Your Favorite Games

Loading...

Creepy Cooker

Game Categories:

Clicker, Idler

Game Platforms:

Flash

Times Viewed

Times Played

Times Favorited

Rating

11768 909 2 47.83%
Add this game to favorites

Vote This Game

47.83%
(11 votes)
52.17%
(12 votes)

Game Description

In this addictive game, you can click the creeper icon to cook a creeper, then once you get up so much money, you can buy Zombies, and even skeletons to cook creepers for you! Note:Options for price osculation are in the options menu.

Creepy Cooker Screenshots

Advertisement

Similar Games

Blood Box

Blood Box - Play Idle Game
Clicker, IdlerThe humans are dying due to mutated leeches. Blood Box provides blood for the humans.Created by Sothopery.

RoidCorp

RoidCorp - Play Idle Game
Clicker, IdlerYou begin by mining basic asteroid and you have to upgrade your technology to unlock more asteroid. Level up and increase your effiency in mining. Become the biggest asteroid miner of the universe.

tangerine Tycoon

tangerine Tycoon - Play Idle Game
Clicker, IdlerEven though there is lots more to come to this game (according to it's developer) it has lots to offer and is very fun. The early game was based off of cookie clicker and the rest is to be discovered.

Candy Clicker Pro

Candy Clicker Pro - Play Idle Game
Clicker, IdlerTrying to help mankind by converting the plague of cookies into something more useful... Candy!

You Can Try These Idle Games

Realm of Decay

Realm of Decay - Play Idle Game
Idler, RPGAn RPG that allows you to level up your skills, buy new equipment, and more.

Derivative Clicker

Derivative Clicker - Play Idle Game
Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithub

Beyond The Universe

Beyond The Universe - Play Idle Game
ClickerWhat lies beyond the edge of the universe is a huge mystery. It may be infinite or there might be some parallel universes. Your mission is to find out the truth about our universe!

Space Lich Omega

Space Lich Omega - Play Idle Game
RPGSpace Lich Omega is an incremental RPG using ASCII art. It was inspired by aniweys Candy Box. The game progresses through a series of locations and provides a number of loot items to improve the player's character in a number of ways.CombatCombat is performed by selecting a location to visit, then waiting as the player's character moves across the screen, fighting enemies as it encounters them. The player is represented by a "Y", while enemies take a number of different appearances. Combat is automated, but allows the player to use potions or spells to affect the field of play. Potions for health and mana are available, while spells can be used to freeze the game field, return the player to the start of the level, berserk to inflict higher damage, or shield to protect the player for a short period of time. Items can be dropped during these levels, but loot is mainly restricted to money.The FactoryThis is where money and gunk production can be automated. Money requires gears to be inserted to improve the production per second, while gunk requires batteries. Gunk and money can be combined to improve the player's maximum health.