Your Favorite Games

Loading...

Experimental Resource Clicker

Game Categories:

Clicker

Game Platforms:

Javascript/HTML5

Development Status:

Pre-Alpha

Version:

0.1.0

Times Viewed

Times Played

Times Favorited

Rating

14646 1510 1 45.95%
Add this game to favorites

Vote This Game

45.95%
(17 votes)
54.05%
(20 votes)

Game Description

Multiple resources
No upgrades (yet)
No buildings (yet)
No achievements (yet)

Experimental Resource Clicker Screenshots

Advertisement

Similar Games

Corporation Tycoon

Corporation Tycoon - Play Idle Game
Clicker, IdlerManage businesses and run a successful corporation.

Shitty Incremental Game

Shitty Incremental Game - Play Idle Game
Clicker, IdlerA simple incremental clone.

Idle Food Factory

Idle Food Factory - Play Idle Game
Clicker, IdlerThis game is about making your food factory into the most powerful in all of Kongregate. Buy recipes, produce food, buy upgrades, or, just idle… All is possible (within our limited boundaries, duuh.) so go crazy and have fun! Respect the elderly.

Incrementalist

Incrementalist - Play Idle Game
Clicker, IdlerClick and increase the numbers!

You Can Try These Idle Games

Minecraft Clicker

Minecraft Clicker - Play Idle Game
Clicker, IdlerDig for resources and buy miners to do it for you.

Incremental Zoo 2

Incremental Zoo 2 - Play Idle Game
Clicker, IdlerBorrow money.Buy animals, at least two of each species.Wait for them to breed.Sell some.Buy other animals.Pay back your debt before the cumulative interest gets too high.Be patient.Get badges.Reset after a while to get a special bonus.

Must a Mine

Must a Mine - Play Idle Game
ClickerClick on the ground then buy mining equipment in this fun incremental clicker.

Plan: Expand the City

Plan: Expand the City - Play Idle Game
Civ Builder, IncrementalCreate your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.30+ resources. Every resource is required to improve housing or provide resources to produce other resources.50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.An advisor will hint to the next steps needed to grow the city.Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.Over 400 city achievements give small bonuses to city production.Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.