Your Favorite Games

Loading...

Stupid Clicker Game

Game Categories:

Clicker

Game Platforms:

Flash

Development Status:

Completed

Version:

1.0

Times Viewed

Times Played

Times Favorited

Rating

30199 9662 20 53.76%
Add this game to favorites

Vote This Game

53.76%
(100 votes)
46.24%
(86 votes)

Game Description

Game Control

Start off with only 1 red button, which you have to click to earn money, but then you can buy menu, achievements, upgrades and start upgrading the game. Each thing you buy adds $0.25 to what you earn per click.
Fun concept (similar to Upgrade Complete, but in clicker style), but somewhat boring since balance is such that you have to click A LOT to buy upgrades.
The game includes over 50 upgrades and 10 achievements.

Click the red button to earn money. Then use that money to upgrade the game!

Stupid Clicker Game Screenshots




Advertisement

Similar Games

Minecraft Clicker

Minecraft Clicker - Play Idle Game
Clicker, IdlerDig for resources and buy miners to do it for you.

Goomy Clicker

Goomy Clicker - Play Idle Game
Clicker, IdlerGoomy Clicker is at first fairly simple: You click the big Goomy in the middle in order to collect more Goomies. On the right side, one can use Goomies in order to recursively gain more Goomies. Upgrades can later be bought and used to make the buildings more efficient.Along the bottom of the screen, one can find information such as the current level of your Goomies/Cursor/Something. This is in place of cursor upgrades. When the Goomy is clicked, a tiny amount of EXP Points is added to the bottom bar. When it fills, the Level raises by one. The higher the level, the more powerful the clicking. It appears as though the level will increase by buildings and upgrades as well.Also along the bottom is a small blurb about how large your swath of Goomies is. This reflects the current amount of Goomies you have along with their official size in the Pokédex in Generation 6 of Pokémon games. Some measurements include lanes in a street, height of the CN Tower, length of an Olympic pool, distance from Jupiter to the Sun and back, and even Goomies. That's right, your swath of Goomies can be one Goomy long.In the upper left of the screen is a miniature menu. Here you can save your game (though it autosaves every half hour) and exporting/importing your saves through code, along with resetting your buildings, level, and number of Goomies (but not your upgrades) and more info, where you can measure the mass of your Goomies and the space they occupy, similarly to the length/height of your Goomies at the bottom of the screen. At the lower-left of the screen is a credits tab, along with info about the current version of Goomy Clicker.

Idle God

Idle God - Play Idle Game
Clicker, IdlerJoin the Organization on a trillion year quest as they seek the origin of the universe.

IdleByte 2

IdleByte 2 - Play Idle Game
Clicker, IdlerA fun idle game about data and stuff.

You Can Try These Idle Games

Absorber

Absorber - Play Idle Game
Idler, RPGFight enemies to absorb their power. Defeat Bosses to unlock new enemies and abilities. Can you defeat the boss faster than the others?

Slurpy Derpy

Slurpy Derpy - Play Idle Game
IdlerYou wake up in a convenience store, hundreds of years in the future, to find humanity wiped out, your only companions stupid little creatures called Derps and a host of Gods trying to get your attention.Make cookies, research new abilities, conquer maps, discover new worlds and evolve to completely new species as you work towards the ultimate goal of creating the most powerful Derps ever!Replace the King and Queen with Derp offspring that have higher stats to breed ever-more powerful Derps, unlock game features and reach the ultimate evolutions!There are a zillion hotkeys for things in-game (like Z/X for promoting/sacrificing). Check out the tooltips on buttons to see what the other hotkeys are.

Loot Loop Loot

Loot Loop Loot - Play Idle Game
Idler, RPGA speed run roguelite based on rapid loot decisions.

Candy Box

Candy Box - Play Idle Game
RPGCandybox is one of the earliest examples of incremental games, and is arguably one of the most popular. It starts out with a simple interface, counting up candies and allowing the player to eat them, and quickly expands into a well designed and complex game with a wide range of elements.CandyCandy is the main resource of the game and starts out by gathering automatically at a rate of 1 per second. The player initially has the option of eating the candy, but is soon offered to throw the candy on the ground. Eventually, the player is required to use the candy in a wide range of situations, and it is generally considered the currency of the game. Once enough candy has been collected, more gameplay options are made available.QuestingOnce the sword has been purchased, the player can choose to go on "an epic quest" to collect resources. The quest screen consists of a drop down box that allows the player to select the location in which they would like to quest. Once a location has been selected, the player and location appear on screen in ASCII format and the player's symbol moves to the right, fighting any enemies that are in the way. If the player safely reaches the other side, they are rewarded with whatever they have collected along the way.External LinksWiki