Your Favorite Games

Loading...

Potatoes Clicker

Game Categories:

Clicker

Game Platforms:

Android

Development Status:

Completed

Version:

1.2

Times Viewed

Times Played

Times Favorited

Rating

15308 583 2 55%
Add this game to favorites

Vote This Game

55%
(11 votes)
45%
(9 votes)

Game Description

Do you like potatoes?

The principle is very simple, click as possible to gain potatoes. Invest your money to increase your revenue per second. Quit the game and then come back, no worries production is also done when you are not playing.

This is an incremental game is infinite, if your progress is too slow using the prestige mode that unlock incredible bonuses.

Find out if you are the best thanks to the leaderboard and much more!

Potatoes Clicker Screenshots




Advertisement

Similar Games

Ultimate Clicker Squad

Ultimate Clicker Squad - Play Idle Game
Clicker, IdlerClick the monsters to collect gold, then buy spells and upgrades for your clicker squad.

Bitcoin Miner

Bitcoin Miner - Play Idle Game
Clicker, IdlerA in-development incremental game. Mine bitcoins and buy buildings that will automatically earn you more bitcoins!Appears to be abandoned as there are many bugs and hasn't been updated in almost a year.

Progress Bars

Progress Bars - Play Idle Game
Clicker, IdlerThis seemingly simplistic game provides a deeper experience than many incrementals. It provides a simple interface comprised of a number of progress bars, each representing a different type of resource. The player must gather enough money to hire a number of workers to produce raw materials, then hire several more workers to sell products made of those materials. It's a careful balancing game designed to make you decide which resource is more important to make the biggest profit.The PremiseIn Progress Bars, your goal is to run an international conglomerate company and make oodles of cash. To accomplish this, you're gonna need some workers. But before that, you'll need some cold, hard cash.Making MoneyClick the Earn Money button to start generating income.Once you have enough money, buy your first Worker.Put this worker on wood-gathering duty by clicking the + button next to Wood.Watch! The worker will slowly gather wood, increasing your supply.Now get a few more workers and allocate them to Wood and Forest.You'll notice that Wood will get a 2x synergy bonus. This happens when you have some supply of Forest when your workers gather Wood.After a little while, you'll unlock Commodity Sales. Put some workers into sales.Every time the sales bar fills up, your workers will transport 50% of the supply of each resource into the sales warehouse.Next time when the sales bar fills up, your workers will sell 50% of the supply that is in the sales warehouse itself.Continue playing and see what you can discover!NodesThere are 4 different types of nodes:Biomes - like the ForestResources - like Wood and RubberSales - like Commodity SalesTools - like Cut ToolsQuadrantsThe game is divided into four quadrants. Each quadrant focuses on a specific Biome. The first biome to be unlocked is Forest.Each biome has two resources associated with it, and also receives bonuses from two types of tools.Synergy BonusesSynergy bonuses are awarded when you meet certain conditions. Each resource can receive several synergy bonuses:2x from the nearby Biome node2x from the nearby Biome node when that Biome has 80% supply or more2x from the nearby Tool node2x from the nearby Tool node when that Biome has 80% supply or moreThe maximum synergy bonus at the start of the game is 16x.Experience, Level, and Sales MultiplierEach node has a level. The level raises slowly over time as workers work there.When a Tool, Biome, or Resource node gains a level: 1) the unit price of the goods in that node go up, 2) your sales multiplier increases by 0.05x.When a Sales node gains a level: 1) the node gains 10 more max supply, 2) your sales multiplier increases by 0.10x.Your sales multiplier affects the sale rate of all of your resources, so improving it is critical to generating tons of money.

You Can Try These Idle Games

Yet another Merge Game

Yet another Merge Game - Play Idle Game
Clicker, Idler, Incremental, MergerMerge Objects, buy different Upgrades, prestige and reach ridiculous numbers.Click on the game area (the canvas) to reduce the time to the next spawn.

Incremancer

Incremancer - Play Idle Game
Clicker, IdlerSemi-idle game where you play as a necromancer summoning zombies which wander around killing townspeople. You collect their blood and brains to buy upgrades with.Click on the game world to spawn a zombie when you have 10 energy.Spend resources in the shop.Requires a modern browser with WebGL.

Honey Beellionaire

Honey Beellionaire - Play Idle Game
Clicker, IdlerThey say honey is liquid gold. Well, it really is!In this incremental clicker game you plan to become the richest beekeeper of them all... Or shall we say, a BEELLIONAIRE! With its super cute, crisp graphics Honey Beellionaire will win your heart and fill your pockets with golden coins.Hatch bees, buy upgrades, do quests, grab prizes, there is always something to do for a beekeeper.You can choose to click away and increase your earnings rapidly, or just lay back and let your worker bees do the coin gathering - they continue their work even if you close the game. Then use those coins to buy upgrades for your bees, to earn even more: the limit is the sky!Familiar, engaging gameplay with some unique twists that will keep you coming back for more, progressing each time a little further. Casual players enjoy the simple pleasure of gathering coins and hatching bees, while advanced players will have fun trying to figure out the best strategies on using the various features to progress quicker.Honey Beellionaire's main features

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.