Your Favorite Games

Loading...

Dwarf Miner

Game Categories:

Clicker, Idler, RPG

Game Platforms:

Android, Mobile

Development Status:

Completed

Times Viewed

Times Played

Times Favorited

Rating

15752 1094 1 44.44%
Add this game to favorites

Vote This Game

44.44%
(4 votes)
55.56%
(5 votes)

Game Description

An asteroid has crashed nearby! Being the lucrative Smith that you are, it's time to strike it rich! Watch your back!
--

Manage your Mining operation as you collect minerals, craft items, unlock skills, and upgrade your gear. Use your profits to increase your mining power, abilities, support, harder to craft items and more.. Unlock achievements and track your progress.

Dwarf Miner Screenshots









Advertisement

Similar Games

Idle Mine

Idle Mine - Play Idle Game
Clicker, IdlerStart by mining poo and work your way up. Find gems to craft new pickaxes with random power. Buy upgrades to craft better picks and earn more gold. Get stronger by playing, idling, and even not playing at all.

Honey Clicker

Honey Clicker - Play Idle Game
Clicker, IdlerHoney Clicker is a bee-autiful clicker game! You start tapping some flowers, raise a swarm and level up your hive! Can you make bees the next superior race? With enough clicking and determination it just might be the case! Hive five!

Cupcake Empire

Cupcake Empire - Play Idle Game
Clicker, IdlerIt's a remake of Cookie Clicker.

Block Fuser

Block Fuser - Play Idle Game
Clicker, Idler, Incremental, MergerTons of blocks, tons of upgrades, multiple prestige layers etc.Drag blocks on top of each other to merge them and increase their tier and income.

You Can Try These Idle Games

Plan: Expand the City

Plan: Expand the City - Play Idle Game
Civ Builder, IncrementalCreate your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.30+ resources. Every resource is required to improve housing or provide resources to produce other resources.50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.An advisor will hint to the next steps needed to grow the city.Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.Over 400 city achievements give small bonuses to city production.Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.

Idle Painters

Idle Painters - Play Idle Game
Clicker, Idler, IncrementalWanna be an artist? Try your hand at painting pictures in this fun idle game. Click to reveal ("draw") the pictures and then sell them for profit. Hire assistants who automatically do this for you, upgrade lots of things to generate more and more profit and reveal more and more pictures!Changelog:v1.2.0- the magic brush consumption decreased 5 times- from level 11 the picture's complexity increases exponentially- the picture price increases linearly- the rate of sales increases at levels 2, 4, 8, 16 etc.v1.1.0- condensed design- decreased sell timev1.0.1- "Finish tutorial" renamed to "Skip tutorial" (the button skips the tutorial, not just dismisses the message)- Student Painter is automatically re-activated at each layer (if it was activated by player).- fixed the incorrect auto-change from the magic to simple brush on the layer/picture change

Idlers and Dungeons

Idlers and Dungeons - Play Idle Game
Idler, Incremental, RPGA popular RPG based incremental game.Unlike other RPG's, Idlers and dungeons is a new breed of roleplaying in itself.In this game you can level up your character while doing other things.you can incarnate a necroman a druid, a sorcerer, an archer, a warrior or a rogue.You travel from place to place on the map.picks up magic items, hunt evils creatures, doing some quests, explore etc...find elite dungeons to kill some boss.cheap and fun !

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.