Your Favorite Games

Loading...

Candy Box 2

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Times Viewed

Times Played

Times Favorited

Rating

14143 1056 5 67.5%
Add this game to favorites

Vote This Game

67.5%
(27 votes)
32.5%
(13 votes)

Game Description

 

Candy Box 2 Screenshots

Advertisement

Other Games in Candy Box Series

Candy Box

Candy Box - Play Idle Game
RPGCandybox is one of the earliest examples of incremental games, and is arguably one of the most popular. It starts out with a simple interface, counting up candies and allowing the player to eat them, and quickly expands into a well designed and complex game with a wide range of elements.CandyCandy is the main resource of the game and starts out by gathering automatically at a rate of 1 per second. The player initially has the option of eating the candy, but is soon offered to throw the candy on the ground. Eventually, the player is required to use the candy in a wide range of situations, and it is generally considered the currency of the game. Once enough candy has been collected, more gameplay options are made available.QuestingOnce the sword has been purchased, the player can choose to go on "an epic quest" to collect resources. The quest screen consists of a drop down box that allows the player to select the location in which they would like to quest. Once a location has been selected, the player and location appear on screen in ASCII format and the player's symbol moves to the right, fighting any enemies that are in the way. If the player safely reaches the other side, they are rewarded with whatever they have collected along the way.External LinksWiki

Similar Games

Punchifier

Punchifier - Play Idle Game
Clicker, IdlerPunch, punch and punch. A stress reliever where you can expel all your fury on. Customize a (fictional) character and beat him furiously. Or try the campaign mode where there’s 50 enemies that fight back.

Tuna Clicker

Tuna Clicker - Play Idle Game
Clicker, IdlerCatch fish to sell to buy better equipment to catch more fish!

Word Clicker

Word Clicker - Play Idle Game
Clicker, IdlerYou wake up with a burning desire to click words.

Digital Logic Design

Digital Logic Design - Play Idle Game
Clicker, IdlerThis game combines elements of traditional incremental games like Cookie Clicker with more complex elements designed apeal to someone interested in clicking less and thinking more.

You Can Try These Idle Games

Idle Planet

Idle Planet - Play Idle Game
Clicker, IdlerClick on the Planet to get Points and upgrade.

Rugby World Cup Clicker

Rugby World Cup Clicker - Play Idle Game
Clicker, IdlerRugby World Cup is one of the Clicker Clicker first game on the theme of sport! The game lets you choose your team among the 20 official teams.Click on the balloon get some balls, make investments, sign contracts, use the prestige mode if you block. Do some research to improve your team ...The game features a game system, if your team wins you will get a small reward. You may also bet on matches with a rating calculated based on performance in the competition.Finally you will learn the typical expression of rugby by clicking on images!

Hit N' Run

Hit  N' Run - Play Idle Game
ClickerDrive around as recklessly as you can, earn points by mowing down humans and purchase upgrades to make flattening people even easier!

Learn to Fly

Learn to Fly - Play Idle Game
IdlerLearn to Fly takes the standard incremental style and adds a more involved method of play. The game requires you to fire snowballs at objects at increasing distances with increasing amounts of health. Each destroyed object provides money that can then be spent on upgrading the cannon. The cannon can either be fired manually by clicking or, once the upgrade is purchased, automatically. The game requires the player to aim the cannon, and once set, the autofire continues to fire at the same angle as the last player initiated shot.ResearchThe player is awarded research points by performing simple tasks in the game. These points add up over time and can be spent on specialised upgrades, such as reducing the space between the player and the object or increasing the speed at which projectiles move. Research points are also awarded whenever an achievement is obtained.