Your Favorite Games

Loading...

Click It!

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Times Viewed

Times Played

Times Favorited

Rating

11655 1725 6 59.26%
Add this game to favorites

Vote This Game

59.26%
(16 votes)
40.74%
(11 votes)

Game Description

Become the button master and automate your empire. Earn cash, purchase upgrades, unlock new buttons and tiers to grow your empire.
Click! Upgrade! Purchase!

Click It! Screenshots

Advertisement

Similar Games

Incrementalist

Incrementalist - Play Idle Game
Clicker, IdlerClick and increase the numbers!

Rugby World Cup Clicker

Rugby World Cup Clicker - Play Idle Game
Clicker, IdlerRugby World Cup is one of the Clicker Clicker first game on the theme of sport! The game lets you choose your team among the 20 official teams.Click on the balloon get some balls, make investments, sign contracts, use the prestige mode if you block. Do some research to improve your team ...The game features a game system, if your team wins you will get a small reward. You may also bet on matches with a rating calculated based on performance in the competition.Finally you will learn the typical expression of rugby by clicking on images!

Slave Labor Idle

Slave Labor Idle - Play Idle Game
Clicker, IdlerA simple styled incremental with a slave labor theme.

You Can Try These Idle Games

CivClicker

CivClicker - Play Idle Game
Civ Builder, ClickerThis game provides the ability to create a civilisation from the ground up. You are required to provide your population with basic resources, housing, advanced buildings, upgrades, and more. The ultimatum to the game is to build a wonder, and worship a god, then to start over, attempting to gain the effects of all the wonders together.ResourcesThere are a number of resources available to use.FoodWoodStoneSkinsHerbsOreLeatherPietyMetalGoldFood, wood, and stone are the basic building blocks of CivClicker. They allow buildings to be constructed and workers to be fed. These resources can either be manually collected by clicking or automatically collected by hiring workers to do so. It is a balance however, to ensure that workers have enough food to continue to work on the jobs that they are assigned without dying.Skins, herbs, and ore are randomly collected when gathering the above resources. They have a chance of being found, which can be upgraded later, and are used for more advanced things. Some are spent on higher tier buildings, while others are used for upgrades. Skins and ore, for example, can be converted into leather and metal by the appropriate workers and used on even higher tier purchases.Piety works a little differently, and is gathered by worshipping gods. Piety can be used for a number of upgrades and for constructing wonders (where all resources are required). All resources are intertwined to ensure that a careful balance is required amongst all of them to make the civilisation grow.Gold cannot be collected normally, and must be gathered through the use of the trade system. Traders will randomly arrive asking for a certain resource and will reward you 1 gold per transaction. They only remain for a short time, so gold is very scarce early game. It can, however, be used to speed up wonder construction, drastically reducing the amount of time it would normally take to build one.SicknessWorkers can get sick, and unfortunately, sick workers don't work. They can be healed, however, by using apothecaries and herbs. Each apothecary heals a number of workers per second, assuming that enough herbs are present. If workers remain sick, they can start to cause a problem, as the infection can spread and remove workers from harvesting food. If this happens, food production can dip, and the population are quickly starving to death.Dead bodies, if not quickly taken care of through the use of cemetaries, can quickly become a problem. Sickness can spread, and the population will quickly get angry, lowering their production.CombatSoldiers can be hired by providing them with the appropriate resources. Note that soldiers still consume food, and should still be considered when calculating food requirements. Soldiers can either be stationed in the civilisation or in the army. Their location affects how they affect the game.Soldiers in the city will defend against attacks. This includes wolves and barbarians.Soldiers assigned to the army will not defend against raids. These soldiers can only be used in raids against other civilisations. Raids can return happiness to your people or even a stash of resources. Note that siege engines cannot be moved out of the army.External LinksFAQWikiSubreddit

Teemo Slayer

Teemo Slayer - Play Idle Game
Clicker, IdlerA League of Legends incremental, it provides a new skin for classic gameplay.

Destination Kepler

Destination Kepler - Play Idle Game
IdlerTime to leave Earth! Launch your ship into space and travel to Kepler, the closest hospitable planet in the galaxy!Credits:Game by Antony and LucyArt by JimpProduced by John

Reactor Incremental

Reactor Incremental - Play Idle Game
Clicker, IdlerAn incremental clicker/idler about managing a nuclear reactor! Lots and lots of layers of abstraction. Fuel cells produce power and heat. Power gets you money for more parts, and heat gets you a meltdown if you accumulate too much of it.