Your Favorite Games

Loading...

Stupid Clicker Game

Game Categories:

Clicker

Game Platforms:

Flash

Development Status:

Completed

Version:

1.0

Times Viewed

Times Played

Times Favorited

Rating

29817 9652 20 53.76%
Add this game to favorites

Vote This Game

53.76%
(100 votes)
46.24%
(86 votes)

Game Description

Game Control

Start off with only 1 red button, which you have to click to earn money, but then you can buy menu, achievements, upgrades and start upgrading the game. Each thing you buy adds $0.25 to what you earn per click.
Fun concept (similar to Upgrade Complete, but in clicker style), but somewhat boring since balance is such that you have to click A LOT to buy upgrades.
The game includes over 50 upgrades and 10 achievements.

Click the red button to earn money. Then use that money to upgrade the game!

Stupid Clicker Game Screenshots




Advertisement

Similar Games

Idle Miner Tycoon

Idle Miner Tycoon - Play Idle Game
Clicker, IdlerBuild a mining empire! Automate and optimize your gold mine and become a tycoon!Have you always dreamed of managing your own mine? Well this is your chance!Coordinate your miners workflow and upgrade wisely to keep the work chain constant. Hire managers to automate the process. Come up with the fastest mining strategy and the profits UP UP UP!

Idle Breakout

Idle Breakout - Play Idle Game
Clicker, Idler, IncrementalAn idle version of classic Breakout.Use multiple balls of different strength, speed and special abilities to smash a million bricks!

AI Lab

AI Lab - Play Idle Game
Clicker, IncrementalRun an AI research lab, train models, manage alignment, and race toward AGI. Every mechanic mirrors a real AI safety concept: alignment decay, rogue model events, safety/capability tradeoffs. Phase 1 demo, ~20 min playthrough.

You Can Try These Idle Games

Progress Knight

Progress Knight - Play Idle Game
Idler, IncrementalProgress Knight is a life-sim incremental based in a fantasy/medieval setting, where you must progress through the career ladder and acquire new skills to become the ultimate being.You first start off as a beggar, barely being able to feed yourself as the days go by. However, over the years you learn new skills and gain plenty of work experience to enter new high paying jobs while managing your living expenses...Will you decide to take the easy route of doing simple commoner work? Or will you go through harsh training to climb the ranks within the military? Or maybe will you decide to study hard and enrol in a magic academy, learning life-impacting spells? Your career path is open-ended, the decision is up to you.Eventually, your age will catch up to you. You will be given an option to prestige and gain xp multipliers (based on the performance of your current life) for your next life at the cost of losing all your levels and assets. Fear not though, as you will re-gain your levels much, much more quickly than in your previous life...

Reddit Clicker (IGM)

Reddit Clicker (IGM) - Play Idle Game
Clicker, IdlerThis is a dual resource basic clicker that is themed around Reddit's posting/upvoting system. It's made in Orteil's Idle Game Maker and is not affiliated with the game Reddit Clicker.

Coffee Clicker

Coffee Clicker - Play Idle Game
ClickerAnother fairly simple incremental game, you are required to click to gather coffee in order to purchase upgrades to gather coffee automatically and faster as well as better cups to put the coffee in.

A Dark Room

A Dark Room - Play Idle Game
RPGA Dark Room creates a roguelike experience within the incremental genre. It starts the game as a very simplistic interface, providing a single button to progress, but quickly integrates multiple resources, building construction, equipment, and more. It is available in both browser and iOS.ResourcesThere are a wide range of resources that become available to the player as the game progresses. Notably, wood quickly becomes the most important, as it is required to keep the fire burning and to construct buildings. Other resources that come into player later on include meat for curing (which can then be used to keep the player fed during expeditions), leather, and steel.BuildingsHuts are just the first building that become available, and will allow the player to receive population to help support the player's campsite. People that have moved into huts can be assigned jobs, from gathering wood to mining for coal. These jobs all produce resources, while some will also consume them. Raw meat, for example, will be consumed when producing cured meat.EquipmentThe player will be given the option of crafting equipment. There is a long list of items available to make, but they include weapons, armor, bags to carry more goods when on an expeditions, water reservoirs to carry more water, and more. These become vital to the progression of the player late game.Alternatively, some items can be found while out on expeditions. Swords, guns, bullets, and more can be found from either felled enemies or hidden caches.ExpeditionOnce the player has received a compass, they will be able to go out on an expedition. While out, the player must maintain enough food and water to ensure that they don't die. Water is consumed once ever step, while cured meat is consumed once every 4.The player may randomly encounter enemies while outside the safety of the camp. As the player progresses further and further away, the enemies become stronger and faster, meaning that the player must ensure that they have enough skill to defend themselves. This will generally consist of arming themselves with better weapons (such as rifles).Houses, caves, mines, and more can be found while out. If the player clears a location of enemies and reaches the end, they will generally be rewarded with a cache of items. This can include meat, but may also hold rarer items such as steel swords or grenades. Once the location has been cleared, it may be turned into a safehouse. Once a safehouse has been established, it will populate with a random amount of cured meat for the player to collect while out travelling. A safehouse can only be visited once per trip and will automatically replenish the player's water supplies.Roads will be made from the safehouse back to the camp. While on roads, the player will not be attacked at all.