Your Favorite Games

Loading...

Derivative Clicker

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Development Status:

In Development

Version:

0.33

Times Viewed

Times Played

Times Favorited

Rating

33496 4445 12 65.81%
Add this game to favorites

Vote This Game

65.81%
(77 votes)
34.19%
(40 votes)

Game Description

This game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.

Mechanics
Several mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.
Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.
It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.
Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.

External Links
Changelog
Reddit
Github

Derivative Clicker Screenshots

Advertisement

Similar Games

Sinaria RPG

Sinaria RPG - Play Idle Game
Civ Builder, Clicker, Idler, RPGI don't no much about the game as I didn't play it too long. It seems a little slow but when more developement has been done it may turn into a great game. You start being a part of a civilization and there are currently two people in there that tell you what you can do (kill goblins, mine, collect bones, upgrade cauldren). There are bosses and eventually you control your own kingdom. I didn't have the audio on that long but it seems like they have some good music.

AI Lab

AI Lab - Play Idle Game
Clicker, IncrementalRun an AI research lab, train models, manage alignment, and race toward AGI. Every mechanic mirrors a real AI safety concept: alignment decay, rogue model events, safety/capability tradeoffs. Phase 1 demo, ~20 min playthrough.

Kill Clicker War

Kill Clicker War - Play Idle Game
ClickerKill enemies to gather experience and gold. Experience allows you to level up and gold provides you a way to purchase upgrades and soldiers to take on the battle for you automatically.

You Can Try These Idle Games

Idle Killer

Idle Killer - Play Idle Game
Clicker, IdlerA classic free browser based incremental game. A story told along the way + full hd gfx.Take on the role of the African female protagonist, Boatema, in her quest for power. The currency is kills.Minor warning: a few of the story related scenes in the game, might be seen as gory or violent.I welcome all questions, suggestions, bugs, critique and props :)Send me an email: jorn@idlekiller.com

Idle Accelerator

Idle Accelerator - Play Idle Game
IdlerParticle accelerator manager. Improve and research new particles to produce energy. Unlock new labs to improve particles and produce enough energy to enter the Vortex. Discover Stardust and unlock relics to boost your particles. Oldschool

RobotPet

RobotPet - Play Idle Game
Idler, RPGFind parts to use for your robot and FIGHT! There are lots of different items and rarities to find and make yourself stronger. This game has an idle feature but also allows you to play without idling.  There are abilities you can use and you can also direct where your robot goes.

Battle INF

Battle INF - Play Idle Game
Clicker, MMO, RPGBattle INF is a minimally designed, but featureful, cooperative idle / incremental RPG. It acts like a traditional RPG, where the player is required to kill for loot and gradually improve as they progress.