Your Favorite Games

Loading...

Creepy Cooker

Game Categories:

Clicker, Idler

Game Platforms:

Flash

Times Viewed

Times Played

Times Favorited

Rating

11367 908 2 47.83%
Add this game to favorites

Vote This Game

47.83%
(11 votes)
52.17%
(12 votes)

Game Description

In this addictive game, you can click the creeper icon to cook a creeper, then once you get up so much money, you can buy Zombies, and even skeletons to cook creepers for you! Note:Options for price osculation are in the options menu.

Creepy Cooker Screenshots

Advertisement

Similar Games

Idle Miner Tycoon

Idle Miner Tycoon - Play Idle Game
Clicker, IdlerBuild a mining empire! Automate and optimize your gold mine and become a tycoon!Have you always dreamed of managing your own mine? Well this is your chance!Coordinate your miners workflow and upgrade wisely to keep the work chain constant. Hire managers to automate the process. Come up with the fastest mining strategy and the profits UP UP UP!

Idle Web Tycoon

Idle Web Tycoon - Play Idle Game
Clicker, IdlerBuild up a successful website imperium by starting out to collect pageviews. Buy your friend's PC, a dediced server, botnets, quantum chips and so forth until you are the most powerful web tycoon that the world has ever seen.

Mean Mining Machine III

Mean Mining Machine III - Play Idle Game
Clicker, IdlerDrive and explore with your mining rover in 3D, search on all planets from our solar system for great region to exploit, mine your way down and collect many different minerals, trade it or complete orders for profits, many rewards and upgrades...

Idle Gems

Idle Gems - Play Idle Game
IdlerThis is an idle game with gems, achievements, upgrades and some clicking included!You gain Gems by clicking on the crystal or automatically by idling. There are upgrades to increase the rate you gain gems.There are five types of gems, to get the next gem you need 1.000.000 of the current one.Good luck!Oh, important note: If you SEE an NEW Update, you will need to refresh the page.

You Can Try These Idle Games

Candy Bag

Candy Bag - Play Idle Game
Clicker, IdlerJust another Cookie Clicker clone for Android.

Goomy Clicker

Goomy Clicker - Play Idle Game
Clicker, IdlerGoomy Clicker is at first fairly simple: You click the big Goomy in the middle in order to collect more Goomies. On the right side, one can use Goomies in order to recursively gain more Goomies. Upgrades can later be bought and used to make the buildings more efficient.Along the bottom of the screen, one can find information such as the current level of your Goomies/Cursor/Something. This is in place of cursor upgrades. When the Goomy is clicked, a tiny amount of EXP Points is added to the bottom bar. When it fills, the Level raises by one. The higher the level, the more powerful the clicking. It appears as though the level will increase by buildings and upgrades as well.Also along the bottom is a small blurb about how large your swath of Goomies is. This reflects the current amount of Goomies you have along with their official size in the Pokédex in Generation 6 of Pokémon games. Some measurements include lanes in a street, height of the CN Tower, length of an Olympic pool, distance from Jupiter to the Sun and back, and even Goomies. That's right, your swath of Goomies can be one Goomy long.In the upper left of the screen is a miniature menu. Here you can save your game (though it autosaves every half hour) and exporting/importing your saves through code, along with resetting your buildings, level, and number of Goomies (but not your upgrades) and more info, where you can measure the mass of your Goomies and the space they occupy, similarly to the length/height of your Goomies at the bottom of the screen. At the lower-left of the screen is a credits tab, along with info about the current version of Goomy Clicker.

Kushify

Kushify - Play Idle Game
ClickerKushify is an idle clicker game about rising to glory and wealth by leading an empire of Weed. It involves three resources. Kushify features a coffee mode if you're not fine with dealing drugs. The game is in an early stage but works just fine and has no documented bugs.ResourcesThere are 3 resources for use in the game. Fertiliser, Weed, and Money. The three are connected in such a way that the player must balance all of them and cannot just dump their money into one branch. Fertiliser is used to grow weed and weed is sold for cash. Buildings automate this process. Fertiliser buildings require money, weed building require fertiliser, and dealers require weed.External LinksReddit Thread

Plan: Expand the City

Plan: Expand the City - Play Idle Game
Civ Builder, IncrementalCreate your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.30+ resources. Every resource is required to improve housing or provide resources to produce other resources.50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.An advisor will hint to the next steps needed to grow the city.Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.Over 400 city achievements give small bonuses to city production.Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.