel formed Symmetry and created the planets final stand; a massive underground city with only one heavily guarded entrance to the surface.You play as a Titan Hunter – your purpose is to carry out tasks for Symmetry including acquiring resources on the surface as well as exterminating monsters and more importantly titan’s. Titan’s are massive beasts who rule Risildar’s surface.

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.