Your Favorite Games

Loading...

Heavy Eater

Game Categories:

Clicker, Idler

Game Platforms:

Flash

Development Status:

Completed

Version:

1.0

Times Viewed

Times Played

Times Favorited

Rating

16226 2106 25 83.73%
Add this game to favorites

Vote This Game

83.73%
(1117 votes)
16.27%
(217 votes)

Game Description

Try to consume as many food as you can. 
Collect money and buy upgrades.

Heavy Eater Screenshots


Advertisement

Similar Games

10 Pound Challenge

10 Pound Challenge - Play Idle Game
ClickerMake as much money as possible starting with £10

Feed The Fat

Feed The Fat - Play Idle Game
ClickerWhen Fat is the new Fit, you gotta Eat! Fill your belly with your only true love: FOOD.Feed The Fat is a clicker game with minigames and food falling from the sky in an utopic limbo.Why should you be skinny when you can be awesomely fat? Reach the human limits of fatness and trepass them! Nourish yourself with your favourites foods where the secret desire of each of us can be fullfied: to eat to one's content.Food is love, fat is a love tank.  Just like in a tamagochi, you will start with a guy that you will be able to grow... in weight. If you don't pay attention he'll get thin again, or worse, he'll die!

Derivative Clicker

Derivative Clicker - Play Idle Game
Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithub

Stupid Clicker Game

Stupid Clicker Game - Play Idle Game
ClickerStart off with only 1 red button, which you have to click to earn money, but then you can buy menu, achievements, upgrades and start upgrading the game. Each thing you buy adds $0.25 to what you earn per click.Fun concept (similar to Upgrade Complete, but in clicker style), but somewhat boring since balance is such that you have to click A LOT to buy upgrades.The game includes over 50 upgrades and 10 achievements.

You Can Try These Idle Games

Mean Mining Machine III

Mean Mining Machine III - Play Idle Game
Clicker, IdlerDrive and explore with your mining rover in 3D, search on all planets from our solar system for great region to exploit, mine your way down and collect many different minerals, trade it or complete orders for profits, many rewards and upgrades...

12 matches

12 matches - Play Idle Game
Clicker, IdlerThis business simulation game (in early alpha stage) is meant to be discovered incrementally, while trying to manage a little but growingly complex system.But basically you're going to be crafting matches...

Rabbit Farm

Rabbit Farm - Play Idle Game
ClickerWelcome to the farm!Rabbit Farm is the new, exciting incremental game everyone is talking about!You've just inherited this little farm and the locals need lots of rabbits fast. Be careful, though, as danger is never far away. Foxes could come take your rabbits in the night, so you'll need to be prepared.Only you can make the farm a success and be a hero to the rabbits!

Matter of Scale

Matter of Scale - Play Idle Game
Civ BuilderBuild your realm from a small Hamlet to a transcendental domain spanning the stars. The player is required to hire workers to gather resource and meet specific goals for each location.ExpandingOnce a location has been completed, a new location will be opened up, with new requiresments to complete it. Finally, once a location has enough of a particular size, it will expand into a larger type. Enough hamlets, for example, will become a village. Enough villages, and it will expand into a town. This pattern continues as the player progresses.It should be noted that once a village has been unlocked, a second village will appear beneath it, with a hamlet contained inside of it. The hamlets for this new village must be completed before the villages can then be combined into a town. This pattern continues.Resources and UpgradesThere are a number of resources available, limited to the type of location that the player is working in. These resources can only be gained from their associated location. They can be spent on upgrading a number of things, again associated with the appropriate location type. Upgrades can reward with free workers every X seconds, or even apply a modifier to a new location. These modifiers will generally change the cost or production of workers.External LinksRedditDevelopment Version