Your Favorite Games

Loading...

Hero Simulator

Game Categories:

Idler

Game Platforms:

Flash

Version:

1

Times Viewed

Times Played

Times Favorited

Rating

11755 655 2 65.71%
Add this game to favorites

Vote This Game

65.71%
(23 votes)
34.29%
(12 votes)

Game Description

Cedric The Great Hero has been protecting the land for over 300 years. Now his son Folcard needs to take over his role. In Hero Simulator, you help him to get ready for the daunting task that awaits him! Hero Simulator was made by Ilia Volkov.

Hero Simulator Screenshots

Advertisement

Similar Games

Idle Woodcutting

Idle Woodcutting - Play Idle Game
Clicker, IdlerChop all the trees! Upgrade all the beavers! Upgrade all the click damage upgrades! Idle on, Woodcutters!

Auto-Attack!

Auto-Attack! - Play Idle Game
Clicker, IdlerKill tiers of enemies to gain cash to be spent on upgrades and new weapons.

Realm of Decay

Realm of Decay - Play Idle Game
Idler, RPGAn RPG that allows you to level up your skills, buy new equipment, and more.

Super Benching Simulator

Super Benching Simulator - Play Idle Game
IdlerDo you even lift bro?

You Can Try These Idle Games

Idle Gangsters

Idle Gangsters - Play Idle Game
Idler, IncrementalGangster-themed match-3 game.

Poop Clicker

Poop Clicker - Play Idle Game
Clicker, IdlerPoop Clicker is just another silly clicking game like Pizza Pusher.Move your mouse over the little brown blub and get as many hits as you can.

Space Station Manager

Space Station Manager - Play Idle Game
Clicker, Idler, IncrementalA game about managing a Space Station and trading your way to build an intergalactic trading empire.

Ayumilove Idle Story

Ayumilove Idle Story - Play Idle Game
ClickerAyumilove Idle Story uses assets from the popular MMORPG Maple Story and applies them to a clicker style game. In addition to the normal "click to gather resources" style of gameplay, it applies a level system for the player's character, equipment, upgrades, and more.LevellingEach time the player kills (either by clicking or idling) a monster, they are rewarded with xp. This xp is applied to the character and used to increment the character's level, improving their attack strength and chance of hitting a higher level monster. Monsters can be upgraded at any time, but it is possible that if the player chooses a monster of a level well beyond their own, they may not be able to hit it. Higher monsters provide higher drops.EquipmentNew equipment can be bought at any time, though they must be equal to or below the player's current level for them to be used. The equipment can be upgraded at any time however (even right at the start of the game) proving that the player has enough pixels to purchase the upgrades. The upgrades are applied to the equipment the player currently has, and can improve things such as xp and pixels gained, accuracy, attack speed, and more.Purchasing and SellingThe game implements a system where pricing is randomly set within a range of the current market value of whatever is being purchased. This means that the player can choose to decline a price and reroll for a new price, either slightly higher or slightly lower than the current market value. Early game, prices can have a base value of 10 and a range of +/- 3 pixels, meaning that the player can get as low as 7 to buy the item. Late game, this variance increases.