Your Favorite Games

Loading...

Cryptomental

Game Categories:

Clicker

Game Platforms:

Javascript/HTML5

Development Status:

On Hold

Version:

0.62

Times Viewed

Times Played

Times Favorited

Rating

16808 1801 1 51.61%
Add this game to favorites

Vote This Game

51.61%
(16 votes)
48.39%
(15 votes)

Game Description

An in-depth cryptocurrency based game in which you trade and mine various coins using the profits to buy more mining power while researching in different areas to unlock new options or improve existing ones.

Currencies
There are a number of currencies available to the player. The player will start out with Money, Bitcoins, and Litecoins, and will be required to improve their rigs for mining to earn these currencies. They can be traded at a cost of exchange to convert one currency to the next, giving the player the option to choose which currency they want to focus on. Some currencies are produced at a higher rate for example, but are worth far less.

Cryptomental Screenshots

Advertisement

Similar Games

SPACEPLAN

SPACEPLAN - Play Idle Game
Clicker, IdlerSPACEPLAN is an experimental piece of interaction based partly on a total misunderstanding of Stephen Hawking’s A Brief History of Time. Use manual clicks and the passage of time to create and launch potato-based devices and probes from your nondescript satellite orbiting a mysterious planet. Unlock the mysteries of the galaxy or just kill some time in what the astrophysics community is calling the ‘best narrative sci-fi clicker game of all times’.FeaturesFifteen starchy items to unlock, create, and blast into the vacuum of space.Life affirming, silly story that will both captivate and help you kill time.Reveal the secrets of five different planets across two different realities.Banging soundtrack, as is customary in a narrative sci-fi clicker game.

MineQuest Idle

MineQuest Idle - Play Idle Game
ClickerClick on the items to mine them and look for gems.

Second Derivative Clicker

Second Derivative Clicker - Play Idle Game
Clicker, IdlerSimilar to Derivative Clicker (the inspiration for this game), progress compounds with each next step. However, to purchase the next level of a unit, the previous level must be sacrificed.

Spell idle 2

Spell idle 2 - Play Idle Game
Clicker, IdlerFun idle game where you get to work on different spells. Each spell earns you cash in different ways, and you have different upgrades, gems to improve any spell, talents to improve different global stats and essence acting as "reset" with perks. Clever and interesting sequel of Spell Idle.

You Can Try These Idle Games

Masks all the Way Down

Masks all the Way Down - Play Idle Game
Clicker, Idler, IncrementalThe monster has given you the slip dozens of times, but you have finally caught him! All that's left to do now is find out who is really under that mask!Unmask your way through as many masks as your fingers can handle, spend points in the skill tree to unlock new abilities, items and helpers.Gain billions of points, remove hundreds? thousands? Maybe even millions of masks in this incremental game

The Monolith

The Monolith - Play Idle Game
Civ Builder, IdlerBreak the strange beast egg while evolving your civilization trying to increase the damage done to the egg (and later to the monster which hatches out of it). Starting from the stone age and men with clubs doing very little damage and up to modern age fighting the egg with tanks, aircrafts etc.The gameplay is fun, but the game doesn't progress when you're away, so it consumes a lot of your time. It doesn't seem to be finished as the reset basically doesn't give you anything useful, so once you reach modern age, that's basically it. Although technically the game is not over, there is nothing else left to upgrade or discover in the game.

Almost a Hero

Almost a Hero - Play Idle Game
Clicker, IdlerAlmost A Hero is an incremental RPG clicker game where you will meet 11 idle heroes, also known as the most useless idiots to walk this earth, who embark on a quest to be slightly less useless idiots.Your team of idle heroes is a bunch of deeply unique and deeply flawed individuals who have been chosen for greatness. Heroic, noble, enlightened... Just 3 of the many words they can’t spell. They will set off on an epic journey that will turn them from zeroes to almost heroes. Or dead people. More likely the latter.Join these zeroes on a quest to become heroes in an ancient land. Train them to learn battle skills, magical powers and which end of a sword is the business end.In AaH you’ll find idle heroes with upgrades, quests, ancient artifacts and secrets to unlock to become clicker heroes. Oh, and there’s lots of clicking to do. Yup, that’s what clicker games are all about. Have you nearly got what it takes to become almost a hero? Lead your idle heroes to victory before it’s too late!

Manager of Hell

Manager of Hell - Play Idle Game
Clicker, IdlerYour goal is to capture as many souls. It all starts with the fact that you distribute sin (click on the channel sinners), then start to drop souls of people who in life were affected by your sin. As soon as the soul will fall - it will be yours.The accumulation of a certain number of souls you can spend them in the acquisition of Hell beings that spread sin without your help. Unfortunately, your servants are not so endowed with wisdom as you, so soon attract the attention of the people and representatives of Paradise, resulting in increased probability of their exile. In the exile the creature slowly falling channel sinners. It is worth noting that in the channel sinners at a time can fit only a limited number of souls and beings.With the ever increasing flow shower soon begins overflow channel sinners, in this case, those souls that did not fit into the channel, will be lost to you, so you need to stock up a means of delivery of a large number of souls (bags, boxes, and so on).After accumulation of a sufficiently large number of souls you will be available to purchase buildings. Buildings are also spread sin, and significantly better than the creatures, but their effectiveness depends on the number of beings who act as intermediaries between people and buildings Hell (the effectiveness of Grekhovodov depends on the number of tempters, the effectiveness of the Spheres of evil on the number of devils, and so on). As buildings allow you to accumulate experience of creatures. The experience allows you to develop skills in a specific area. It is worth considering the fact that the increase of skill in one area necessarily has a negative effect in another (improving income increases the likelihood of expulsion).Hell periodically supports throwing various bonuses, the frequency of emission of the bonuses in the future, it is possible to increase the skills of buildings, which can increase the accumulation of a certain amount of experience after the construction of the Generator of the Apocalypse. The revenue generator Apocalypse depends on the size of your army of creatures.