Your Favorite Games

Loading...

CraftClicker

Game Categories:

Clicker, RPG

Game Platforms:

Javascript/HTML5

Development Status:

Beta

Version:

1.4

Times Viewed

Times Played

Times Favorited

Rating

15204 2604 5 65.63%
Add this game to favorites

Vote This Game

65.63%
(21 votes)
34.37%
(11 votes)

Game Description

A Minecraft themed incremental, you're tasked with gathering resources and crafting them into tools etc to progress. It provides an almost RPG style element to the game that sets it apart from the rest.

CraftClicker Screenshots

Advertisement

Similar Games

Farm of Souls

Farm of Souls - Play Idle Game
Clicker, IdlerMake people die the happiest deaths to harvest the most souls, then use the souls to upgrade others so they may die even happier.

Idlers and Dungeons

Idlers and Dungeons - Play Idle Game
Idler, Incremental, RPGA popular RPG based incremental game.Unlike other RPG's, Idlers and dungeons is a new breed of roleplaying in itself.In this game you can level up your character while doing other things.you can incarnate a necroman a druid, a sorcerer, an archer, a warrior or a rogue.You travel from place to place on the map.picks up magic items, hunt evils creatures, doing some quests, explore etc...find elite dungeons to kill some boss.cheap and fun !

Theory of Magic

Theory of Magic - Play Idle Game
Clicker, Idler, RPGFrom a lowly Stable hand, rise to the pinnacle of Arcane Power. Outfit a lair. Learn spells. Hire minions to do your bidding.If you get stuck, stick to your studies. Increase your Lore, Crafting and Research. Unlock and max out interesting skills. Buy some chests and hoard some gold.

The Gristle and Grape

The Gristle and Grape - Play Idle Game
RPGA mostly numberless and statless, text based RPG with idle elements. Run 'The Gristle and Grape', a typical English pub - one with a multi-dimensional nexus that leads to countless adventures. Guide your team of adventurers to help people in need and to earn money to maintain and upgrade the pub.Still in development. Only a few incremental upgrades available, more coming soon.

You Can Try These Idle Games

Loot N Craft

Loot N Craft - Play Idle Game
IncrementalLoot N Craft is a new and unique mix of a timing lock minigame, inventory management and crafting.Break the lock, take the loot and craft your way up to powerful LEGENDARY items that have special enchantments to boost your progress and earn more gold and experience. Unlock new items and crafting recipes as you play and discover new ways to play by changing your strategy on the fly.- 50+ unique items- 25+ different item recipes- 5 item rarities (common, uncommon, rare, epic and LEGENDARY)- 5 unique enchantments- 1000+ item/enchantment combinations!Download and play Loot N Craft for FREE!

Gold Rush

Gold Rush - Play Idle Game
ClickerGold Rush is inspired by DiamondHunt after its development was discontinued.GameplayGold Rush is a mining themed incremental game. Players start out manually mining until they have enough money to purchase their first Gatherer. Rarer and more valuable resources as well as resource Processors are introduced as they player progresses. Upgrades are obtained either by purchase or by crafting depending on their type.

A Dark Room

A Dark Room - Play Idle Game
RPGA Dark Room creates a roguelike experience within the incremental genre. It starts the game as a very simplistic interface, providing a single button to progress, but quickly integrates multiple resources, building construction, equipment, and more. It is available in both browser and iOS.ResourcesThere are a wide range of resources that become available to the player as the game progresses. Notably, wood quickly becomes the most important, as it is required to keep the fire burning and to construct buildings. Other resources that come into player later on include meat for curing (which can then be used to keep the player fed during expeditions), leather, and steel.BuildingsHuts are just the first building that become available, and will allow the player to receive population to help support the player's campsite. People that have moved into huts can be assigned jobs, from gathering wood to mining for coal. These jobs all produce resources, while some will also consume them. Raw meat, for example, will be consumed when producing cured meat.EquipmentThe player will be given the option of crafting equipment. There is a long list of items available to make, but they include weapons, armor, bags to carry more goods when on an expeditions, water reservoirs to carry more water, and more. These become vital to the progression of the player late game.Alternatively, some items can be found while out on expeditions. Swords, guns, bullets, and more can be found from either felled enemies or hidden caches.ExpeditionOnce the player has received a compass, they will be able to go out on an expedition. While out, the player must maintain enough food and water to ensure that they don't die. Water is consumed once ever step, while cured meat is consumed once every 4.The player may randomly encounter enemies while outside the safety of the camp. As the player progresses further and further away, the enemies become stronger and faster, meaning that the player must ensure that they have enough skill to defend themselves. This will generally consist of arming themselves with better weapons (such as rifles).Houses, caves, mines, and more can be found while out. If the player clears a location of enemies and reaches the end, they will generally be rewarded with a cache of items. This can include meat, but may also hold rarer items such as steel swords or grenades. Once the location has been cleared, it may be turned into a safehouse. Once a safehouse has been established, it will populate with a random amount of cured meat for the player to collect while out travelling. A safehouse can only be visited once per trip and will automatically replenish the player's water supplies.Roads will be made from the safehouse back to the camp. While on roads, the player will not be attacked at all.

Bonfire

Bonfire - Play Idle Game
IdlerBonfire takes the incremental style and adds a cooldown multiplier to the mix. The idea of the game is to stoke a fire by clicking to produce CO2. This resource can be spent on items to automate the production of CO2 and upgrade other in game elements. The game rewards clicking by adding a temperature indicator. Each click increases the temperature, the higher the temperature, the higher the multiplier. If the player stops clicking, the multiplier will steadily drop.