Your Favorite Games

Loading...

Digital Logic Design

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Times Viewed

Times Played

Times Favorited

Rating

14414 1647 5 51.61%
Add this game to favorites

Vote This Game

51.61%
(16 votes)
48.39%
(15 votes)

Game Description

This game combines elements of traditional incremental games like Cookie Clicker with more complex elements designed apeal to someone interested in clicking less and thinking more.

Digital Logic Design Screenshots

Advertisement

Similar Games

Current Tycoon

Current Tycoon - Play Idle Game
Idler, IncrementalRemastering the original game (Electric Rubber 2) from 2015, rub your way back to the top in 2019! Featuring a new look, new features, and friendlier gameplay, dart your mouse around your screen once again.

Net Clicker

Net Clicker - Play Idle Game
ClickerThe aim of the game is to bring down other networks while ensuring the safety of your own. This is done by managing your hackers and utilising their different abilities. With each defeated network, your own increases in strength, while the opposing networks become harder and harder to bring down.

Ace Jason Galaxy Explorer

Ace Jason Galaxy Explorer - Play Idle Game
Clicker, IdlerThis game is currently a fairly basic clicker with a modest list of buildings, upgrades, and achievements. The developer is currently looking for an artist and has mentioned the possibility of a story mode, but no progress has yet been released.

Idle Planet

Idle Planet - Play Idle Game
Clicker, IdlerClick on the Planet to get Points and upgrade.

You Can Try These Idle Games

Idle Portal Guardian

Idle Portal Guardian - Play Idle Game
Idler, Incremental, RPGRPG based Idle/Clicker Style Game. Fight against endless wave of monsters.Level up, unlock bonuses from skill tree, craft and upgrade equipments and hold your ground.

Godville

Godville - Play Idle Game
Idler, RPGGodville is a zero-player game (ZPG), parodying everything from "typical" MMO games with their tedious level ups, to internet memes and ordinary day to day things. The game might look strange at first sight, but don't hurry to neglect it right away. Take a look on your hero for a couple days, look around and you won't regret! There is whole game world in Godville and it’s continuously evolved based on ideas and suggestions from the community of players.

Cosmos Clicker MS Reload

Cosmos Clicker MS Reload - Play Idle Game
Clicker, IdlerLearn all the world and become the richest ship in the universe.How to Play:Click Selling and make sure they are 0% by the slider. (Change this later based on how fast or slow the game is going as you need money for upgrades later)Let your Mecha get resources (The Meteorite and Resources (Yellow Tin))Buy Upgrades with it in the Mecha Buy and City Buy. – Over time you will buy more and more items from the ‘Buy’ shops to increase the DMG of the Mecha which will allow you to collect more Resources.Turn Selling % on to whatever you want and start earning Money for Mech and City Upgrades (Mech/City Upd.) Best to start with the Mechas Feet and the Cities Dirt Road.Increasing your Mech and City upd Upgrades will increase your Mech and City by 1% per upgrade at any Cost. (Unsure of what the Mech and City Upd. does, I think it just makes it like 1% more efficient at dmg or something. So 100 Dmg with 0% 101 Dmg with 1% etc)

Heiankyo Parameters

Heiankyo Parameters - Play Idle Game
Civ Builder, ClickerThe successor to the original Parameters game, Heiankyo Parameters adds a few new features to the game.TerritoryOccupying territory is done by clicking and holding the mouse button over an empty or semi-occupied territory. Territories have a number of different levels of occupation, each providing a different quantity of cash once completed. Each territory also provides automatic income at regular intervals once it has been obtained.Yellow territories are occupied by aliens and must first be cleared before they can be built upon. Each of these combat situations takes into account the player's attack and defense values and with each click, runs a combat simulation. If the player's health reaches 0, attack, defense, and recover are temporarily reduced to 0. The player must wait for these to return before attacking again. Once an enemy has been attacked, their health will regenerate over time.CashCash is rewarded with each time an unoccupied territory is levelled up, and a smaller amount at regular intervals thereafter. Cash can be spent on buying upgrades that affect attack strength and defense level.LevellingThis is done automatically when the player collects enough XP. Once a level has been achieved, the player receives points that can be spent on attributes. The attributes are assigned at the right of the screen using the + buttons next to the three lines. The five available are Life, Attack, Defense, Recovery, and Cost.Action PointsActions can only be performed when the player has enough points to spend on performing them. These can be seen in the purple bar on the right of the screen. Each action takes a number of points to perform, and these points are returned at a rate determined by the recovery score of the player.