Your Favorite Games

Loading...

Company Tycoon

Game Categories:

Clicker, Idler

Development Status:

Abandoned

Times Viewed

Times Played

Times Favorited

Rating

12062 593 3 61.11%
Add this game to favorites

Vote This Game

61.11%
(11 votes)
38.89%
(7 votes)

Game Description

 

Advertisement

Similar Games

Destination Kepler

Destination Kepler - Play Idle Game
IdlerTime to leave Earth! Launch your ship into space and travel to Kepler, the closest hospitable planet in the galaxy!Credits:Game by Antony and LucyArt by JimpProduced by John

Farm Away!

Farm Away! - Play Idle Game
IdlerTap n’ swipe to cultivate cute animals and crops for riches!- Automate your farm and earn continuously while you’re away!- Increase production by powering up the sun and making it rain!- Hire friends to help you grow and customize your farm!- Prove your strategy with smart decisions on when to upgrade and harvest.- The world’s best idle farming simulator is free to play online or offline!

Idle Farmer

Idle Farmer - Play Idle Game
Clicker, IdlerEarn money by harvesting and selling your crops. Up your skills, buy better tools and compost (power-ups), and be loved by the girls of the village!Will you be able to earn enough money to build a good house and start a family?

Undead Clicker Tapping RPG

Undead Clicker Tapping RPG - Play Idle Game
Clicker, IdlerTap all of the undead creatures, buy upgrades, then tap some more!

You Can Try These Idle Games

Second Derivative Clicker

Second Derivative Clicker - Play Idle Game
Clicker, IdlerSimilar to Derivative Clicker (the inspiration for this game), progress compounds with each next step. However, to purchase the next level of a unit, the previous level must be sacrificed.

Beat the villain

Beat the villain - Play Idle Game
ClickerBeat the villain is an idle/clicker game where you have to beat the villains by clicking on them. You can count on you allies and your bat family to help you in your fights !

Matter of Scale

Matter of Scale - Play Idle Game
Civ BuilderBuild your realm from a small Hamlet to a transcendental domain spanning the stars. The player is required to hire workers to gather resource and meet specific goals for each location.ExpandingOnce a location has been completed, a new location will be opened up, with new requiresments to complete it. Finally, once a location has enough of a particular size, it will expand into a larger type. Enough hamlets, for example, will become a village. Enough villages, and it will expand into a town. This pattern continues as the player progresses.It should be noted that once a village has been unlocked, a second village will appear beneath it, with a hamlet contained inside of it. The hamlets for this new village must be completed before the villages can then be combined into a town. This pattern continues.Resources and UpgradesThere are a number of resources available, limited to the type of location that the player is working in. These resources can only be gained from their associated location. They can be spent on upgrading a number of things, again associated with the appropriate location type. Upgrades can reward with free workers every X seconds, or even apply a modifier to a new location. These modifiers will generally change the cost or production of workers.External LinksRedditDevelopment Version