Your Favorite Games

Loading...

Speed Warp

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Times Viewed

Times Played

Times Favorited

Rating

17498 1917 5 64%
Add this game to favorites

Vote This Game

64%
(16 votes)
36%
(9 votes)

Game Description

 

Speed Warp Screenshots

Advertisement

Similar Games

GatherX

GatherX - Play Idle Game
Clicker, IdlerMine, fish and cut down a giant beanstalk or prepare to face the wrath of some not-so-friendly giants.

Idle Evolution: Another World

Idle Evolution: Another World - Play Idle Game
Clicker, IdlerGod can do it in 6 days. How much time will you need?New idle game with a lot of features:- No clicking to produce!- Missions and achievements.- Upgrades, bonus, knowledge and more!- Strategic system.- Ending.

Derivative Clicker

Derivative Clicker - Play Idle Game
Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithub

Beat Bop: Pop Star Clicker

Beat Bop: Pop Star Clicker - Play Idle Game
ClickerTake center stage in Beat Bop, the music clicker that rockets you up the ranks to superstardom!A fresh and addictive new music-themed clicker that puts you in the shoes of a rising star, building up a band and your music career from scratch. Beat Bop combines the fast-paced tapping mechanic with a dynamic soundtrack that evolves as your career develops. Choose your favorite look and music by unlocking a wide variety of costumes and soundtracks, and buy merchandise to earn money even while you're inactive. Trailer

You Can Try These Idle Games

NanoBotBuilder

NanoBotBuilder - Play Idle Game
ClickerThis game provides a graphically pleasing and mechanically broad experience. There are a wide range of options available to the player, secrets, achievements, and more. You are required to create Bots, buy Factories, grow your Queen, perform Research, forge Implants, find Treasures, Evolve, and Prestige. Transcendence at stage 14 will bring a wormhole delivering free factories.Bots and FactoriesBots are the main currency of the game and, as with most incrementals, can be gathered manually or automatically through the construction of buildings. Buildings can provide a number of changes to bots, from giving more per manual click to more per automated click.The factories are just as important, providing a way to automate the process entirely. They will provide an income of bots, which can then be used to improve other aspects of the game.The QueenThe queen is important to gameplay in that it can help you either gather bots or research. Both of these things are vital to progress further in the game. The queen, at certain points in the game, can evolve into a larger being, providing more and more bonuses.Implants can be crafted and applied to the queen during the game to boost the queen's effects. ResearchResearching is completed by the queen once it is available. The queen must be set to research specific upgrades one at a time. These upgrades affect a number of different aspects of the game, from resources per click to automated resource production and more. Once they have been researched, they need to be manually activated before their effects are applied.EvolutionThis is a staging mechanic that allows you to progress through the game in set stages. Each evolutionary form represents a new level in the game. New upgrades become available, new options in the forge become available, and the missed secrets from the last level are lost and replaced with those of the new level. Evolution is performed by researching the required upgrade (Evolution: Stage X), then activating it. An "Evolve" button presents itself, which enables the player to move on to the next stage.Once evolution is complete, the queen must once again grow to 100% before researching can be started again.SecretsScattered throughout each stage are a number of secret, clickable objects. Each of these provide a small to moderate once off bonus to bots. Once a stage has been passed, the secrets from that stage can no longer be found, thus the achievements attached to them are lost until the game is prestiged and the stage once again attained.LaboratoryThe laboratory can be used to gamble bots in the hope of achieving free bots in return. This works similar to a slot machine, and has a fairly balanced return rate. However, there is a chance that upon using the machine, a virus outbreak can occur.A virus outbreak gradually eats away at your bots. It is represented by a bot moving around the screen randomly. To dismiss the outbreak, the player must click on the bot floating around the screen enough times that it disappears.External LinksChange Log

Progress Fight

Progress Fight - Play Idle Game
Clicker, IdlerHave you ever wanted to play a game in which you need to fight a progress bar? No? Well, I’m glad to say that now you can play it.

Big Dig North Pole Edition

Big Dig North Pole Edition - Play Idle Game
Clicker, IdlerThe only way is DOWN is this festive Holiday remix of the popular Clicker Digger.Dig up treasure, hire diggers to dig for you – visit the museum and upgrade your equipment!Start at the presumed mythical location of Santa’s toy workshop, then work your way to Eygpt, the Jungle and then on inevitably TO THE MOON!

Progress Bars

Progress Bars - Play Idle Game
Clicker, IdlerThis seemingly simplistic game provides a deeper experience than many incrementals. It provides a simple interface comprised of a number of progress bars, each representing a different type of resource. The player must gather enough money to hire a number of workers to produce raw materials, then hire several more workers to sell products made of those materials. It's a careful balancing game designed to make you decide which resource is more important to make the biggest profit.The PremiseIn Progress Bars, your goal is to run an international conglomerate company and make oodles of cash. To accomplish this, you're gonna need some workers. But before that, you'll need some cold, hard cash.Making MoneyClick the Earn Money button to start generating income.Once you have enough money, buy your first Worker.Put this worker on wood-gathering duty by clicking the + button next to Wood.Watch! The worker will slowly gather wood, increasing your supply.Now get a few more workers and allocate them to Wood and Forest.You'll notice that Wood will get a 2x synergy bonus. This happens when you have some supply of Forest when your workers gather Wood.After a little while, you'll unlock Commodity Sales. Put some workers into sales.Every time the sales bar fills up, your workers will transport 50% of the supply of each resource into the sales warehouse.Next time when the sales bar fills up, your workers will sell 50% of the supply that is in the sales warehouse itself.Continue playing and see what you can discover!NodesThere are 4 different types of nodes:Biomes - like the ForestResources - like Wood and RubberSales - like Commodity SalesTools - like Cut ToolsQuadrantsThe game is divided into four quadrants. Each quadrant focuses on a specific Biome. The first biome to be unlocked is Forest.Each biome has two resources associated with it, and also receives bonuses from two types of tools.Synergy BonusesSynergy bonuses are awarded when you meet certain conditions. Each resource can receive several synergy bonuses:2x from the nearby Biome node2x from the nearby Biome node when that Biome has 80% supply or more2x from the nearby Tool node2x from the nearby Tool node when that Biome has 80% supply or moreThe maximum synergy bonus at the start of the game is 16x.Experience, Level, and Sales MultiplierEach node has a level. The level raises slowly over time as workers work there.When a Tool, Biome, or Resource node gains a level: 1) the unit price of the goods in that node go up, 2) your sales multiplier increases by 0.05x.When a Sales node gains a level: 1) the node gains 10 more max supply, 2) your sales multiplier increases by 0.10x.Your sales multiplier affects the sale rate of all of your resources, so improving it is critical to generating tons of money.